* * * *
ANALOG SCIENCE FICTION AND FACT
Vol. CXXVII No. 6, June 2007
Cover design by Victoria Green
Cover Art by David A. Hardy
SERIAL
QUEEN OF CANDESCE, conclusion, Karl Schroeder
Novella
THE SANDS OF TITAN, Richard A. Lovett
Novelette
ON THE BUBBLE, Rajnar Vajra
Short Stories
FATHER HAGERMAN'S DOG, Scott William Carter
A ZOO IN THE JUNGLE, Carl Frederick
Science Fact
CRYOVOLCANOES, SWISS CHEESE, AND THE WALNUT MOON, Richard A. Lovett
Probability Zero
VECTORING, Geoffrey A. Landis
Reader's Departments
THE EDITOR'S PAGE
IN TIMES TO COME
THE ALTERNATE VIEW, Jeffery D. Kooistra
THE REFERENCE LIBRARY, Tom Easton
BRASS TACKS
UPCOMING EVENTS, Anthony Lewis
Stanley Schmidt Editor
Trevor Quachri Associate Editor
Click a Link for Easy Navigation
CONTENTS
EDITORIAL: FOGGY BORDERLANDS by Stanley Schmidt
THE SANDS OF TITAN by RICHARD A. LOVETT
SCIENCE FACT: CRYOVOLCANOES, SWISS CHEESE, AND THE WALNUT MOON by RICHARD A. LOVETT
FATHER HAGERMAN'S DOG by SCOTT WILLIAM CARTER
ON THE BUBBLE BY RAJNAR VAJRA
A ZOO IN THE JUNGLE by CARL FREDERICK
THE ALTERNATE VIEW: ROBERT HEINLEIN TURNS 100 by Jeffery D. Kooistra
VECTORING by GEOFFREY A. LANDIS
QUEEN OF CANDESCE by KARL SCHROEDER
IN TIMES TO COME
THE REFERENCE LIBRARY by Tom Easton
BRASS TACKS
UPCOMING EVENTS by ANTHONY LEWIS
* * * *
EDITORIAL: FOGGY BORDERLANDS by Stanley Schmidt
"Just because there's twilight,” as Kelvin
Throop observed, “doesn't mean you can't tell the difference
between night and day."
He was speaking figuratively, about the perennial
debate over what is and isn't science fiction. Certainly science
fiction has something in common with several other fields, notably
fantasy and alternate history. Sometimes a story can be both
science fiction and something else, such as alternate history or
mystery. And sometimes a case can be made for considering a story either
science fiction or something else, enough so that intelligent people
can disagree and argue at length about which classification is more
appropriate.
But there are also plenty of cases that, by
reasonably well-defined criteria, are clearly one or the other. The
recent tendency of some publishers, marketers, critics, and even
readers to treat all of these kinds of stories as one big fuzzy
catch-all, more or less equivalent, is simply wrong. They act as if the
whole literary landscape were blurred into one fog-blanketed whole (if
I may mix metaphors), whereas really only the borders are hazy.
Why does it matter? Because some readers care about
the differences—and this does not necessarily imply that they
view one field as Absolutely The Best and look haughtily down on all
the others. Some do, of course; but there are plenty of readers who
like well-done science fiction and fantasy and alternate history...
...but like to know which one they're getting into
at any given time. If I have a taste for steak tonight, fish stew may
not satisfy, even if I would think it wonderful at another time.
Somebody buying a ticket to a baseball game expects to see a baseball
game, and has a legitimate gripe if he gets into the stadium and finds
it full of people playing football instead.
And the players certainly need to know which kind of
gear to wear and which rules to follow. Which leads us to another
reason for trying to blow some of the haze away and clarify just where
those borders are: writers need to know what kinds of materials they
are most likely to be able to sell, and who is most likely to buy them.
That last part is important because not everyone
draws the borders the same way. As I've already mentioned, many people
now apply the term “science fiction” quite loosely to a
wide range of things ranging from fantasy to alternate history to
things barely distinguishable from mainstream. Analog is famous (or notorious, depending on who you talk to) for defining it a good deal more stringently.
But how much more stringently? Not as much so as
some assume, when readers don't read us or writers don't submit to us
because they mistakenly believe that all we publish is nuts-and-bolts
technical-problem stories focusing only on hardware. The actual range
of what we publish is, as regular readers know, far broader than that.
On the other hand, it's not infinitely broad. There are stories
that simply would not go over with most of our readers if they found
them here, even if they might like to read them elsewhere.
So what are the limits? I thought it might be
worthwhile to spend a few pages trying to clarify them, at least a
little, because I'd like to get as many readers as possible who might
like what we're doing, and I don't want writers sending good Analog
stories elsewhere because they think our limits are narrower than they
are. Neither do I want to attract readers under false pretenses, or
encourage writers to waste postage on stories that are clearly not
right for us. (But if you're a writer and you have the slightest doubt
about whether we'd be interested, please let me decide!)
I can't give you an exact, infallible prescription
that says if you do this it will work for us and if you do that it
won't. Much about writing is subjective, and once in a great while I'll
get a story that seems to break all the “rules,” but does
it so dazzlingly that my gut feeling is that the readers will love it
anyway. In such a case, I'll go with the gut (and usually it's right).
Genuine brilliance can overcome a lot of preconceptions. So can brevity
and/or humor (remember what Shakespeare said about those?). You can get
away with risky things more easily in a short story than in a long one,
and readers will swallow things in an unabashedly facetious tale that
they wouldn't in one that purports to be serious.
But few of us can count on being truly brilliant or
briefly witty every time we try, so if you're trying to sell stories to
our readers (and do remember that they're the customers; I'm just the
go-between), your chances are best if you have a clear understanding of
what the guidelines usually are.
And those are quite simple. In general, I expect Analog science fiction to do two things:
1. It should incorporate some element of scientific or technological speculation in a way that is integral to the story.
2. It should make a reasonable effort to make the speculative science plausible in the light of what we now (think we) know about science.
And that's all, except for the basic requirements
common to any kind of fiction, such as creating characters who engage a
reader's attention and sympathy and whose efforts to solve meaningful
problems make for a rewarding reading experience.
Please note carefully that neither of my two special
requirements implies that our stories need to be exclusively or
primarily about technical details, or to be full of technical jargon.
Daniel Keyes's classic “Flowers for Algernon,” for example,
is first and foremost a hauntingly memorable people story, with
hardly any technological gimmickry or jargon, yet it's a perfect
illustration of my first requirement. Everything that happens to
Charlie Gordon grows directly out of his intelligence-raising
operation; take that out, and the whole story collapses. The Star Wars
movies, on the other hand, don't meet that test at all, though they're
chock-full of “science-fictional” elements like rockets,
robots, and aliens. They're lots of fun, but they're essentially recast
mythology—or, as my father puts it, “westerns with terrific
special effects."
And “The Force” leads us naturally to my
second “rule": the stories are so vague about what it is and how
it works that it comes across as more mystical than scientific. There's
no real way to judge how plausible it is. In the matter of
plausibility, science fiction (in the Analog sense) can often be viewed as using one of two types of speculation. Extrapolation
is in some respects the simpler and in other respects the more
difficult. It means taking principles that are already well established
and working out something new that can be done with them. Many stories
in which space travel figures prominently are of this type: orbital
mechanics and rocketry are understood in such detail that writers can
figure out in great detail new things that could be done with them, as
Donald Kingsbury and Roger Arnold did for Kingsbury's “The Moon
Goddess and the Son” (December 1979). It's “easy”
because the relevant data and equations already exist; it's hard
because the readers insist that you use them—and get it right.
Some would like to see science fiction restrict
itself exclusively to extrapolation, exploring the consequences only of
things we already know are possible—but that would make for a
seriously unrealistic body of fiction. We also need the other main kind
of speculation, which I call innovation: postulating kinds of
science that haven't been discovered up to now, but conceivably could
be in the future, like antigravity, faster-than-light travel, or time
travel. Most of the ones we can imagine will never happen, but
something approximating some of them may, so it can be
worthwhile—and fun—to explore the possible consequences if
they do. As evidence that such surprises can and do happen, consider
the fact that relativity and quantum mechanics would have been in this
category little more than a century ago.
At first glance it might seem that innovation is
easier than extrapolation because you can make up your own rules, but
that's not quite true. You have to make them up in such a way that they
don't contradict the old rules in regions of experience already well
tested, just as relativity and quantum mechanics become
indistinguishable from Newtonian mechanics under the special conditions
of everyday life. And you have to think out their logical consequences
well enough to keep what happens in your story consistent with them.
(For more about these matters, see my editorials “Magic”
[September 1993] and “Bold and Timid Prophets” [November
1995].)
So much for the ground rules: the basic principles
that, if they are satisfied, assure you that you are clearly within the
frontiers of “Analog science fiction.” But what
about those foggy borderlands? Let's look at a few examples (some real
and specific, some general and hypothetical) of stories lying Out
There, either pushing the boundary or lying beyond it—and how I
decided which way to classify them.
It's often said that fantasy is as far from Analog as it can get, but remember that Unknown, that wonderfully quirky fantasy magazine of the late 1930s and early 1940s, was a direct spin-off of Astounding (as Analog
was then called) and edited by the same John W. Campbell. Even in my
tenure we have published enough stories dealing with classical fantasy
themes that I may someday put together an anthology of them (called Fantasy With Rivets?).
“Murphy,” by Stephen L. Kallis, Jr. (April 1983), was a
short story about the technologically unemployed leprechaun who
invented the profession of gremlin. In Charles L. Harness's
“H-Tec” (May 1981), Hell was being used as the
high-temperature reservoir of a heat engine (and was in danger of
freezing over if this went on). Timothy Zahn's “The President's
Doll” (July 1987) combined acupuncture (a real technology that
works even though we don't yet understand exactly how) with voodoo.
How did these authors get away with it? In each case
the author made one clearly fantastic assumption, but then extrapolated
from that with the attitude of a perfectly competent engineer using
ordinary logic in a context of real science. In each case the author's
tongue was clearly in cheek; he made no secret of the fact that he was
implicitly asking you to play along, just for a little while, with
something that you would normally consider too far-fetched. And each
story (with the arguable exception of “H-Tec,” a
moderate-sized novelette) was short, because people can suspend their disbelief (just as they can hold their breath) more easily for a short time than a long one.
An apparent exception from a little before my time
was a very famous novel (now grown into an extensive series) often
mistakenly thought of as flat-out fantasy: Anne McCaffrey's Dragonflight, which started out in Analog as the novella “Weyr Search” and the serial Dragonrider.
Presumably people think of these stories as fantasy because of the
dragons, but these are not the simple dragons of Earthly mythology.
They have even more remarkable powers, dependent on principles that we
don't know but are applied quite consistently. Those principles aren't
explained, and neither are the Threads that periodically menace Pern,
because none of the characters is in a position to do so; but there are
enough fragmentary remnants of old investigations of the Threads to
tell a knowledgeable reader that McCaffrey did her homework and knew
exactly what she was talking about.
We seldom publish alternate history in its purest
form—that is, a story that simply shows how some portion of
Earth's history might have gone differently—without linking it to
our own version by some such interaction as time travel or contact
between the “branch universes” of the many-worlds
interpretation of quantum mechanics. And yet we did publish, proudly,
Harry Turtledove's “sims” series (beginning in 1985 and
later published as A Different Flesh), in which not Homo sapiens but Homo erectus
crossed the Bering Land Bridge to become the “Native
Americans” waiting when the first Europeans got here a few
hundred years ago.
A few of our stories have been fairly close to
“mainstream,” though in one case, ironically, such a story
was mistaken by at least one reader for something entirely different.
When we published Thomas R. Dulski's “The Case of the Gring's
Mill Goblin” (December 1985), I got an irate letter from a reader
protesting our decision to publish “fantasy.” It turned out
he hadn't read the story, but simply jumped to a conclusion from the
title. In fact, the story was rigorously dependent on chemistry so
close to what we already know that I would have been less surprised by
a complaint that it wasn't speculative enough.
We did get a few such complaints about Maya Kaathryn
Bohnhoff's first story here, “Hand-Me-Down Town”
(Mid-December 1989). It's true that it was essentially contemporary and
involved no new technology or scientific principles—but it did
involve what amounted to a sociological experiment, a kind of social
organization that to our knowledge had never been tried and might help
solve some of our real problems. Sociology isn't (at least so far) a
rigorous science in the sense that physics or even biology is, but
finding new ways to make civilization work is certainly one of the
prime occupations of science fiction (and most readers agreed).
Finally, how about some examples that are beyond the
foggy zone and clearly beyond the line—stories that, no matter
how well crafted they are or how much I might personally like them, I
couldn't use in Analog because most readers wouldn't accept
them as science fiction? Here I will not name names, because I wouldn't
want to embarrass anybody; but I can give descriptions. And don't be
surprised if you see stories fitting those descriptions elsewhere,
because some have been written that richly deserve publication and will
find it elsewhere.
I regularly see, for example, stories in which
computers carry out wish fulfillment or punitive functions
indistinguishable from those of a fairy godmother, a genie in a bottle,
or a wicked witch. The mere presence or even prominence of technology
does not make a story science fiction. If you show the hardware doing
something far beyond what we have any reason to suppose it can do, and
you provide no basis for supposing that it can, then the story is
fantasy, pure and simple, and our readers won't buy it.
If your characters fly about in spaceships and fight
with lasers, but interact in the same ways as nineteenth-century
cowboys on horseback or pirates on sailing ships, then your story isn't
science fiction—it's mainstream in a transparent disguise and
won't fly here.
If the change that generates your alternate history
is just who won a battle or how somebody made a decision at some
juncture in recent history, that doesn't make it science fiction in the
eyes of our readers. A Different Flesh succeeded admirably as both
alternate history and science fiction because it postulated a much
bigger change, involving a whole ecosystem developing in a completely
different way than it did in our past.
So there are some things that fall clearly enough
outside “our” borders, and I hope you might find these
comments helpful in getting a better idea of what they are. But I hope
they will also leave you with the realization that there's an awful lot
of territory inside those borders—and that some of the most memorable stories may be set in those foggy borderlands.
Copyright ©2007 Stanley Schmidt
* * * *
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[Back to Table of Contents]
THE SANDS OF TITAN by RICHARD A. LOVETT
* * * *
Illustrated by David A. Hardy
* * * *
Almost any struggle is as much internal as external...
I'd always wondered what it would be like to be
dead. Not that I've been in a big hurry to find out. And certainly not
three times in one day.
Obviously, I'm not talking about dead dead.
Not yet, anyway. I'm talking about that “Oh crap, this is
it,” feeling that (I now know) is the closest I'll ever get to
having my life flash before my eyes. The type of feeling my parents
must have had in San Francisco, when the Big One dropped half the Terra
Bank Tower on them and a whole street full of others. Only in their
case, that really had been “it.” I was seven at the time,
but I vividly remember learning, when the clean-up crews finally dug
out the bodies, that they'd died right next to each other, apparently
holding hands. That's the type of thing that haunts a kid's dreams:
knowing they'd had at least a couple of heartbeats to see what was
coming and realize there was no escape.
In my case nothing was falling on me, though it kind
of looked like it as the red-orange surface of Titan rushed toward me,
way too fast. It was like a scene from Hell: dirty-orange sky, duller
orange clouds. Orange-brown haze merging into the distance; orange and
black shapes below. All of it no better illuminated than a ship
cockpit, dimmed for direct-view navigation. Only now, there was nothing
between me and all that orangeness but a skinsuit and a lot of ...
well, can I call it “air” if it's four times thicker than
ship-normal, laced with methane, and at a temp of ninety-five Kelvins?
If it is air, it's air that would probably freeze me faster than it
would asphyxiate me if I was unfortunate enough to still be alive when
the impact ripped a hole in my suit.
My name is Floyd Ashman, though that's just the
handle I was born with. Most people call me Phoenix, because it's one
of the places I come from, and the play on my real name is kind of
clever—though right now I certainly wasn't rising from anything.
Moments earlier, I'd been dangling from a parachute,
light as a feather. Then there'd been a sickening lurch, and here I
was, no longer dangling but back in free fall, which this close to a
planet's surface isn't a good thing—even if my spacer reflexes
were insisting that rather than me being the one who was moving, it was
the planet that was reaching up like a giant flyswatter, about to whack
me out of the sky.
Not that it made any difference. Impact is impact.
Though it was weird how it all seemed to be happening in slow motion,
with way too much time to wonder, for what I figured was the final
time, what exactly my parents had thought as they watched all that
plate glass shower down in a deadly rain of knives. I even had time to
wish I had someone to hold hands with, although I guess that would mean
she'd be about to die, too, so maybe it was a good thing I'd never been
the type to put down roots, even temporarily.
* * * *
All told, the fall took about three eternities, though I couldn't have said whether they were milliseconds or years.
Then we hit.
I'm a spacer, not a ground rat (at least, not for a
long time), so when the tumbling ceased, I had no idea why I was still
alive. Though one thing was obvious: it was my lucky day. I'd survived
the demise of my tug and a dicey entry into the atmosphere in a damn
cargo canister. Then, since the canister had been designed for a
twenty-gee impact and I wasn't, I'd been forced to jump with a
jury-rigged parasail, cobbled together from the canister's stabilizing
chute in the way-too-few minutes Brittney and I'd had to try to figure
out if there was a way to survive a drop onto this forsaken smog ball.
Now, somehow, I was down alive. So it was either the
luckiest day of my life or the worst, depending on how you looked at
it. If I lived long enough, maybe someday I could sort out that type of
philosophical stuff. Meanwhile, I just wanted to know why I was still
around to think about it.
Happily, I didn't have to figure it out myself.
"Bull's-eye!” a perky voice said, sounding
like it was right in my ear. Brittney can do any mood she likes, but
perky is her favorite. “Though it would have helped if you'd bent
your knees and braced for impact, rather than screaming all the way
down."
I thought I'd been remarkably calm, but I've learned
not to argue with her about things like that. She has a nasty tendency
to have recordings.
"You mean you did that deliberately?” I asked instead.
From the moment we'd touched atmosphere, Brittney
had had control of our descent. Not that there'd been a whole bunch to
control. Once the canister had dropped its heat shield and was down to
a reasonable velocity, it was mostly a matter of popping the hatch and
leaping out.
In the panicked preparations back on the tug, there
had been time (barely) to give Brittney radio control over the
servomotors that ran the smart-chute's shrouds—though without the
weight of the capsule, the whole contraption had proven about as
steerable as a feather in a hurricane. I'd also given her control of
the chute release, so we wouldn't get wind-dragged if we actually
reached the surface alive. But I'd never expected her to trigger the
damn thing when we were still I-don't-know-how-far up.
"Sure.” Brittney doesn't actually speak,
though it seems like it. In theory, she could use the suit radio, but
her voice usually comes to me via a nerve implant in my right ear.
“We were heading toward a lake, so I dropped us on a big dune. We
hit the slip face, which cushioned the impact just enough to keep you
with me.” She was chattering, as in the aftermath of adrenaline
shock, even though she has no adrenaline and should damn well be immune
to mine. “I'll admit it was a bit iffy for a moment. In
one-seventh gee with four standards air density and way more wind than
there's supposed to be, the drift radius was a bit wide."
I'd never heard of drift radius, though I got the idea. “Wouldn't the lake have been softer?"
I'd swear she sighed, though technically, that's not possible. “And what do you think the lake is made of?"
Brittney is my symbiote and lives in a distributed
chip network beneath my ribs. She keeps telling me she'd be safer in my
skull, which might be true, but I'm not letting anything share space
with my brain. Until she went sentient, she was the best investment I
ever made, if a drunken wager of everything I owned qualifies as an
investment. Since then, she can be a real pain. I keep threatening her
with reprogramming; to start with, there's nothing like mixing your
consciousness with something that sees itself as a seventeen-year-old
girl to put the kibosh on ever having a real person with whom to
hand-hold while facing imminent death. But Brittney's terrified of
personality adjustments, even though other AIs tell her they're no
worse than memory upgrades.
Telling Brittney to shut up is useless. Partly it's
the age thing. It's kind of like dog-years, I guess. It was only ten
months ago that she went sentient; now she thinks she's on the verge of
adulthood. Who am I to argue? When she goes pedantic on me, it's easier
just to play her game.
I considered what little I knew of Titan. Not much,
I'm afraid. I'd been kicking around Saturn since I'd come here from
Jupiter, two years ago, but my knowledge of its largest moon could be
summed up in a few sentences. Big gravity hole. Dense atmosphere. Great
for parachuting supplies down to the scientists, who thought it was the
coolest place ever. But scientists always think that about anywhere, so
I'd not paid much attention. One of my contracts is to catch supplies
E-railed to them from Earth orbit and line up the canisters to
parachute to the surface. It takes a couple of weeks per annum, pays
well enough, and is one of those great jobs where nobody bothers you
unless you screw up. Good stuff, in other words, for an orphan whose
psych profile probably said things about attachment disorder or
whatever they call it when you think alone is the best place to be.
It also had to have been one of the dullest jobs in
the System until something smacked me good—probably a comet chunk
on a hyperbolic slingshot from outer nowhere. Then it got way too
exciting, and I'd been forced to drop myself along with the supplies.
Or more precisely, without them, because they were still in the damn
canister. Right now, all I had was myself, my skinsuit, and Brittney
... who, in whatever it is that passes for AI adrenaline shock, was
babbling about lakes. Someday I really will have her reprogrammed.
In the meantime, though, I had to live with her, so
I forced myself to think. Methane atmosphere. Lots of sunlight at the
top. Smog central at the bottom. Something that would be liquid at
ninety-five Kelvins. I'd read about that, long ago. Hell, it was
probably back in grade school. It's amazing how that type of stuff
sticks. I could still name the capitals of half the member states of
the U.N, and I'd not been on Earth in nearly twenty annums.
"Liquid ethane? Hydrocarbons of some sort.”
Anything else would be frozen solid. Hell, the dune I'd landed on was
probably ice grains, dirtied by something orange and chemically weird.
But it sure looked like good, old-fashioned sand. A bit coarser than
Earth-normal, but sand nonetheless.
"Not bad,” she said. “Most likely methane. Or a mix. Any guess what would happen if we hit a lake of methane?"
I swear, I really am going to reprogram her. “We'd go splash?"
"Well, yeah. But then?"
"Swim?” The skinsuit was designed for vacuum
or atmosphere, but would probably keep me warm in liquid, at least for
a while.
"Not likely. What are you made of?"
"Damn it, Brittney..."
"Okay. The answer, genius, is water. Mostly, anyway.
Specific gravity, 1.0, give or take a bit. Ethane has a specific
gravity of 0.57. Methane's worse. Something like 0.46. It doesn't
matter that this is a low-gravity world; the ratio's the same. The
point is, we'd sink like a stone. Right now, you'd be walking around on
the bottom of a methane lake, trying to find the way out, and I do not give either of us a good chance of that."
Okay, so maybe I won't reprogram her. Though it
would have been nice if she'd told me what she was doing before cutting
us loose from the chute.
For that matter, where had the chute gone? Not that
it made any difference. What I needed was the canister. Somehow I had
to find it with the suit's short-range com and its supplies,
survival-rated for twenty-four hours average EVA—plus whatever
Brittney had learned about Titan from my ship's library while I'd been
jury-rigging the chute and shoving everything I could lay hands on into
the canister.
The dune was nearly a hundred fifty meters tall and
steep, which was why I'd rolled forever when I hit. Based on the furrow
I'd plowed at one point, there'd even been an interlude when I'd been
more or less body surfing. When I was eight, I'd done that on the Kelso
Dunes in the Old Mojave Desert—the part of the desert that had
existed before global warming expanded it across big chunks of four
states. Those dunes, which had been there since the last ice age, had
incredibly fine sand piled at just the right angle that you could slide
headfirst on your belly, propelling yourself with breaststroke-like
swimming motions. If you did it just right, the sand would emit this
wonderful bass tone that would persist until the slope abated and
swimming turned into useless flapping. The guidebook said they were one
of the world's few “booming” dunes, though the tone I got
sounded more like an oboe.
I loved those dunes. I think it was the first time
I'd been happy after my parents died, and I ran up and slid down all
day, until it got dark and my foster parents took me away, saying they
were never going to let me near a sand dune again. They weren't mean
people; they were merely way too conventional for a kid who craved open
spaces where there was nothing to fall on you and no people who could
up and die on you, because there were no people at all.
At least, that's what the shrinks said when they
green-lighted my tug license but felt obliged to warn me I was running
“away,” not “to,” and that until I reversed
that I'd never find what I craved.
Well, now I was about as far away as one could get.
And unfortunately, not only was I out of practice on dunes, but I'd not
been doing more than minimal strength training for years, which meant
that one-seventh gee might be all my muscles were adapted for. After
all, muscles were for ground rats. And my ground-rat days, I'd thought,
were long gone.
* * * *
The sand was weird stuff. Not because it really was
strange but because it looked so normal. Even the color wouldn't have
been all that out of place at Kelso, at least in the tail-end dusk of
the perfect sunset that ended that glorious day. Who knows, maybe an
eight-year-old could make these dunes boom, too.
They were also just as hard to climb.
Halfway up, I wondered if maybe I was doing it the
hard way. To cushion the impact, Brittney had dumped me on the steepest
spot she could find, so it stood to reason that there might have been
an easier way. I was kind of surprised she'd not said anything, but
maybe she too was anxious to see the view. On the ship, she could tap
into any properly telemetered interface; now, all she had was the ear
implant and a feed from my optic nerve. She didn't even have my other
senses because, useful as she was, there was only so far I was letting
her into my mind. For the same reason, I speak to her aloud, via the
ear implant. A subvocalizer might be more private in a crowd, but I'm
seldom in crowds and there's too much risk of subvocalizing your
thoughts.
It probably took less than five minutes, but my
heart was going like a trip-hammer when I finally ran out of
“up.” Bent over, gasping, I crested the dune—and damn
near got blown off my feet. No wonder the chute had been so hell-bent
on landing in the lake. In this atmosphere, that wind packed a serious
punch.
"For heaven's sake,” Brittney's voice pierced through the hammering of my heart, “would you look up? All I can see is sand!"
It was my lungs that were on fire, not hers, but I compromised by sitting down so I could recover while we scanned the view.
* * * *
The lake was out there, just as she'd said. Wind
kicked up weird whitecaps on its surface. It had been years since I'd
left San Francisco and never again gazed on an ocean, but something
about the waves seemed wrong. Too steep? Too slow? The wrong spacing? I
couldn't place it. The dune had looked remarkably earthlike. The lake
did not.
Brittney either didn't notice or didn't care.
“Oh, cool,” she said. “See the chute? It's that white
blotch, a few hundred meters out. I'd have expected it to sink, but
maybe it trapped a bubble. That's more or less where we'd have wound up
if it weren't for the dunes. And see that beachlike area between us and
the lake? What do you bet it's saturated with liquid? Kind of like
quicksand or mud. Super nasty to walk through. We really did hit the
right place!"
The lake was big, but not huge, because I could see
hills on the far side: wrinkled slopes that seemed to float above the
horizon like a damn mirage. I thought it took heat to produce that, but
maybe it was the curvature of the planet. Brittney would know or be
able to work out the physics from scratch, but I needed her to calm
down and concentrate, or neither of us was getting out of this alive.
She'd last a bit longer than me, but she needs me alive and twitching
to power her piezoelectrics. Not that she doesn't know this. She's
never going to forget how close she came to dying that time the geyser
went off under us on Enceladus and I became the first person in history
to get knocked unconscious inside a pressure suit and live to tell the
tale. I didn't wake up for a week, and after she linked to my ship to
call for help, she had to conserve power for days until the rescue crew
got to us.
That was when she'd truly been born. Nobody knows
why a few AIs achieve sentience, while most, like my ship's computer,
are nothing but imitation intelligences. Really good at what they do,
but with nothing to go with it but artificial personalities. In
Brittney's case it had happened when she was waiting for rescue. By the
time the doctors eased me out of my coma, she'd named herself and
become a chattery twelve-year-old. However those AI dog-years work,
they're not linear.
It's odd how her childhood, if I can call it that,
mirrors mine. A true mirror, that is, in which things are partially but
not completely reversed. In her case, she was the one who got to watch
for days (an eternity in AI time) as death closed in. For me, death
came when I wasn't around, and it was only afterward that I got to
think endlessly about it.
For months, she'd harangued me for bigger batteries,
so she'd have a longer survival time if something again immobilized me.
Then she refused them when I finally gave in. She wouldn't explain why,
which is odd because normally, Brittney will yammer about anything and
everything as though she thinks that's synonymous with life. I talk, therefore I am.
Eventually, I realized that if there's one thing she fears more than a
power failure, it's being alone. Which makes us a truly odd pair.
The lake wasn't the only thing I found confusing.
The dim light, haze, and relatively distant horizon made it hard to get
a feel for the scale of this place.
"That's because Titan is about ten times bigger than
the moons you're used to,” Brittney said. She never mentioned
Enceladus unless she had to. “But it's only one-third the
diameter of Earth. From this elevation, the horizon's going to be
about—"
"So what you're saying,” I said to cut off the
inevitable lecture in spherical trigonometry, “is that this place
is big, but not as big as Earth?"
She hesitated, which meant I'd hurt her feelings. “Yeah."
"Where's the canister?” I hoped like hell it
was somewhere high and dry, because she had me thoroughly spooked of
lakes. Wading on the bottom, indeed. In the dark. Too much like having
a building fall on you, even if we weren't talking about anything sharp
and heavy. If I was going to die, I was damn well going to do so up
here, where I could at least see. Or sort-of see. Which raised another
question. “And how long do we have until night?"
I think Brittney grew up another year right then. I
was expecting some kind of sarcastic what-do-you-think-genius comeback,
pointing out that by necessity she hadn't seen anything I hadn't, so I
could damn well guess where we were. Which was true, but she could
calculate descent paths and wind drift and heaven knows what far better
and faster than me.
"We're tide locked to Saturn,” she said,
instead, dealing with the second question first. “So the day's
the same as the orbital period.” I knew that much, but this time
I bit my tongue and was rewarded by having her cut straight to the
chase. “It's afternoon here, but we've still got at least
seventy-two hours of light."
"And the canister?"
"Over there somewhere.” Then she realized that
without an external interface, there was no way to point. “Okay,
turn around, about a hundred fifty-five degrees."
I did a near one-eighty, to my right.
"Oh, damn"—I'd never heard her swear
before—"I meant the other way. You usually turn counterclockwise.
No, don't turn back. See the ridge off to the right, the one that looks
like a sleeping alligator? Not that one, the one next to it. No, now
you've overshot. Don't move, let's figure this out. Right now, I'd give
my eyeteeth for a way to point."
"Not much of an offer.” It was the closest I
could come to apologizing for shutting her up earlier. “Given
that the only teeth in the vicinity are mine."
"Yes, but you love figures of speech.” In other words, Apology accepted.
"What if—” I started, but she was ahead of me.
"Okay. All I've got to work with are your eyes. So, scan the horizon slowly to the left, and I'll tell you when you've got it."
It, when I found it, didn't look much like an alligator, but then I've never had that type of imagination.
"So the canister's up there?” I had no idea
how far away the ridge was. Five kilometers? Ten? I shouldn't have shut
off her trig lesson, but I had too much pride to admit it. It looked
walkable. No lakes, and the dunes got progressively smaller until they
gave way to something that, from here at least, looked firm.
Then Brittney burst my bubble. “No, that's
just the direction. Give or take a bit. We went through a couple of
major wind shifts on the descent, and it's hard to figure out exactly
how they would have affected the canister. The only thing I'm sure of
is that it's heavier than we are, with a lot less chute-per-mass. So it
had to come down faster, which puts it somewhere over there.” She
gave a very humanlike pause. “Unless something weird happened. We
left the door open and that will have produced some oddities in the
drag. Without better data"—again the pause—"it's just an
educated guess."
Uh-oh. Though if I had to trust my life to someone's educated guess, Brittney's was better than mine. “How far?"
"I'm more sure of the direction than the distance. We opened the hatch way too soon."
That had become obvious when we'd spent the better
part of the past two hours riding the chute down here. The problem had
been that we'd stolen the canister's stabilizing chute, which meant
that the canister was going to come down faster than normal. How much
faster required all kinds of technical data that wasn't available, and
... well, with no telemetry and nothing but Brittney's
back-of-the-envelope calculations to go on, I'd been really gung-ho on
popping the hatch earlier rather than later. At least we could look
outside. Then, the canister had started swaying wildly and there was
nothing to see but cloud, which might or might not end before we hit
the ground. We'd argued a bit, but whatever else Brittney controlled,
she didn't control my muscles, and I sure as hell wasn't going to die
in that damn can. So we jumped. Then we'd drifted forever.
"How far?” I asked again.
"Surface winds on Titan usually aren't over a couple
kilometers per hour,” she said, in the same
not-quite-talking-about-it manner she uses for Enceladus. “But we
seem to have come down in the middle of what passes for a gale."
I watched sand particles skitter across the dune. “So what is it, fifteen or twenty kilometers?"
"Uh-uh. The winds were stronger, higher up. I don't
know how fast we were going before we dropped below the clouds, but the
total drift could easily be eighty klicks. Maybe a hundred and twenty.
Somewhere in there."
Uh-oh, indeed. If I'd kept up my ground-rat muscles,
an eighty-kilometer hike in low grav probably wouldn't have been too
tough. Even a hundred twenty might not have been all that bad. Assuming
we could even find the canister. As it was...
I took a deep breath, like a swimmer preparing to dive, or an actor trying to dispel the butterflies.
"Yep,” Brittney said. “Time to get this
show on the road. You walk; I'll give you landmarks to steer by.”
She was chattering again—more of that AI adrenaline stuff, I
suppose. “Once we got low enough to see it, I did my best to map
the terrain. The main things to worry about are box canyons. That and
lateral drift. That's when, walking a compass line, you always veer in
the same direction around trees. Of course we don't have a compass and
there aren't any trees, but the canyons'll cause the same problem...."
* * * *
Thirty minutes later, I was still slogging through
dunes. Well, not quite slogging: I clearly didn't have full ground-rat
strength, but I wasn't as weak as I feared. As best I could tell, I had
half-gee strength, which on a one-seventh-gee world was like being able
to tote around a hundred or so kilos, back on Earth.
Long ago, when I really was a ground rat, I'd
carried some heavy packs into some pretty remote places. Here, at
least, I only had my own reduced weight, plus a few kilos for the suit.
But soft, windblown sand is soft, windblown sand. If you try to run, it
sucks the energy right out of you.
At first, I tried for some form of the old lunar
shuffle, but it just didn't work. Every time I'd pick up a decent
amount of speed and start to find the rhythm, I'd hit a supersoft spot
and trip. In low grav you still have full momentum, so the result
tended to be a nasty combo belly flop and faceplant.
After about a dozen of those, I gave up and
remembered what I knew of soft surfaces from my backpacking days on
Earth, which is basically that fighting them doesn't do anything but
wear you out. But I'd never been in a situation like this before, where
each step was a metronome, clicking away what little remained of my
life.
Patience has never been Brittney's strong suit
either. It's probably got something to do with the difference in our
internal clock speeds. I think in terms of seconds, but she's got the
ability to work in femtoseconds, or maybe something smaller yet.
For most purposes, she adjusts quite well. Talking
to me, for example, she's very good at acting, at least, as though
she's thinking in real time. Most likely, she actually is; even
nonsentient personality interfaces require a humungous amount of
processing time. She also has the ability to use variable-speed
processing to make conversations more natural. But if she's obsessing
about something—well, let's just say that there are a lot more
femtoseconds in a second than most people have seconds in a lifetime.
"We're never going to make it at this pace,” she said, just as we were finally reaching the end of the sand.
"Hopefully, we'll speed up."
"It's not speed I'm worried about."
"What, then?"
"Life support. As best I can figure, you've done
about four kilometers. But you've used up a lot more than four percent
of the air. And you're using water even faster."
"I was thirsty, damn it.” I could see the
gauges as well as she could. The suit carried two liters of water; I'd
drunk a tenth of it. In a pressure suit, that would be no problem; it
would just recycle. Here, I was breathing bone-dry O2 and venting
excess water vapor along with CO2, through the selective permeability
membrane in the suit's skin. Not much I could do about it.
"Look,” I said, “I may not be able to do
spherical trig in my head, but I know a thing or two about
deserts.” And even though this place was colder than Hell, it
certainly looked like a desert. “Rationing water doesn't
work. Trust me, you just get tired sooner. The best approach is to
drink what you need until you run out."
Then of course, you have no choice but to suffer,
which is why everyone is so desperate to save the last drops. But
physiologically, that's counterproductive.
"Trust me,” I said again, mostly to reassure myself.
"How do you know all that?"
"It doesn't matter. I just do."
She surprised me by accepting that. “Okay. But water's not the main problem."
"No kidding."
"Hey—"
Damn. I'd hurt her again. Hell, it wasn't her fault
the ship had hit a rock. It was mine for not having upgraded the
sensors. It's just that rocks like that are so incredibly rare, and
there's never enough money to go around, so I'd bought the skinsuit
instead. Which was good, given that we had hit a rock, but not hitting the rock would have been better.
If you start playing that kind of what-if, though,
you can chase yourself in circles forever. Whatever psychological
quirks the license-board shrinks thought they'd found in me—and
I've never met a solo-boat pilot without a few—getting caught up
in the what-if game isn't one. If I'd been prone to it, I'd have found
a hundred and one ways to blame myself for my parents’ deaths and
probably never have made it out of childhood alive. I'd come close
enough, as it was.
I knew what I needed to say, but couldn't form the
words. “Yeah,” I said, in what was at least an
acknowledgement I'd been off base. “Tell me about the air."
When we'd left the ship, I'd topped off the suit to
a full charge of compressed gas. It really was a state-of-the-art suit,
which meant it carried the air in monomembrane bladders behind my back,
shins, thighs, etc. They left my joints free to move but made me look
like a gene-freak bodybuilder. I did not want to think what would
happen if one of those bladders burst; I'd probably shoot off like a
punctured birthday balloon, leaving my heirs with one great lawsuit
against the manufacturer. If I'd had any heirs to notice I was gone.
Brittney was slow to answer, and it dawned on me
that she was wrestling with a whole new level of feelings.
“You've been using it kind of fast,” she said at last.
I checked the gauge for the umpteenth time, but it was still pretty close to full.
"Specifically,” she said, “you've used
7.3 percent of your oxygen for only five percent of the minimum
possible distance."
I stared again at the gauge. “You can read it
that accurately?” It was a simple dial, ticked off in hash marks.
Fancier gauges exist, but too many spacers have died from a surfeit of
numbers. Good, okay, not so good, get the hell home. For most stuff, that's all you need.
"No, the suit's telemetered. It took me a bit to
find the wavelength, and it would have been nice if you'd had time to
hook up the medical stuff, but there's all kinds of technical info,
including instantaneous airflow. Thanks for getting it for me. In other
circumstances it would be lots of fun."
I'd been continuing to walk, but that last comment
almost caused me to break stride. For the first time, I found myself
really wondering what life looked like from Brittney's perspective.
Maybe the little-girl thing and my own I'm-going-to-reprogram-you
threats had had me fooled. I knew she was alive in a way few computers achieve, but I'm not sure how strongly I'd ever really felt it.
Hell, I'd not had a chance to use the skinsuit
before and didn't even know it was so well telemetered. The idea that
it might matter to Brittney had never occurred to me.
"You're welcome,” I said, hoping it didn't sound too much like an afterthought.
* * * *
We walked in silence, while I thought about Brittney and oxygen, and tried not to think about death.
Ahead, her alligator hill rose closer, looking more
like a mountain than a hill. Though without trees or people for scale,
everything tends to loom large.
"Okay,” Brittney said as we stepped off the
last of the sand onto rounded stones that weren't a whole bunch easier
to walk on. “We don't actually want to climb that thing. Veer
left and go up the gully.” Again the pause. “I hope.”
More pause. “My map's not all that good."
"It's not your fault I couldn't see much,” I
said. Or that I'd not had time to rig any kind of decent
instrumentation for her, like radar. She'd been doing everything by
dead reckoning. If we lived, it was going to be because she was very
good at it. If we died, it would be my fault for getting the suit
rather than upgrading the ship. And she thought I'd gotten it as a toy
for her. Crap. “Do the best you can,” I added.
“That's all anyone can ever ask."
She was silent for about ten paces. “Thanks.” More paces. “I mean it."
If I'd been on Earth, I'd have described the stones
as river cobbles. Brittney's gully was thirty meters wide, with
multiple scour channels and more of those rounded cobbles underfoot. In
the Old Mojave, I'd have called it a “wash."
In the desert, washes are a mixed blessing.
Sometimes, they're like highways, but they're tricky because it takes
amazingly little to stop you cold. Brittney had mentioned box canyons,
but a boulder jam or a two-meter ledge is all it takes. Well, in this
gravity, maybe a bit more than two meters. But I'd rather not have to
test my leaping ability.
Nor are washes the easiest places to walk, though on
Earth, the footing tends to get easier as you climb. Luckily, that
worked here, too. Lots of small, ankle-twisting stuff down low. Bigger,
firmer stuff as we went—I guess I'll call it inland. Still, I
wasn't managing anything faster than a sort of bouncy walk.
As in the dunes, I couldn't believe how familiar the
landforms appeared. “It looks like it flash floods here,” I
said. “Frequently."
"I wouldn't worry about it. Mars has river channels. It hasn't rained there for a while."
"Good point.” I'd not really been worried, but
Brittney had been unusually subdued, and there was no harm in letting
her talk a bit. “Rain here must be pretty damn weird."
"Liquid methane. And those cliffs over there that look like granite?"
"Yeah?"
"They're probably ice. A lot of these uplands are
cryovolcanoes.” Again she surprised me because that's all she
said. In the old days—gads, was it only this morning?—she
would have carried on for twenty minutes about the details of
cryovolcanoes, when she damn well had to know that I knew the basics.
Pretty much like earthly volcanoes, except that the lava was
ammonia-water slush that was only hot in climates like this.
I found myself puffing harder and glanced back. Hard
to tell, but from the glimpse I could see of distant sand, V-ed in the
notch of the canyon walls, it looked like we'd ascended quite a bit.
"How are we doing on air?” I asked.
Brittney must have been waiting for the question.
“Better, but still unsustainable. Initially, you were making six
kilometers per hour, with a maximum range of sixty, assuming no rest
breaks, which seems unlikely. You've upped it to eight or nine
kilometers per hour, but you're burning gas at the same rate, so your
range is still under a hundred. And this gully keeps curving back and
forth, so not all of those klicks are in the right direction."
"In other words, this isn't going to work."
"I didn't say that."
"No, I did.” I stopped and sat on a boulder. Or a big ice cube. Gads, how can a place so familiar looking be so weird?
I knew what I had to do, but first I wanted to deal with another problem.
Most of my life, I've been alone. Now, I was with
someone who depended on me, whether I liked it or not. Someone who
could think in femtoseconds and had way too many of those in which to
worry. But someone who'd synched her pace of life to mine, which meant
that when she thought about the air running out, it wasn't simply a
bazillion femtoseconds away, it was ... well, tomorrow, for her as for
me.
What she needed was something more to do than study
a fuzzy map, watch my air, and worry that she might be leading us to
our deaths. It would be even better if I could make her believe it was
useful.
"Do you know what a MET is?” I asked.
"Uh, no. Should I?"
"No, it's not spacer stuff.” I sighed and
stood up. The wash here was too steep for what I had in mind. Hopefully
I'd not waited too long; having to backtrack would be a disaster.
"It's basically the amount of oxygen you're consuming at rest."
"Zero?"
"Very funny.” Actually, the joke was a good
sign. Maybe she wasn't as disheartened as I'd feared. “Okay, the
amount that I consume. How precise is that telemetry?"
"Moderately. Right now you're using 980 milliliters of oxygen per minute. It's been as high as three liters."
That would have been when I was killing myself, trying to get up that dune. “What's the lowest?"
"When you were resting, it dropped to 320 but it was still going down."
"Okay. Let's say 250; for my body size it should be somewhere in that vicinity."
"That means you'd last about sixty-four more hours, sitting on a rock. Maybe more if you fell asleep."
"Good. You're getting the idea. At twenty METs, we'd
have a bit less than three and a half hours.” Not that anyone
could sustain that pace. “At ten"—which once upon a time I
could sustain for quite a while—"the air would last twice as
long."
"Okay. Now, you're up to 4.7, but you're barely doing seven klicks per hour."
"That's because the terrain's getting rougher."
I was getting very nervous about the wash. I didn't
care if it was formed by a methane river carving through cryovolcanic
ammonia-water ice, it was narrowing and getting steeper, and those were
not good signs. An unclimbable ledge was a very real risk. Hell,
maybe we'd find a waterfall with a pool of stagnant methane at its
base. Even if it didn't rain very often, it must take the stuff forever
to evaporate. I guess I could nerve myself to wade a small pool if I
had to, but wading and boulder clambering would be slow, hard going.
"So that's your job,” I said, though really
all I'd done was give her a new number to play with. “Help me
find the effort level that gives the biggest bang for the buck."
"I can tell you right now that that wasn't the first hour."
"Of course not! We were on sand." And those damn cobbles in the lower part of the wash. My turn to pause. “You won't like the next bit either."
Ahead, the wash was choked with boulders the size of
the supply canister. On Earth, I'd never get through without a rope.
Here ... well, I'd rather not have to try. It looked too much like the
type of place where things might fall on you.
What I'd been looking for was a nice sloping
rampway, but everything was surprisingly steep. If I slipped and
started tumbling, it was going to hurt, even in low gee.
Brittney had figured it out. “You're going to climb out?"
"Yep."
"You're going to burn a lot of air."
"Yep."
I'd said she wouldn't like it.
* * * *
It wasn't too bad at first. Underneath, the mountain
might be made of solid ice, but its surface was covered in fallen rocks
and coarse, soil-like material. The result was a lot of nice steps.
Steep but manageable.
But cryolava apparently comes in layers, just like
ordinary lava. As I climbed, I encountered cliffs, like tiers in a
wedding cake. Each time, I had to traverse loose scree, looking for
breaks that offered climbable chutes. Weird, weird, weird. Basalt
produces such landforms. But ice?
Several times, I had to resort to hands to pull
myself to the crest of a particularly steep layer—only to find
yet another tier above. The higher I climbed, the smaller the rocks
became and the more they tended to roll at the slightest touch. Once
disturbed, they went forever, tinkling in slow-moving avalanches until
they disappeared over the lip of a cliff.
"Why the hell does everything move like
this?” I exploded, at last. The climb was taking forever, and
each time I had to fight bad footing, I squandered oxygen. “Why
doesn't the low gravity make it more stable?"
"The angle of repose is the same as on Earth,”
Brittney said. “That's the steepest slope at which you can pile
rocks without having them start to roll. When you run the math, the
force of gravity cancels out, at least on first order. It's not what
they call intuitively obvious."
"Intuitively obvious?"
"A phrase. For your benefit."
Like hell it was. Brittney's as capable as I am of
being surprised. The only difference is that for things like this,
she's really good at figuring out the answers.
* * * *
It took twenty-six minutes at slightly better than
nine METs to reach the top. A nasty dent in my oxygen supply, for
essentially no progress toward the canister. Other than reporting the
number, Brittney said nothing. I said nothing. Had it been worth it?
Time would tell. Still, I felt a new lease on life: an emergence from
claustrophobia into a realm where you could at least see the horizon.
We were higher than I'd expected; apparently the
cryovolcano humped up inland. Brittney's alligator ridge was somewhere
below us, unrecognizable from this angle.
"This thing's big,” I said.
"Yes. Out here, its edges are chewed up into a lot
of ridges and gullies, but from what I could see on our way down, its
interior might be what the volcanologists call a pancake dome. Some of
those are more than a hundred klicks across. If we're lucky, the
canister's somewhere up on top."
That wasn't as reassuring as she meant it to be. “And if we're not?"
"It's down in some canyon. Or off in more sand dunes on the far side."
Not reassuring at all. The only way we were going to
find the canister was if we got close enough for Brittney to talk to it
via the suit's short-range com channel. That was going to take line of
sight. If it was down in a canyon, we could walk right by it without
knowing. If it was far out in the sand, we'd never reach it before I
ran out of air.
Well, there's one thing about life as a spacer. I'd
long ago learned that when things go sour, you concentrate on the
things you can do. As for the others, you either try to pretend they
don't exist or pray about them, depending on your orientation. Me, I
wasn't in the praying camp. I'd presumed Brittney was the same, but you
know, I had no idea why. Another thing we'd never discussed.
Nor would we now. “Which way?” I asked.
The hesitation was longer than ever. Maybe she was praying.
"Best guess,” I said. “The only wrong answer is ‘stay here.’”
"Thanks. Really. This is awful.” She needed to
be able to truly sigh. Or gulp, or something like that. “Okay, do
a slow three-sixty. It was hard to keep my bearings down in that
canyon. And climbing out was worse."
I complied. What I could see of the pancake dome was
a broad mound, forming the horizon in the direction I'd been calling
inland.
"All right,” she said. “Look a bit to
the left of the highest point. That's it. Let's go that way. The good
news is that I think you climbed several hundred meters. The elevation
won't hurt when it comes to getting a signal from the canister. But
we've got at least sixty kilometers to go. And it could be a hundred."
Sixty klicks. In one-seventh gee, but with
spacer-weak muscles. At least the footing was good. The ridge top was
smooth, as I'd hoped, almost as though it had been wind blasted. Too
bad Brittney hadn't thought to tell me about pancake domes before we'd
started walking the wash. Washes aren't the only highways.
* * * *
Ten minutes later, I was trying to remember how long
it had been since the last time I'd run. Running is impossible in zero
gee except on a centrifugal wheel, and not only was my ship too small,
but wheels always make me feel like somebody's pet gerbil. I preferred
stationary cycling. Unfortunately, that doesn't use quite the same
muscles.
That said, I was making good time. “Twenty-one
klicks an hour!” Brittney sang out. “Seven-point-eight
METs! That's 2.7 kph per MET. Is that the right unit?"
"As good as any.” I'd only given her the job
to keep her busy. “What really matters is that I'm doing a pace
at which I can carry on a reasonably normal conversation."
"Doesn't that waste air?"
"No. Where'd you get that idea?” You often
find that old myth on vids, but other than the small amount of energy
it takes to use your vocal cords, talking simply moves air in and out.
The oxygen's still there.
"From Ship,” she said, vaguely. She always
referred to my tug's computer that way, as though she hoped someday to
positive-think it into sentience. Thankfully, she hadn't succeeded. Two
Brittneys would have been one and a half too many. “How do you
know so much about this stuff?” she added.
Damn. I'd forgotten about her idea of normal
conversation. I stalled, trying to figure out whether I was willing to
talk about this.
"Have you ever heard of ‘To Build a
Fire'?” I asked eventually. Silly question. I was talking to an
AI. Why would she care about things like that?
But I really hadn't spent enough time thinking about what it meant to be a sentient
AI, with nothing much to do at night but scour Ship's library and hope
I didn't die in my sleep. “Yes,” she said. “That's
the Jack London story about the gold prospector who freezes because his
hands got too cold to strike a match."
I was impressed. “Right.” I paused. Why
didn't I want to talk about this? Just because it was a reminder that
we might die, too? That was impossible not to think about.
“Okay. The part that struck me was the image of him collapsing,
unable to take another step. I kept thinking, how can you not be able
to take one more step? And if you can do that, why not another, and
another?"
"Uh, there's an obvious flaw to that reasoning."
"Of course.” I knew that, in theory at least.
“But there were a few years when I was obsessed with
endurance.” Or, at least, with the idea of endurance. “I kept trying to find that limit in myself: the point where you really can't take another step."
Long pause. “Did you?"
"No.” Not in six marathons and a couple of
Ironman triathlons. Not in a three-day, 1,200-kilometer bicycle race.
I'd found times when I didn't want to go on, but none when I couldn't.
"Good."
It crossed my mind now that maybe what I'd really been obsessed with was whether my parents might have been able to will
themselves to live another second. Or a femtosecond. And then another,
and another after that, until finally they were rescued. That the only
reason they weren't with me now was that they hadn't wanted it enough.
Silly, but that's how it is with obsessions. Along the way, I'd picked
up quite a bit of exercise physiology, though I couldn't see how it
would help me now. The marathoning was a different matter. I might be
out of practice, but I was hitting my second wind. Maybe I'd just been
tired from the long scramble to the ridge top.
"Two point nine kph per MET,” Brittney said. “Good job."
* * * *
The running remained easy, and gradually the ridge
merged into a flat, uninteresting plateau—though under the
circumstances, uninteresting was a great word. So was flat. While going
downhill would be easier, the longer until it happened, the greater the
chance I'd still be in uninteresting terrain when I found the canister.
Brittney said we'd covered thirty-four kilometers since the sand dunes.
If our luck held, we might just make it.
She didn't try to start another conversation. Other
than progress reports and a periodic “How's it going?” she
pretty much left me to my thoughts. Normally, I'd have appreciated
that, but at the moment, I wasn't too fond of them. Too much
unanswerable history. Not enough ... not enough what? It wasn't
as though I hated it out here on the dark edge of the Solar System. The
scientists were right; it's a pretty cool place. Though I'd rather not
die here.
"Slow down,” Brittney said suddenly. “And try taking shorter steps."
"What?" Even though I'd never been fast
enough to win one of those long-ago races, I'd taken pride in coaxing
my body to the best it could do. And now, Brittney—a bunch of
code who had no idea what running felt like—was telling me I was
screwing up. “I know what I'm doing."
"Maybe. But you've been gradually speeding up, and
your kph per MET has been dropping. Not a lot, but enough to reduce
your range by several klicks."
I'd not paid much attention to sports since I'd left
Earth. Now, as I forced myself to comply and not argue with her, I
wondered what the rules were about AIs in the Olympics. If Brittney
could do this by dead reckoning, what could she do with real data? In
fact ... “How the hell can you measure my speed?” I asked.
Or distance, for that matter.
"Retroactively. Any time we reach a landmark, like
that big rock over there, I can tell how large it is. Then I rewind to
when you first saw it and calculate out how far away it was. I also
count steps. It's not super accurate, but it ought to be good to within
about ten percent. More importantly, it should be pretty consistent, so
I can tell if we're speeding up or slowing down."
"Very slick. I had no idea you were recording all of that."
"You never know when something might come in
useful.” She gave me another of those odd pauses. “Like
Jack London. It's nice to know more about what makes you ... you."
* * * *
The run continued. Monotony, with life and death
hanging in the balance. And increasingly, pain. Not long into the
second hour, my second wind deserted me. Balance required more
concentration. Sweat lathered the inside of my skinsuit before my body
heat vaporized it and drove it away. I felt as though I was running in
a sauna, which was weird, given how cold it was only millimeters away.
I was also increasingly aware of the density of
Titan's atmosphere. It magnified every puff of breeze to buffeting
force. The storm had abated considerably, but it still felt like
running through molasses. I slowed again, and felt oddly reassured when
Brittney didn't comment, one way or the other.
At the two-hour mark, I broke to a walk and sipped
some water. Three-fourths gone. The last part of this trip wasn't going
to be fun. While I was at it, I took a few swallows from the suit's
food tube. It was another of those things I'd not had the opportunity
to test before my life depended on it: I had no idea what it was.
Brittney had searched the specs, but come up blank; the food was
whatever the suit manufacturer had filled it with in the factory. All I
knew for sure was that it was sweet and had a near infinite shelf life.
Sweet was good. Not having to worry about food poisoning was better.
But the syrupy goop was running out quicker than the air or water.
Brittney didn't comment directly. “You'll make it,” she said instead. “You're doing good."
For some reason, that bugged me. Maybe because however well I was doing now, good
wasn't a likely prospect for the future. There's a huge difference
between taking another step, and doing so quickly. In my
endurance-envelope-chasing days, I'd sure as hell learned that one a
time or two.
"Wha'd you do, read a damn cheerleading manual?"
Brittney was silent for quite a while. Long enough
that I could feel my breathing rate drop to something more reasonable.
Long enough that I wondered if I might have knocked the perkiness out
of her forever. Long enough that I again found myself wondering what
life looked like from her perspective.
"Why did you go to space?” she asked eventually.
"Because Earth was getting too filled up,” I
said, though it wasn't really true. That's why I'd left Jupiter. I
liked to think it was also why I'd left Earth, but the world's
population had been stable for decades. I'd just given up trying to fit.
"So if you don't like company,” Brittney said, seeing right through my pretense, “why did you get me?"
Because at the time, she'd just been an AI. An
“it,” not a “who.” I had no idea she'd be the
one in ten thousand that went sentient.
"Not sure,” I said. “You do calculate a mean trajectory."
It was an invitation to shut up, but she ignored it. “I don't do anything of that type that Ship can't do."
"Well, Ship got clobbered by a meteor.” Along
with the radio that might have called for help, and about ninety-five
percent of everything else useful.
I glanced at the suit's wrist chrono. I'd been
walking for five minutes. Five-minute walk. Ten-minute run. That was a
good formula, for as long as I could keep it up. “Time to run."
Again, she didn't argue: didn't suggest that six
minutes’ rest might be better. Or four minutes. Or five minutes
and one second. In fact, for the next hour or so, she again didn't do
much but keep me posted on numbers: METs and oxygen and how much
farther we could go before I gasped my last—things like that. Why
the hell had I gotten her? It didn't take an AI to do that
stuff; a much simpler symbiote could do the same. And it for sure
didn't take a sentient AI, though I have to admit I never thought of
that prospect when I wagered everything to secure her.
* * * *
The rest breaks were getting longer, the runs
shorter. We'd crested the summit and were going down, but I wasn't
going any faster. My efficiency was dropping: 2.9 kph/MET, 2.8, 2.5,
and most recently, 2.2. My legs felt like lead, my breathing was coming
in ragged pants, and the run/walk cycle had dropped from ten on/five
off to two on/one off.
"How far?” I gasped for what must have been
the tenth time in the last hour. I wasn't sure which was worse: not
knowing, or discovering I'd not even covered another half klick. I
couldn't believe how hot it was in the skinsuit. The damn thing was
built to keep me warm on the dark side of ... well, Enceladus or pretty
much anything else airless and cold. It could also reflect sunlight and
keep me pleasantly temperate in the full glare of Earth orbit. What it
was not designed for was continuous hard work.
"Coming up on sixty-two klicks,” Brittney said. Anywhere from three-fourths to half of the way, depending.
"Air?” I'd not asked that for a while. I could always just check the gauge, but it was too easy to imagine big changes.
"Sixty-four point three percent down."
In other words, if my chute had drifted a hundred
twenty klicks, I was dead meat. If it had been under a hundred, we
might still make it if I didn't lose more efficiency, which wasn't
likely.
* * * *
Sometime later, I checked my suit chrono, but could
no longer remember when I'd taken my last walk break. I felt giddy,
floating for oddly prolonged intervals between strides, then striking
heavily and off balance. I concentrated harder. If you can take one
step, you can take another. If you can take that one, you can take the
next. Do it enough times, and Brittney will tell you when to rest.
Artificially intelligent chrono, that's why you got ‘er ...
Sentient chrono, gonna send us to the chronister. Chronister? ...
Canister. CAN-IS-TER ... Canister, clamister. Caterpillar ... Gonna
crawl to the caterpillar. One foot after another. Lots of feet; just
put one after the other.
I must have said some of that aloud.
"Whoa! Stop!” The voice seemed to be floating
between strides, just as I was. I looked at the chrono, but it was just
being a chrono.
"Stop, stop! You're babbling. And weaving. Take a break, now!"
"'Kay,” I said, and tried to sit down. But it
was too much effort, so I just kind of flopped over and let the gravity
drop me to the ground. The simple act of not running was making the
brown haze spin above me. Or maybe it had been spinning all along and
I'd not noticed. I closed my eyes, but the spinning continued. One more step; but I was lying down, not walking, and nothing happened.
So this really is it, I thought, though there
was nothing falling on me. Instead, it felt as though I was the one who
was falling, upward, into the spiral.
There was something important I wanted to do, while
I could. Something about caterpillars and chronometers, something I
could do even if I couldn't take another step. But I was having trouble
thinking. I opened my eyes, but it wasn't out there. Then, through the
spiraling, it came to me.
"I don't know why I got you,” I said, fighting
to keep my speech from slurring. Then in a moment of clarity—one
of those things I'd heard sometimes precedes death—the answer
flitted before me. Something about a companion who couldn't die on me,
though I guess I had to amend that to unless I did. There was
more to it than that, but the moment passed before I could fully grasp
the rest. “But I never regretted it,” I said. Except for bringing you here, I tried to add. But it was too late; the spiral had claimed me.
* * * *
I woke to an explosion in my spacesuit. No, that wasn't right; the explosion was in my head.
I'd been dreaming of my mother. “Rise and
shi-ine,” she was saying, sounding way too much like Brittney at
her perkiest. “Come back, Floyd. Pleeaaase come back....
“Then, while I was trying to figure out whether she was calling
me to the Great Beyond or imploring me not to go, my head went pop.
For a spacer, there's nothing scarier than sudden
noises. My mind felt like treacle, but even before I managed to open my
eyes, I was listening for the rush of air. At least I didn't have to
ask where I was, though I guess the orange-brown sky was a pretty good
hint.
"What the hell was that?!” My head hurt from
being jolted awake. My body hurt from everything. My eyes felt gummy. I
wanted to rub them, but that was a luxury that didn't lie in the
foreseeable future.
"At last!” Brittney said. “I thought you
were going to sleep forever. I kept calling and calling and you
wouldn't wake up. I was getting sooo desperate.” She was
babbling, but for some reason that made me happy. I couldn't quite
figure out why, but most of my recent memories were rather vague. I'd
been running, and now I wasn't.
"The noise?” I repeated. It was hard to shake
the notion that any moment I'd be breathing Titan. In fact, the suit
felt chilly, though maybe that was just my imagination.
"I, uh, snapped my fingers."
"You don't have fingers.” My head still hurt, but my mind was returning to at least half speed.
"True. And according to Ship's vid library, it would
have been better to throw water in your face. But this I could fake.
And it did work."
I couldn't argue with that, though it might have been nicer if she'd been a bit more gentle. “How long was I asleep?"
"Well, I wouldn't call it ‘asleep.’ Two hours, but we used more air than that."
My eyes went to the gauge, but I couldn't remember what it should read. Right now, it was well into the not-so-good zone. Twenty percent? Maybe a bit more.
Above me, the sky looked brighter than before. About
halfway up from the horizon was a hazy dot, like a docking beacon from
fifty or a hundred meters. Brittney would be thrilled; even a dim sun
would help her keep her bearings. The wind had abated. Obviously, the
storm had passed.
"What happened?"
"Heatstroke or something close to it. It's hard to
be precise without full telemetry. I overrode the suit's safeties and
had it partially flush you with outside air a whole bunch of times. I
had to do it in small doses to keep from frostbiting you. And you kept
coughing, so I was afraid I was freeze-drying your lungs, but I think
it was just some trace chemical. There's a filter that should have
gotten rid of the worst of them. It was the only way I could think of
to get your temperature down. The medical manuals said to put you in an
ice bath. This whole thing's my fault. I keep replaying my recording of
our departure from Ship, and there was time to hook up the medical
sensors if we'd made it a priority. Here you've got all this great
stuff in the suit, but most of it's disconnected..."
"Whoa.” I had a bizarre desire to hug her.
“You did good.” Hell, she'd just saved my life. “And
the things we did back on the ship made sense when we did them, so
forget about it.” Now that was an interesting thought. “Can
you just erase that recording?"
"Yes.” Another of those hesitations.
“But I won't. It might come in useful. Besides ... would you
erase your bad memories if you could? Aren't they part of you, too?"
Too philosophical for me. I stood up, if the
groaning motion of levering myself off the ground could be dignified by
that term. My muscles felt like mush, and even that much exertion set
my heart beating too hard. “Just how much air did we use?"
"With all the suit flushings? The equivalent of five METs for the whole two hours."
Crap. That was ten klicks’ range, gone
forever. If she wanted to blame someone, she should blame me. My
failure to see the symptoms closing in had cost us a lot of air. Would
I like to erase that knowledge?
"Aim me in the right direction,” I said instead.
"Okay.” She hesitated. “But first, maybe we both need to learn a lesson from Esther."
"Who?"
"A biblical character. One of the things I found in
Ship's library was the Bible, and I read about her, though I didn't
understand her at the time. Now, I think I do. ‘I will go to the
king,’ she said, ‘and if I perish, I perish.’”
"Huh?"
"I'm paraphrasing. The context is complicated, but
she was nerving herself to intercede with the king in a situation that
was likely to get her killed. She thought about it a while, then just
kind of shrugged and decided to just do the best she could. She lived,
but what caught my attention was her attitude."
I was trying to absorb the notion of a computer
citing scripture to me, let alone a Bible story I'd never heard of
before. “Have you gone religious on me?” Earlier I'd
wondered if she was praying. Could an AI be religious?
"Not the way you mean. But death to me looks the
same as it does to you, so of course I wonder. No, this was just
something I found. The point is, it's a good alternative to Jack
London."
* * * *
Fortunately, venting my suit was an oxygen-inefficient way to keep me from overheating again.
I say fortunately because I really didn't want to
have to breath the outside air when I was awake. Instead, I had to keep
the pace down, which meant walking, not running—not that running
was much of an option anymore, anyway. My skin felt gritty from all
that dried sweat, and chafing was becoming a serious problem. I was out
of food and starting to bonk. I was also thirsty, even after I drank
what was left of my water.
To distract myself, I told Brittney about the Kelso
Dunes. Which, as with her story of Esther, made more sense in context,
so I told her about my parents. Maybe sometimes, talk really is life.
Or maybe it's the quality of the talk that matters. I'd not done any
quality talk in a long time.
"My foster folks never did bring me back to the
dunes,” I said. “Though whenever I ran away it was always
to the desert."
"Whenever?"
"Yeah, there were several times. The first one that
really mattered, we were living in Arizona. Somehow, I managed to
hitchhike my mountain bike down to the start of the Camino el
Diablo.” That old route crosses 230 klicks of terrain as nasty as
the name implies. In its heyday, before the Dominguez brothers
rediscovered cold fusion and the whole of Mexico got rich, it must have
been swarming with Border Patrol agents. But when I biked it, it was
just me, the coyotes, a lot of very rough gravel, and the ruins of the
Great Mexican Wall.
"I was about halfway to Yuma before someone found me. They said I was very lucky they did."
"Would you have made it?"
"Maybe. I'd not thought to bring a spare tube, so I
was just one flat from a long, dry walk. The next time I ran away, I
was fourteen, and that time I did walk. I got all the way to Idaho
before I got caught."
"So that's why you came out here from Earth. You
were looking for sand dunes.” She paused. “Metaphorically,
that is."
* * * *
Five hours later, it was no longer metaphorical.
Earlier, the smooth crest of the pancake dome had
begun to break into ridges and canyons. And then, at last, the canister
answered Brittney's hail.
"Oh yes!” she said. “Yes, yes, yes! Now we just have to find it."
Getting a bearing proved surprisingly easy. At
Brittney's request, I descended a few meters down one side of a ridge,
then the other, while she monitored the strength of the signal she got
back from her queries to the chute servos or whatever it was she was
talking to. Later, she had me play ring around the Rosie with a large
ice boulder.
Then, just before our ridge degenerated and I had no
option but to slip/slide/stumble down the least dangerous slope I could
find, she spotted the canister's chute. I couldn't see it, but she
assured me it was there, right on the edge of what she could see in her
image enhancement of what my eyes had caught in the dunes below.
The last few klicks were hell punctuated with memory
gaps. My tongue felt like cotton. My steps were awkward lunges, and I
know I fell down several times, including once when I simply tried to
rest. My air supply had long ago gone from not so good to get the hell home.
I was sure Brittney had turned down the oxygen mix on me, but she said
that was like trying to save water: it didn't do any good and merely
made you miserable. By the end, if you'd asked my name, I'm not sure I
could have told you.
Through it all, Brittney practiced Esther mixed with Jack London. Left foot, right foot. Stand up. Keep going. Stand up again. We'll either get there or we won't, but don't quit.
I now knew what would happen if I pushed the envelope too far. My legs,
arms—even my abs—kept cramping in quick little spasms that
made me stagger. There really was a limit: it would come when I took
one step too many and was immobilized by a full-body Charlie horse,
lying in rigor until I finally ran out of air. An awful way to die, if
ever there was one.
And then, I crested a dune and there was the chute, spread out before me like a beacon, flapping in what remained of the breeze.
For a long moment, I was hypnotized by it. Then,
finally, I realized that the chute wasn't what I really wanted ... and
there, a few meters from it, was the canister, lying on its side. That
was followed by an endless interlude in which somehow I kept taking one
more step while wondering how it was that I could keep walking toward
the canister without ever getting closer, until suddenly I was there,
trying to figure out what to do next.
"Air,” Brittney said.
Oh yes. I stared blankly at the canister, then
realized that I needed the hatch. Luckily, it was on the other side,
not underneath, because digging for it wasn't in my repertoire.
Inside, the canister was a mess, but I'd thrown in
lots of oxygen bottles, and a couple minutes later, I'd found one and
was recharging my suit. Water and food came next, though they were a
bit harder. There were plenty of food and water packs, but most were
frozen solid. Finally, I found some that weren't and downed them as I
clipped a second oxygen bottle to my suit's recharge nozzle.
Made it, I thought. Then I didn't think much of anything for a good long while.
When I woke, I felt, if anything, worse. I tried to
stand up, but pain shot through my legs, intense enough to make me
scream. I definitely would have given those eyeteeth Brittney jokes
about for a massage. Hell, I'd have given Brittney for a massage. No,
that wasn't true, at least not until she started running down a list of
chores that needed to be done as soon as possible.
"Hold it,” I said. “I know you don't
know what it's like to have a body"—let alone one she'd severely
abused—"but did anything in my entertainment library give you
even a remote sense of what I might be feeling like, right now?"
"Oh."
I concentrated on figuring out a way to get to my feet without having to bend my legs. “How long until help arrives?"
The canister had no radio, but it did have a locator
beacon. The scientists would be wanting their supplies; maybe they were
already en route.
I'm not sure how a disembodied voice can fidget, but
Brittney pulled it off. “Nobody's coming. When Ship got hit, the
canister must have gotten peppered with shrapnel. According to its
activity log, the beacon worked intermittently at first, then conked
out after half an hour, while we were still in space."
"Can't they find the canister the same way we did?"
"We knew approximately where to look. But the
collision knocked everything way off course, so they won't have a clue.
I'm not sure exactly where we are, but we're at least five hundred
klicks from the base, maybe a thousand."
My turn to say “Oh."
Still, now that I'd gotten my body moving, there
really were things to do. I didn't need Brittney to tell me that top of
the list was taking inventory of what we had to work with.
My own supplies were strewn about,
higgledy-piggledy, like one of the Old Mojave's worst packrat middens.
By contrast, the canister's cargo was in neatly stacked crates that
filled the available space as though they'd been made for it. Which, of
course, they had been. Pack tight: that's the shipper's mantra. Of
course, that had left no room for me, so I'd had to leave a lot of the
crates behind, thanking my lucky stars for the redundancy—think
of the engineers who'd clamped each tier tight to the walls. I mean, so
long as the canister was full, its cargo couldn't
shift—but clamps are cheap, so why not make doubly certain?
Hurrah for engineers. Without the clamps, I'd have had to unload
everything, and there probably wouldn't have been time. As it was, I'd
had to chuck two entire tiers of crates to make a safe hidey-hole. For
all I knew, I'd jettisoned something I'd really like to have now, like
a radio.
Brittney could find out what we had (and what I'd
thrown out, if I wanted to know). But first, I needed to switch on the
cargo manifest, located in a recessed panel near the hatch, so she
could talk to it via the suit's com channel. After that, my job was to
dig through the midden for any more food and water that hadn't already
frozen solid and do whatever I could to keep it from doing so.
I knew we'd lost at least one important item. When
I'd popped the hatch and the canister had started swaying, I'd watched
a ten-liter thermal flask fly out as though on a perfect bounce pass.
Other supplies had undoubtedly gone the same way. Now I discovered that
all of my remaining thermal flasks had ruptured on impact. Apparently,
they weren't any better suited for high-gee landings than I was.
Food packs and smaller bottles were intact, but
while vacuum is a pretty good insulator, the dense air down here is
anything but, and they'd not been in the expensive thermal bottles. All
told, I had a lot of very cold ice cubes, a nice collection of frozen
foods, and what little water was left in my suit from last night. I
also had air for a couple of months. Perfect for a nice, slow,
lingering death.
"We're going to have to melt some of that food and water,” Brittney said.
No kidding. “Any suggestions?"
"Actually, yes. Open the third crate on your right;
the one labeled FRAGILE, HANDLE WITH CARE. Though it's not really that
fragile. Or at least, it better be well packed or it's already broken."
She was enjoying being mysterious. Normally, I'd
have told her to get to the point, but fun was hard to come by at the
moment, and there was no reason not to indulge her.
Ignoring continued protests from my legs, I moved a
couple of crates, heavy even in the weak gravity. Outside, Titan's long
day was fading toward sunset. Inside, it was dimmer yet, but my suit
lights would only last a few hours, and I'd been saving them, knowing
I'd have to use them sparingly if they were to survive until dawn.
Something in addition to FRAGILE was written on top
of the crate, but I had to pull it into better light to read it. Even
then, the details were barely discernable. But there was no mistaking
the name: “Dominguez Bros., LTD."
I stared for a long time, trying not to hope. Then, finally, I flipped the latches and lifted the lid.
The fusor lay in a bed of foam. Newly minted, fresh
from the factory. A small, portable unit, not much bigger than a
suitcase, but capable of generating more energy than I would ever need.
Enough to melt all the water I could ever drink.
I found a button labeled “tech manual”
and activated it, then lifted out the fusor while Brittney talked to
the manual. In the lower part of the case was a weird array of
attachments, ranging from cords and power converters to a nozzle that
looked like a vacuum cleaner.
"Where's the fuel tank?” I asked. Fusors need hydrogen. They don't actually fuse
a lot of it, but nuclear catalysts are extremely inefficient, and most
of the hydrogen escapes. It's possible to recycle it, but there has to
be a tank somewhere.
"It doesn't need one,” Brittney said.
“It's a custom model, designed to run on any gas containing at
least a few hundred parts per million hydrogen. Really cool."
"That's nice,” I said. “But...”
Titan had lots of atmosphere, but hydrogen wasn't a significant
constituent. Mostly the air was nitrogen, but there was also the
methane, and ... “Oh."
"Yeah,” Brittney said, and I knew that if she
had a face, she'd be grinning just as I was. “There's enough
hydrogen in the methane to make it work.” She paused, while I
gave a mental hats-off to those Hs in CH4. “Wait a sec. Let me
check out the details. Sorry. The manual's immense, and your suit
wasn't designed for this. It's like trying to pour an ocean of data
through an itsy bitsy funnel.” A longer pause. “Kinda like
what it must be like to be human, I suppose. There are times when I
can't imagine how you handle it.” Yet another pause. “Oh
damn. Damn."
"Brittney...” Finding things to swear about was another of the not-so-good parts of being human.
"Sorry. I can't believe it. This thing will run just
fine under ambient Titan conditions. But it needs a richer source of
fuel to start. Damn, damn, damn. A bottle of hydrogen would be fine, or
any hydrogen-containing liquid, but there's nothing like that on the
manifest. If we could find another lake, that would probably work, but
I didn't see one. What it's expecting is water. Liquid water."
"How much?"
"A couple hundred milliliters."
"What if I peed in it?” The suit's waste pouch held at least that much.
"Nice idea, but the sodium would poison the
catalysts. And don't even think of removing your helmet and trying to
empty your water tube into it. You'd never survive."
In other words, I had in my hands a device that
would provide enough power to melt all the drinking water I
wanted—but only if I already had some to start with. There was a
name for that, but I'd forgotten it.
Brittney hadn't. “The perfect Catch-22,” she said.
* * * *
A few minutes later, I was sitting in the middle of
my packrat midden, cradling the useless fusor as Brittney ran through
the list of other items on the manifest. There was even a bottle of
aspirin, which I would have appreciated.
"Your suit manual says the food-intake valve is
designed for pellets up to nineteen millimeters,” Brittney said
when I commented on it. “Aspirin should fit."
I actually laughed, however briefly. Trust the
manual geeks to make it sound like feeding rabbits. “The bottle
would need an injection nozzle,” I said. “And it's probably
an off-the-shelf pharmacy bottle.” Complete with childproof cap,
no doubt.
Brittney droned on. There were hundreds, perhaps
thousands of items, and I wasn't paying a lot of attention, though I
didn't want her to stop, either. I suppose it's another way in which
talking is life: a thumbing of the nose at the powers of outer
darkness, which at the moment were becoming an increasingly literal
reality. Or maybe Brittney and I were meeting in the middle. Either
way, I found her voice soothing. As long as I could hear it, I was
alive. When I couldn't, I was dead. Or at least alone. I'd never feared
alone before. Or had I? Maybe my long quest for solitude had been like
my one-step-more fascination: another form of prodding the limits.
Maybe that was why I'd gotten Brittney: because having an AI
was a great way to not be alone while maintaining the illusion I was.
Then she'd gone sentient and wrecked it.
Or maybe I was again getting too philosophical.
Maybe I needed to talk to Brittney about things like this, rather than
listen to her recite an endless list of useless items. Except for
energy, I had everything I needed to stock a hab, but it would be
difficult to convert the canister into one, even if I wanted to hole up
here for the rest of my life like some kind of sand-bound Robinson
Crusoe. To start with, the canister leaked like a sieve. It was
designed that way, vented to equalize pressure with the outside, so it
could be made of the lightest possible materials. Even if I did manage
to make it airtight, there was no airlock, which meant I'd never be
able to go outside again.
Brittney continued to run through the supply list,
probably no more mindfully than I was listening. With no vocal cords
and a mind that could easily do two things at once, she could put tasks
like this on autopilot and neither get bored nor tired.
She'd been listing hydroponic supplies, which was
probably what had gotten me thinking about habs. Now she switched to
specialty foodstuffs, mostly spices and flavorings. She'd segued from
the obvious (salt, pepper, cumin, oregano) to the not so obvious
(anchovy dust, vanilla cognac Kahlua, burnt Cajun extract, key-lime
concentrate, mango martini powder), and I was on the verge of cutting
her off to ask how much philosophy she'd read in her nocturnal
researches, when something in that list tickled a couple of
semiattentive neurons.
"Why do we have to fuse methane?” I asked. “Why not burn it?"
"Because the air has no...” Again, I wished I
could see the expression she'd be wearing if she had a face.
“...oh wow. Like really, wow! It just might work."
"Why shouldn't it? We've got lots of oxygen. We just open a bottle and burn it in the methane. Kind of like a Bunsen burner in reverse. All we need is to melt enough water to start the fusor."
Of course, it wasn't quite that easy. To begin with, we didn't have matches. Fire's not normally a good thing in space.
"But we've got lots of battery-powered
electronics,” Brittney said, “so it should be easy to make
a sparker. The problem is that the air's mostly nitrogen. The LFL for
methane's somewhere around four or five percent, but I don't have the
precise number. I should have downloaded more chemistry."
"LFL?"
"Lower flammable limit. It's the lowest
concentration that will burn. On average, Titan's about two percent,
which is too low, but methane tends to condense at the surface, kind of
like dew or fog. Fifty-fifty there's enough."
* * * *
Titan's methane humidity was likely to be at its
highest late at night, but unfortunately, night here was eight days
long, and I didn't have that much water. So, a few hours later, I was
on the first of two trips, lugging the fusor and a bunch of other
equipment across the dunes.
We were on Titan's Saturn-facing side, which meant
it wasn't totally dark. But it was dim enough that beyond the beam of
my suit lights, I could barely see where I was going. I'd found an
inertial compass and a couple of other navigation aids, though, and the
one thing Brittney was confident of was that we wouldn't get lost.
I'd spent much of the intervening time sleeping. But
with Brittney's help, I'd also been scavenging equipment. Making a
sparker was simply a matter of finding a gadget with a big enough
battery pack. I didn't have enough power to weld wires onto the battery
terminals, but if I pulled off the suit's outer gloves, I could hold
the wires in place with one hand while tapping the ends together with
the other. One of the reasons I'd gotten the suit was that the inner
gloves permitted that kind of dexterity, though I had to work fast or
my hands would freeze.
Brittney had also located an honest-to-goodness
cooking pot, and I'd wrapped its top and sides in vacuum padding. I'd
even rigged a stand to hold it, plus a windscreen that wouldn't get
knocked over in that slow-but-thick breeze.
The methane should be at its densest at the mouth of
one of the gullies coming down from the highlands, where liquid would
percolate into the ground after each flood. If we were lucky, some
might still be there, making its way back to the surface as gas. Even a
little might be all it would take to push us over the brink from no
fire to fire.
The dune trudge was only two kilometers, but seemed
longer. In the hope of avoiding it, I'd insisted on first trying to
light a fire near the canister. I'd gotten a good spark, but no flame,
even when I'd shifted gears and tried to burn the fusor's packing foam.
No doubt it was fire retardant. Freeze-dried food would probably be
more flammable, but I couldn't get it to ignite, either, though I did
get an interesting mini-explosion from a mix of pepper and pure oxygen.
I was all for trying that again with more pepper and maybe something
nice and fluffy, like oregano, but Brittney was adamant that this
scored high on the all-time list of very bad ideas. Eventually, I let
her persuade me that it would be methane or nothing. I just wished I
could carry everything in one trip. If this didn't work, maybe I'd wait
out here to die rather than walking back. I wondered which was worse:
running out of air or dying of thirst.
The gully met the dunes in an alluvial fan similar
to the cobbly one I'd walked up ... however long ago it was. It
couldn't have been more than three days, Earth time, but it felt like a
lifetime.
Brittney directed me to a broad, flat area where I
unpacked my equipment, feeling as though I was preparing for history's
coldest picnic.
Brittney was optimistic. “The first Titan
lander came down in a place like this,” she said, “and it
found lots of methane.” But she also had a practical suggestion.
“Before you start, scuff up the ground in case there's a crust
trapping methane below the surface. It probably doesn't matter, but it
can't hurt."
Actually, it could hurt, but not the way she meant.
I gritted my teeth against the jarring of abused muscles and started
kicking furrows, wishing I had a shovel or a hoe or even a tamping
rod—not that there'd been anything of the sort in the canister.
"Use an oxygen bottle,” Brittney said. “They're a lot sturdier than your foot."
Not long ago, the word “dummy” would
have featured prominently in that suggestion, but now I could barely
hear an echo of it. “Good idea,” I said.
A few minutes later, I'd scraped a crosshatched
pattern in the soil upwind of my ersatz stove. Time to strike a spark
and see what happened.
Suddenly, I found myself wanting to stall. The odds
were that if this didn't work, nothing would. But delay was
counterproductive. If my excavations had found any extra methane, it
might even now be dissipating. So I turned on the gas, peeled off my
outer gloves, and picked up my homemade sparker.
"Here's to Esther,” I said.
There was a puff of flame, then something that looked like a hollow candle, then nothing at all.
"Too much gas,” Brittney said. “You don't need a lot; it simply dilutes the methane below the flammable limit."
I turned down the flow and tried again. Again I got
the hollow flame, but this time it was stable. I turned down the oxygen
again, and the flame condensed but brightened.
"And here's to Jack London,” Brittney said,
and I knew she wasn't talking about one footstep after another, but the
triumph of mankind's oldest tool, now burning before us.
* * * *
Melting water for the fusor was a tedious, uncertain
process. Partly it was because I had to put my outer gloves back on to
avoid frostbite. The sparker was the only tool I absolutely couldn't
manipulate with them on, but that didn't mean everything else was
simple. Mostly, though, it was the difficulty of keeping the ice from
refreezing after I melted it. But the vacuum padding was good stuff,
especially when I resisted the impulse to lift the lid on the pot every
couple of minutes to check how it was doing.
The tensest moment came when I poured the precious
liquid into the fusor. The device was made to be started outdoors and
its innards were supposed to be well enough insulated, but it was cold
as hell in there, and I had no idea how to unjam it if the water froze
back to a solid lump. But the insulation was as good as promised. Five
minutes later, I attached the vacuum cleaner nozzle and the fusor was
running off the atmosphere.
* * * *
Cold fusion is a bit of a misnomer: turned up high
enough, the fusor would have made a dandy space heater. But it wasn't
designed as a hot plate, especially under these conditions. And it was
stupid to waste oxygen by melting more ice with my stove. Now that I
had unlimited electricity, there was all kinds of ice-melting equipment
back on the canister, including a distillation unit designed to produce
water from Titan sand or gravel. Thank goodness that hadn't been in one of the crates I'd ejected.
Air was now my limiting factor. In theory, I had
enough power to make oxygen by electrolyzing Titan water, but in the
remainder of that long night, Brittney and I could do nothing but
concoct increasingly hopeless schemes for capturing that oxygen and
getting it into my suit. The bottom line was that when my air supply
ran out, I was dead. In the interim, I either had to wait to be found
or walk out.
It was a nasty choice. The problem with waiting was
that it was unlikely anyone would be looking. I wouldn't be the first
spacer to disappear without a trace: that's what you expect if
something goes wrong too fast to call for help. But to walk, I needed a
lot of food, water, and air, plus the fusor, plus the distillation
unit, plus ... Basically, there was no way I could walk hundreds of klicks carrying the supplies I needed to go
hundreds of klicks. An ancient conundrum, but no less frustrating. What
I needed was a packhorse, and those seemed in short supply—though
I loved the mental image of a horse in a skinsuit. When you're facing
lingering death, there's a fine line between desperation and silliness.
* * * *
Meanwhile, I was too sore for a long hike. Long ago,
I'd run marathons that left me achy for days, sluggish for weeks. This
was worse—bad news because I couldn't wait forever to recover.
At the same time, I was getting cabin fever. I would
have thought piloting a tug would have schooled me in long waits, but
sitting in the canister was different. In the tug, I could see the
stars. Even when I was merely coasting, there was the sense of going
somewhere. Now, it was too much like my parents’ final moments,
except that I had more than a couple of seconds in which to contemplate
my approaching demise. It was as though they'd gotten to watch what
happened to them in femtoseconds.
It was even worse for Brittney, cut off from the
ship's library and all of the other information that could be beamed to
it from any library in the System. Here, the only things for her to
read were tech manuals. One of the crates had a cache of entertainment
chips, but if there was a viewer, it wasn't in the manifest.
Other than concocting useless survival schemes,
she'd continued her newfound quietness. Pensive? Depressed? Or just
bored? There wasn't anything to do until dawn, when we hoped to figure
out how far we were from the science base by getting a fix on the
rising sun. Maybe her guess was wrong and it was only a couple of
hundred klicks. I might be able to manage that, even on sand.
As the night progressed, I modified a pair of
vision-enhancing goggles to fit my suit helmet, along with a
holographic projector that allowed Brittney to display images to me. I
also scavenged whatever other telemetry I could for her that was
compatible with my suit. She still couldn't read my medical signs, but
she could look around on her own in wavelengths both visible to me and
not. One of the sensors I'd found would allow her to see the rising sun
well enough to determine the precise moment of sunrise. From that and
its direction, she hoped to pin down our position by finding our
cryovolcano on a map.
What we didn't have was an interface compatible with the entertainment chips.
"Can you hibernate or something?” I asked.
Back before she went sentient, she'd had a standby mode, but the first
time I'd tried to use it afterward, the howl of protest would have done
a human teenager proud. I'd never tried again, but presumably she could
do something similar on her own.
"What if I missed something important?"
"Like what? Rescue? A meteor falling on us?”
They were probably about equally likely. “Pick a code word or
something, and I can wake you."
She was silent for a while. “Nah. If it gets
too dull I can always try to beat myself at chess. Or watch a vid in
real time. I downloaded a few from Ship, just in case."
* * * *
Finally, the world outside began to lighten. Dawn
was going to take forever, but missing sunrise would be unforgivable
because we didn't have anything remotely like a sextant if we didn't
catch the sun at the horizon. So I loaded my suit with supplies, made
sure the fusor was happy, and headed for the nearest dune, which was
nowhere nearly as steep or tall as the ones we'd first encountered.
"I must down to the seas again, to the lonely sea
and the sky,” Brittney said as we stepped out. “Only in
this case, the seas are made of ice grains, and we need to go up."
"Huh?"
"A literary reference.” She was silent a
moment. “Why did you have all that stuff in Ship's library,
anyway? You never read it."
"It was free.” And why was I feeling so
defensive? I knew she spent a lot more time in the library than I did.
I'd just figured it was the femtoseconds thing on the long midnight
watches. I'd had to limit her budget for long-distance downloads or
she'd have bankrupted me. Now I wasn't so sure that boredom had been
her only motive. There were other ways she could have kept herself
occupied.
Brittney was still thinking about poetry. “The
next line is the famous one. ‘And all I ask is a tall ship and a
star to steer her by.’ It fits, so long as you count the sun as a
star."
"Though we no longer have a ship.” Tall or otherwise.
"Well, nothing's perfect."
I reached the top of the dune and sat down, facing east.
"You know,” Brittney said, “we could
watch vids together, or even read a book. I can project the ones I
downloaded. The best are like Esther."
"What, fatalistic?” That was the last thing I needed.
"I'd rather say worry-easing. But that wasn't what I
meant. I read a bunch of biblical scholarship, and a lot of folks don't
think Esther actually existed. What's interesting is that it didn't
matter to the people who wrote the story. It's like Jack London. It's
false, but true.” There was a long pause. “Kind of like
you, actually."
"How's that?” I wasn't sure I wanted to know.
She hesitated again, and I wondered if she was
regretting the comment. “It's hard to explain,” she said at
last. “There's a lot more to you than you're willing to let out.
It's like the poetry thing. You go off to these desolate, lonely,
beautiful places—and then try to hide your soul as though you're
afraid of the power you sought out. I can't put it any better than
that. The best of the poems and vids and books and music are the same
way. You obviously knew them when you were young, so you know what I'm
talking about. They make your soul ache, but it's a good ache, and I'd
rather die here having ached, than never have known otherwise. It's
like what they say about—” she broke off. “Oh.”
Hesitated again. “Damn.” Then she was silent for a long
time as the eastern sky turned from dark orange to not-so-dark orange.
It still looked like Hell to me.
* * * *
An hour passed as the slow dawn crept onward. On
little cat feet? Or was that fog? Brittney was right. I had studied
that stuff. And then I'd run away from it, along with everything else,
and the only reason it was part of my library was that it had come with
the entertainment package.
Finally, I was the one who broke the silence. “Why are you female?"
Before she'd gone sentient, she'd had many
interfaces, varying in age and gender, but the Brittney persona hadn't
been among them.
"Why are you male?"
"That's easy. An X chromosome and a Y chromosome. It just happened that way."
"I think it just happened my way, too. Maybe it was
random. Maybe I was reacting somehow to the way in which I was created.
Or maybe I was just playing opposite to you."
"So if you were a person, what would you look
like?” I'd never asked anything like this before. I'd never
wanted her to be that human. “Pick an avatar and let me see it."
There was a long pause, then an image appeared.
Blonde. Blue eyes. Ponytail. Athletically trim, but with a slightly
preppy look. Good Girl on Good Behavior.
"Is that how you see yourself, or how you want me to see you?"
"I don't know. Sometimes I'm the heroine in one of
Ship's stories. Sometimes I'm a theoretical physicist. I don't have an
image of the me who talks to you. If you don't like that one, how about
this?” The blonde winked out, replaced by a dark-skinned brunette
wearing spangle beads and precious little else.
I'd seen plenty of women like that; hell, I'd even known a few. Some even had brains. But they were not
Brittney. This relationship was weird enough without visuals. Brittney
was my daughter, protégé, mentor, and life companion all
rolled into one. I'd be distressed if she wasn't attractive, and
weirded out if she was. Definitely a no-win situation.
"Bad idea,” I said.
* * * *
Eventually, the sun peeked over the horizon. Or Brittney said it did. I couldn't see anything.
"Well,” I said, “what's the bad news?"
"Worse than I'd hoped. Eight hundred forty-five
klicks, plus or minus fifteen. And unless you go way out of the way,
it's sand for the first seven hundred."
"Crap."
"Yeah. The good news is that finding the base wouldn't be a problem. When you get close, the terrain is pretty well mapped."
On Earth, with resupply every few days, a trip like
that would take a month, maybe more. As it was, I'd need so much gear
I'd probably never get a kilometer. Or I'd be ferrying supplies in
leapfrog fashion until I ran out of air, probably only a fraction of
the way there. But what other option was there? At least walking
offered hope. And the companionship of doing something together, rather
than just standing there watching the shards come tumbling down.
Suddenly I knew why Brittney had shut up when she
was looking for an analogy. Because she'd been thinking about loving
and losing ... and handholding in the face of death, rather than facing
it alone.
Somehow, despite every endeavor to avoid it, I'd
found somebody to hold hands with. She just didn't have any hands.
Instead, she offered vids.
* * * *
I suppose I should have gone back to the canister
and started packing right away. But I continued to sit, partly feeling
sorry for myself, partly prolonging the last moment of inactivity I was
likely to live long enough to see.
Below, a gust of wind tugged at the parachute, still
attached to the canister. I flapped my hands in the sand, creating
mini-avalanches and remembering the Kelso Dunes. Before I died, maybe
I'd have to try to make these dunes boom, too. Brittney was right: one
of the things I'd run away from was my own soul. Or maybe all those
years ago, I'd left it, out on the sand.
I tossed a handful into the air and watched it
drift, thinking again that I ought to rise and start figuring out how
to act as my own packhorse. But inertia held me. Sitting here, I wasn't
using much oxygen. The self-pity was passing. What remained was the
closest to peace I'd felt in a long time. There's something soothing
about sand in a breeze.
My dune was part of a ridge that ran as far as I
could see, more or less in the direction of the research base.
According to Brittney, the incessant breeze was caused by the sloshing
of Titan's atmosphere due to tidal forces from Saturn. It wasn't much
of a wind, but with the light gravity and dense air it was enough to
build these dune fields of long, corduroy ridges—vast enough to
stretch most of the way to the scientific base. Vast enough...
An idea began to take shape.
"Brittney,” I said. “What do you know about sandboarding?"
* * * *
Not much, it turned out, but she got the idea
quickly enough. Still, it was nearly seventy-two hours before we were
ready to depart, and we'd never have made it without the fusor and the
supplies bestowed on us by the canister.
The best construction materials proved to be the
crates, which I cut into strips with an electric torch. Brittney worked
out a “sand-dynamic” design, to which I added a tiller and
a keel-like strip down the bottom that might allow us to
tack—though she thought it might be easier just to sit tight and
wait, if we got headwinds. “Mostly, the wind will be behind us or
slightly to our starboard quarter,” she said, sounding very much
the old salt. “I designed it for maximum efficiency at that point
of sailing."
Her main concern was abrasion. In theory, I should
wax the base with something or other, but if there was a slippery
concoction that could be made from reconstituted Cajun extract and
key-lime concentrate, we didn't know it.
"Use several thicknesses of plates,” Brittney
said. “We've got a superabundance of sail, and we'll be mostly
following ridges rather than climbing across them. The extra weight
won't matter much."
Next, I liberated a few clamps from the canister
walls so I could equip our sled with cargo crates. I cut a hole in one
crate to make a snorkel for the fusor, stuffed its remaining space with
supplies, and set the fusor at a level where its waste heat would keep
them from freezing. The other crates got oxygen, the distillation unit,
tools, and anything else that might come in handy. I also tossed in the
vid chips. The science base would have a viewer, and Brittney wouldn't
be the only one to appreciate them.
Then, using bands cut from someone else's very
expensive skinsuit, I rigged a chairlike harness so I could nap while
Brittney was at the helm.
After that, it was just a matter of shrouds and
servomotors, plus a lot of spare cables in case the power feeds from
the fusor broke. I could trim the sail by hand if I had to, but then
we'd have to stop when I needed to sleep.
Finally, it was time to cast off. Attaching the
sail, there was a tricky moment when I was afraid the sled would take
off without me. Not that it mattered; Brittney had radio control over
the servos, and the breeze was light. But still, the idea was
disconcerting.
The plan was for me to spend most of the time on the
sled, resting and conserving oxygen, getting off to walk when I got too
cramped or restless or if we needed to lighten the load to manhandle it
up a big dune.
We started off up a trough between dunes, then
slowly climbed to catch the stronger wind on the crest. Looking back, I
could see the silver hull of the canister, surrounded by castoff
equipment and packing-crate scraps. Messy, human, home away from home,
but overall, a place I was very happy to see the last of. I wondered
how long it would take the sand to bury it.
Then we were on the crest.
"Whee!” Britney said after playing around with
the servos. “Two klicks an hour. Unless we get another storm,
that's about as fast as this baby will go."
At that rate, it was going to take nearly two Titan
days to cross the sand. Longer, if the wind changed. An entire Earth
month. Plus several days of walking afterward. At least by then, I
could abandon most of the gear. With the help of the torch, I might
even be able to fashion a crude Santa's sack from pieces of the sail,
so I could carry everything I needed in one load. But until then,
Brittney and I were on a month-long sand voyage.
I settled into my chair, watching the wind fill my
sail. Would we make it? For the first time, the odds were in our favor,
and there was nothing I could do to stack the deck any better. Not to
mention that win or lose, we were doing something nobody had ever
before attempted. How often do you get to make a claim like that?
In full gravity, the seat would have been
uncomfortable, but here the webbing absorbed the sled's bounces and
wobbles with a gentle, almost hypnotic sway. It wasn't perfect, but it
was definitely okay.
At the crest of the dune, Brittney had changed
course slightly to follow the terrain, rather than fighting it. Behind,
the pancake dome was an orange-and-black mass, already receding. Ahead,
dunes melted into the horizon.
I leaned back, thinking about vast, spreading
distances. About the difference between loneliness and open space,
between solitude and being alone.
"How many of those vids did you download from
Ship?” I asked. “Pick one and show it to me.” I
stretched, trying to make myself as comfortable as possible.
“Make sure it's a good one.” Beneath us, the dune hummed.
It didn't exactly sound like an oboe, but that was okay, too.
Copyright ©2007 Richard A. Lovett
[Back to Table of Contents]
SCIENCE FACT: CRYOVOLCANOES, SWISS CHEESE, AND THE WALNUT MOON by RICHARD A. LOVETT
What Cassini's first year taught us of the solar system.
Only a few years ago, moons looked like some of the
least interesting places in the Solar System. Our own was geologically
dead, and others were presumed to be similar: airless balls of ice or
meteor-scarred rock, primarily interesting as relics of the early Solar
System.
Then, in 1977, the Voyager spacecraft began their
grand tour of the Outer System. First came Jupiter, where we discovered
the ice-cracked surface of Europa—suddenly revealed as one of the
most likely habitats for extraterrestrial life[1]—and the massive
volcanism of Io, surprisingly found to be the most volcanically active
place in the Solar System. A few years later came a high-speed flyby of
Saturn, with quick glimpses of its even more enigmatic moons.
[FOOTNOTE 1: See R. A. Lovett, “The Search for Extraterrestrial Oceans,” Analog, May 2003.]
Now, we're back at Saturn, not just on another quick
flyby, but for a prolonged visit. As I write this, the Cassini probe
has been in orbit for more than two years on a mission scheduled to
last for at least that much longer: until the maneuvering jets run out
of propellant or some critical piece of equipment breaks.
* * * *
Cassini's images of Saturn's rings show never before seen details. Photo courtesy NASA/JPL-Caltech
* * * *
Each new report will be the stuff of headlines. But
headlines are notoriously vague, so let's climb aboard Cassini for a
more detailed examination of what's been learned to date. Already, one
thing is obvious: the Saturn system is anything but boring.[2]
[FOOTNOTE 2: Much of the information in this article
was drawn from the 2005 meeting of the Geological Society of America
(GSA), Oct. 16-19 in Salt Lake City, and the December 2005 meeting of
the American Geophysical Union, in San Francisco. This has been updated
with information from a forty-page special supplement in the March 10,
2006 issue of Science, plus interviews and correspondence with some of the researchers.]
* * * *
Pan and Protoplanets
The most spectacular elements of the Saturn system
are the rings. Easily visible in small telescopes from Earth, they
dominate the view from Cassini with an intricate beauty that becomes
all the more complex the more closely you look at them.
The rings are comprised of a vast number of tiny
particles, ranging in size from marbles to chunks the size of small
houses. There's also a lot of dust. All of these particles are in
independent orbits, but they interact in ways that create incredibly
intricate structures.
One of the most useful things Cassini has done is to
allow us to get a fairly precise spectrum of the particle size in each
segment of the rings. That's done by observing what happens when the
rings lie between the probe's radio antenna and a source of light or
radio waves. Both are affected differently by particles of different
sizes, allowing the Cassini scientists to map the distribution of
marbles, basketballs, and larger rubble.
That's a cute trick, and potentially useful to
science-fictional ice miners, but for most people the big picture is
more interesting: trying to figure out how the ring particles interact
to create those intricate structures we see in photographs.
From Earth, you can count three or four rings,
separated by dark (particle-free) divisions called gaps. Voyager's
photographs demonstrated that each ring contains numerous ringlets,
some with odd, wavy patterns.[3] But the Voyager flyby was just a
snapshot. Cassini will be there long enough to see how things change
over the course of days, months, or even years.
[FOOTNOTE 3: There are also spoke-like features
radiating outward across multiple ringlets. They don't show up well,
however, from the angles at which Cassini was viewing the rings in its
first year, so there is, to date, no new information about them.]
One of the things being watched is Pan, one of
several tiny moons associated with the rings’ gaps. Pan is about
20 kilometers in diameter and inhabits the 300-kilometer-wide Encke
Gap, in the outer portion of the A ring.[4]
[FOOTNOTE 4: Saturn's rings are named
alphabetically, in the order of discovery. Generally speaking, that
means that the farther up the alphabet you get, the fainter they are.
But there are so many ringlets within each ring that the divisions
don't mean as much as people once thought they did, though they do
remain useful as geographical markers.]
At least two other such moons are known:
30-kilometer Atlas, and 7-kilometer Daphnis. One of Cassini's missions
is to look for other moons in other gaps. Several candidates have been
found, but the scientists aren't ready to announce the discovery until
they're sure they are true moons and not just temporarily aggregations
of ring particles.[5] One interesting aspect of these moons is that
they tend to be shaped like flying saucers, but whether that's
coincidence or a necessary result of their locations is unknown.
[FOOTNOTE 5: Several other new moons have also been
discovered. One is Pallene, which was observed by Voyager in 1981. It
was then lost and has now been rediscovered. But others are new,
bearing the names Methone and Polydeuces. “These may not be the
most scientifically important results, but I find it very gratifying to
be finding new real estate,” says Carolyn Porco, head of the
Cassini imaging team at the Space Science Institute in Boulder, Colo.
Updates on these and other Cassini discoveries can be found in Geotimes
magazine (portions of which are available online at www.geot]
One might expect that a moon like Pan would pull
ring particles into the gap. Instead, it interacts with Saturn (and
perhaps the planet's other moons) to kick out most of the particles
that venture in. The exceptions are clumps of particles that appear to
form within the heart of the gap. Two clumps are in gravitationally
stable locations, in Pan's leading and trailing Lagrangian points, 60
degrees ahead or behind it, in the same orbit. Other clumps form at
less stable locations, then slowly “march” around the gap
until they get too close to Pan and are dispersed.
"Pan is the master of this gap,” says Carolyn
Porco, head of the Cassini imaging team at the Space Science Institute
in Boulder, Colorado. “It is the creator of clumps and the
destroyer of clumps."
Pan also affects the edges of the rings adjacent to
the gap, creating beautiful waves and spiral streamers of densely
packed particles. Mathematical models had predicted that these waves
should follow a simple sine-wave pattern, but they're anything but
sinusoidal. “They're very complex,” says Porco.
“We're having to expand our notions of what happens between a
moon and a gap edge."
More is at stake than simply understanding Saturn's
rings, fascinating as they are. The interaction between Pan and the
rings is a microcosm for the behavior of stars in galaxies. It's also a
good model for testing theories about the accretion of planets from
ring-like disks of dust and debris surrounding young stars.
One important question for people attempting to
model solar-system formation is what stops large worlds like Jupiter
from gobbling up all of the available material, preventing other
planets from forming. The answer seems to lie in moonlets like Pan and
the gaps they create. Something similar, Porco says, might cause gas
giant planets like Jupiter to truncate their own growth by opening gaps
in the solar nebula.
Equally exciting is the fact that at least one
entire ringlet has changed brightness and shifted location since it was
photographed by Voyager, twenty-three years earlier. The ringlet is a
section of the diaphanous D ring, so faint it wasn't discovered until
Voyager. Most of its bands are relatively unchanged, but one has
shifted inward by about 200 kilometers. That's not a huge change, but
it's an indication of just how dynamic the rings are—the type of
information from which scientists might someday hazard a guess as to
how old they are and how much longer they will last.
"We think that in the days of the dinosaurs, Saturn
was ringless,” says Porco. Current estimates, she adds, are that
the rings can last at most a few hundred million years until collisions
with micrometeorites erode them away.
* * * *
Propeller Blades
The most recent find came in March 2006, when
Porco's team found the first evidence of “missing link”
moonlets, bigger than ring particles, but much smaller than Pan and
Daphnis.
In a paper published in the March 30 edition of Nature,
Matthew Tiscareno of Cornell University found signs of four such
moonlets in one small segment of the A ring. Tiscareno's group was
examining the high-resolution photos Cassini had taken of the rings,
back in 2004, looking for anything out of the ordinary. What they found
were pairs of bright streaks shaped like two-bladed propellers. They
weren't big, only extending a mile or so each way from the center, but
they looked familiar: computer simulations had produced similar
structures when the motions of ring particles were simulated in the
presence of small, embedded moonlets. From their size, it appears that
the moonlets that produced them are only about 100 meters in
diameter—too small to be seen except via the effect of their
gravity on nearby particles.
The finding supports the theory that the rings are
formed of debris from a larger object that broke into pieces. That's
because it's hard to model the formation of 100-meter objects in the
ring environment unless they began as shards from a breakup.
The discovery also increases understanding of how
Pan and Daphnis create their gaps. The propeller-like structures are
wannabe gaps. If the moonlets creating them were larger, the blades
would get longer and longer until eventually they would circle all the
way around the ring. In the process, they would shift from being bright
clusters of particles to dark gaps.
Amazingly, the Cassini team found four moonlets,
even though the photos covered only a tiny fraction of the ring. That
means that there may be millions more in the A ring alone, Porco says.
Bottom line: there are probably lots of other interesting things to be
found within the rings. And, from a science fictional perspective, if
you tried to hide a massive spaceship in there, as has been suggested
by some writers, it might not be long before it gave away its location
via its gravitational effect on neighboring particles. Though, of
course, it might be hard to distinguish from one of those millions of
natural moonlets.
* * * *
Tiger Stripes
From the rings, let's turn our attention to Saturn's
moons. There are a lot of them, ranging over a wide spectrum of sizes.
In many cases, not much is known, but all of those that have been the
subject of detailed study have proven to be extremely interesting.
Saturn's brightest is the icy world of Enceladus,
504 kilometers in diameter. But it's not a uniform cue ball of ice.
Some areas are heavily cratered—indicative of old surfaces that
have been subjected to bombardment for a long time. Others are
smoother, indicative of newer surfaces.
How can a moon have surfaces that are both young and
old? The same way the Earth does: via volcanic or tectonic processes
that somehow destroy old surfaces or cover them with new material. In
the case of Enceladus, it appears that most of the processes are
tectonic rather than volcanic. That's because parts of the surfaces are
chopped up in patterns that appear to be fault lines, where blocks have
been shoved around like ice flows on the sea—or Earth's
continents under the influence of continental drift.
But that may not be the case at Enceladus's south
pole, which shows a pattern of distinctive bands that reminded early
observers of tiger stripes. The surrounding area is particularly
young—so young that it has almost no impact craters. Given the
rate of asteroid bombardment in the rest of the Saturn system, it
appears that these smooth areas are probably less than four million
years in age.
A lot appears to be going on there, but the most recent discovery is that it's snowing.
The finding, announced in the March 10 issue of the journal Science
by Robert Brown of the University of Arizona's Lunar and Planetary
Laboratory, is one of many recent discoveries that have converted this
icy chunk of outer Solar System real estate into one of the most
exciting places ever studied.
To begin with, Enceladus's snow appears to be
creating one of Saturn's rings. And, as if that's not enough,
scientists now think that the moisture originates from pools of water
that may be the Solar System's best prospect for extraterrestrial life.
The story began with a close flyby of Enceladus, in
early 2005, in which Cassini's instruments detected oddities in the way
in which the moon interacts with Saturn's magnetic field. The only
plausible explanation was that Enceladus had a tenuous atmosphere
containing ionized water. Other instruments found water vapor extending
180 miles into space—but only above the south pole. Presence of a
vapor plume was further confirmed by watching changes in the light of a
star that passed behind it.
But seeing is believing. On November 27, the Cassini
team took a long-range photo of Enceladus, backlit by the Sun. The
angle of light was perfect to highlight a spreading cloud of ice
particles, condensed from water vapor leaving Enceladus's surface. Not
only that, but there were distinct jets that appeared to emanate from
the tiger stripes.
But why would the tiger stripes be spewing dust and
vapor into space? The answer appears to lie in one of the most
surprising finds from the probe's closest flyby, on July 14, 2005. As
Cassini swept across Enceladus's south pole, it trained infrared
cameras on the surface zipping by, barely 100 miles beneath it. What
they found was a hot spot, precisely at the location of the stripe.
That makes the pole, which should have been cold,
the hottest place on Enceladus, says Torrence Johnson of NASA's Jet
Propulsion Laboratory. The stripes are cracks, offering glimpses of
“hot” ice underneath.
That far from the Sun, of course, “hot”
is a relative term. Most of Enceladus's southern reaches are
about—315 degrees F. John Spencer of the Southwest Research
Institute in Boulder, Colorado, estimates that in order to produce the
infrared signatures seen from space, the hot spots have to be at
least—260 degrees F—surprisingly warm for an airless
worldlet, nearly ten times farther than we are from the Sun.
The source of the heat is anybody's guess. Spencer
has estimated that the total power output from the south polar region
is between four and twelve gigawatts: a subterranean energy source
equivalent to several large electrical power plants.
There are two possible sources for all of that
energy. One is decay of radioactive elements in subsurface rocks. But
to produce enough heat, that would require an unusually radioactive ore
body beneath the south pole, and nobody knows why that might be the
case. Alternatively, interactions with other moons might generate
frictional heat by repeatedly flexing Enceladus, like a child squeezing
a rubber ball. Normally, such heat would be dispersed throughout the
planet's interior, and there wouldn't be enough of it to produce the
plume. Scientists therefore speculate that something in Enceladus's
internal structure may cause much of that energy to be concentrated at
the south pole.
"We're looking at some kind of focusing,” Porco says. “We can't say why it would be at the south pole."
The same factors may explain why the young,
uncratered terrain is in the south, while the older, heavily cratered
surfaces are in the north. “Perhaps that has something to do with
the south being warmer and squishier,” Porco says. “Global
symmetry is not what Enceladus is about."
Below ground, of course, it's going to be warmer than—260 degrees . How much depends on what's producing the jets.
Initially, there were two theories.
One allowed it still to be quite cold beneath the
ice. At temperatures above about—100 degrees F, ice undergoes a
process called sublimation, in which it evaporates, without ever
melting. This process is well known in cold, Earthly climes. North of
the Arctic Circle in Greenland, villagers take advantage of it by
hanging out wet laundry on dry winter days. First the laundry freezes.
Then it dries, just as it would if hung on a clothesline in midsummer.
But while sublimation can produce water vapor, it's a slow process: too
slow to produce the density of ice particles seen in the escaping plume.
That means the plume must be fed by pools of liquid
water, boiling into space. Thus, the jets are rapidly freezing steam
from a geyser-like process that Susan Kieffer, a geologist at the
University of Illinois, has dubbed “Cold Faithful."
JPL's Candice Hansen has calculated the rate at
which Enceladus is venting water vapor, based on the amount of water
Cassini's instruments have measured in the plume and the speed at which
it appears to be moving. Her conclusion: Enceladus is blasting out 360
kilograms of water vapor per second—enough to fill a suburban
swimming pool every couple of minutes. And that doesn't count the ice
crystals, which can't be measured by her instruments.
All of this is exciting for two reasons. One is that
Enceladus lies in the heart of the mysterious E ring, which is so faint
it wasn't discovered until 1979. Not only is the E ring tenuous, but it
appears to be comprised almost entirely of extremely fine, dust-sized
motes of ice. From the moment it was discovered, scientists suspected a
connection between the ring and Enceladus, but nobody knew what it
might be.
Now they know. Some of the ice crystals and water
vapor venting from the south polar jets is falling back to the surface,
forming the fresh snow seen by Brown. But at least as much appears to
be escaping from this tiny worldlet whose gravity is only 1.2 percent
of Earth's.
The E ring is losing water at the rate of about a
kilogram per second due to chemical reactions with sunlight and
collisions between particles. Enceladus appears to be pumping out more
than enough water to keep the ring supplied, indefinitely. One of
Saturn's many mysteries has been solved.
Even more exciting, though, are the implications for
astrobiology. That's because the water pools that feed the geysers
probably lie only a few dozen meters below the surface. “That's
really close,” Porco says.
"Once you have liquid water, you have the potential
for living organisms,” she adds. “That's why this has been
so exciting. On this cold little moon we have an environment that is
potentially suitable for living organisms."
In fact, Porco says, all of the building blocks of
life seem to be present. Not only is there liquid water and heat, but
signs of organic chemicals potentially useful to life have been seen in
the vicinity of the tiger stripes. And that makes Enceladus the most
likely place in the solar system to have life—not something
anyone would ever have predicted.
* * * *
Iapetus: A Two-Faced Walnut
If there were a prize for Saturn-system mysteries,
Iapetus would be the odds-on favorite. An ice/rock worldlet about 1,470
kilometers in diameter,[6] it has long been known to be weird, with one
side ten times brighter than the other. Close views show that the dark
material appears to lie atop the light material, as though sprinkled
there from somewhere. But what it is and how it got there remain a
mystery.[7]
[FOOTNOTE 6: Internet searching reveals numerous,
slightly differing figures for the diameters of Saturn's moons. This
article uses the figures stated at the 2005 GSA meeting, presumably the
most current.]
[FOOTNOTE 7: Several of Saturn's icy moons appear to
have thin coverings of dark material. Is it the same substance on all
of them? If so, does it have a common origin? And what kind of process
might sprinkle it across several moons? From a science-fictional
perspective, the fun answer is “something blew up,” but
that's wildly speculative.]
But that's not Iapetus's greatest mystery. Not only
is that worldlet divided east/west into light and dark hemispheres:
it's also divided north and south by a vast seam, like nothing else in
the Solar System.
When I was a child, my family owned
“Toas-Tite” irons: clamshell-shaped pieces of cast iron
mounted on long handles, used to make hot sandwiches. You put the
sandwich inside, sealed it shut (crimping off the corners of the bread
in the process) and heated it in a campfire to produce a remarkably
tasty treat. The resulting sandwiches looked like a pair of
mini-Frisbees cemented together, with a rim around the edge, where two
halves of the clamshell met.
Iapetus looks a bit the same, but rounder.
Most folks think it looks like a walnut. What makes
it unique is that it has a ridge, 10-20 kilometers high and at least as
many wide, running nearly halfway around its equator. And like so many
planetary features, the closer you get to it, the more complex it
looks. Iapetus's equatorial ridge turns out to have multiple
crests—in places, as many as three—running in parallel,
with deep valleys between.
At the December 2005 meeting of the American
Geophysical Union, W. Ip of Taiwan's National Central University argued
that the ridge is the result of a “collapsed” ring, which
somehow fell onto the planet's equator. Maybe. The Saturn system is
weird enough that it's unwise to discount any semi-feasible theory. But
what the structure looks like is a pressure ridge. (The multi-ridge structure is particularly common in pressure ridges.)
The leading hypothesis is that it was created by
centrifugal forces during a slowdown in the planet's spin, early in its
existence. (The fact that the ridge is right on the equator is a red
flag, suggesting that whatever created it must have had something to do
with the moon's spin.) Once upon a time, the theory goes, Iapetus
probably had a fairly average spin. Now it's tide-locked to Saturn,
rotating once every 90 days, so it always keeps the same face toward
its primary, just like Earth's moon. The idea is that the forces that
slowed it down somehow caused it to squirt up that big ridge.
Unfortunately, nobody's been able to produce a
decent mathematical model of how this could happen. It's possible to
design models that create ridges, but they require the underlying
material to be soft and fluid enough that the ridge should have
subsided under its own weight, once the spin had slowed.
Another prospect is that the ridge is a tectonic
feature, caused by shrinkage of Iapetus's surface as the planet cooled.
This would allow lava to erupt from below, creating a range of massive
volcanoes. Alternatively, shifts in plate segments might have caused
the northern and southern halves of the planet's crust to press against
each other. On Earth, the Himalayas are produced by such a collision,
and despite Earth's much higher gravity, they have reached impressive
heights.[8]
[FOOTNOTE 8: We still need to explain why this
feature lies so precisely on the equator. I'm not a geologist, but I've
been around enough geologists to be willing to offer my own
speculation: perhaps the ridge was created by a two-step process.
First, the spin-slowdown created a weakness at the equator. Then
subsequent mountain-building tectonics occurred along the same line of
weakness. It's probably wrong, but if it does turn out to be right, you
read it first, here!]
* * * *
Cyclops and the Death Star
Sometime early in their histories, two of Saturn's
moons really got clobbered. One was Mimas (diameter 398 kilometers),
which bears an enormous crater, one-quarter its diameter, that caused
it to be dubbed “the Death Star World” because of its
remarkable similarity to the spaceship of Star Wars fame. As of this writing, not much else about it is known.
The other cyclops world is Tethys, diameter 1,072
kilometers. Its impact crater is called Odysseus and it, too, produces
a world that looks like a giant eyeball, staring off into space,
although the effect is not as dramatic because Tethys's bigger size
produces enough gravity that the planet has slowly
“relaxed” back to a more spherical shape, smoothing out the
crater's topography.
Big impact craters are spectacular, but planetary
scientists are more interested in mountains and valleys because these
are indicative of other types of processes at work. Tethys has a
fascinating one: a huge valley several kilometers deep and 100
kilometers wide that runs three-quarters of the way around the planet.
The valley has nothing to do with Odysseus. Rather,
it appears to be a very old feature: much like the rim that circles
Iapetus, but sunken rather than raised. Geologically, it looks like a
graben, which is a deep valley created when a chunk of a planet's crust
collapses along parallel faults. You can find such features in
America's Great Basin and Africa's Rift Valley, where tectonic forces
have attempted to rip continents apart. But nothing on Earth comes
remotely close to matching the graben on Tethys.
If you're looking for explanations, the simple one
is that something caused Tethys's surface to contract and tear apart.
But at this point, it's anyone's guess.
* * * *
Wispy Dione
As long as we're talking about planet-girdling
tectonic features, we should also pay a brief visit to Dione, diameter
1,206 kilometers.
* * * *
Hyperion, as viewed by Cassini.
* * * *
On first glance, it looks like an icy version of
Earth's moon. But it isn't uniformly cratered, indicating that portions
have been active sometime in the relatively recent past. Its most
interesting trait is terrain that looked “wispy” in the
Voyager pictures. Higher resolution photos now indicate that these
gauzy bands aren't rays from big impact craters or deposits from
geyser-like volcanoes. Rather, they appear to be belts of crevasses or
fractures, running long distances across the surface. You can even see
bright, clean-looking material spilling down from the tops of these
scarps like rocks scaling off earthly cliffs. In places, the wispy
terrain's fractures cut across craters, indicating that the planet was
tectonically active more recently than those particular craters were
formed.[9]
[FOOTNOTE 9: The highest-resolution photos also
indicate that in places there is a finer fabric of smaller fractures
angling across the big ones. The small ones appear to have come first,
indicating that Dione has gone through at least two phases of tectonic
activity.]
The tectonics of the Saturn system won't be fully
understood until we have a theory that explains why you get an enormous
ridge on Iapetus, a huge rift valley on Tethys, and “wisps”
on Dione.[10]
[FOOTNOTE 10: A moon we haven't discussed is Rhea,
diameter 1,500 kilometers. As of this writing, Cassini has yet to make
a close visit to it, but from a distance, it shows no sign of major
tectonic features. If that proves to be the case on closer inspection,
then in its case, it will be the absence of such features that will
have to be explained.]
* * * *
Floating Rocks
On my bookshelf, I have a potato-sized chunk of a
rock called pumice. It has the unique property that if you put it in a
bucket of water, it floats.
If you could find a big enough bucket, several of
Saturn's smaller moons might do the same. These
“under-dense” worlds have densities as low as half a gram
per cubic centimeter, which is half the density of liquid water, still
a lot less dense than ice.[11]
[FOOTNOTE 11: You can calculate a planet's density
by knowing its volume (easily measurable) and its mass (determined by
how its gravity affects other objects, such as your spaceship.)]
What a setting these worlds would make for an
adventure story! Their low densities indicate that they must have the
consistency of Swiss cheese. It's possible, of course, that the bubbles
simply come from a frothy rock, like pumice. But they could also be
caves. And if they're big enough, they might make great hideouts for
bandits or serve as ready-made prospecting tunnels running deep into
the subsurface. Only small moons can have these features because larger
ones would crush them beneath the weight of the overlying rock and ice.
But explorers would need to be careful because even in microgravity,
having an entire world collapse onto you would be a bad thing!
The best studied of the under-dense worlds is
Hyperion, diameter 282 kilometers. It's also one of the strangest
objects in the entire Saturn system.
Hyperion made headlines when Cassini made a flyby
... and released photos of an object whose surface looks like a
honeycomb, or perhaps a big chunk of coral.
Within weeks, scientists were tentatively suggesting that these bizarre features might be suncups.
Suncups can be found on earthly snowfields, where
they are the result of uneven solar heating. The process typically
starts when a dark, sun-warmed rock begins melting into the snow. As a
depression forms, it acts as a reflecting oven, capturing more and more
sunlight and melting ever deeper. By late summer, suncups can be hip
deep on the upper slopes of mountains such as Washington's High
Cascades. Hikers hate them.
Close views of Hyperion show that its surface is
highly cratered, with the crater walls including outcrops that spill
dark talus onto the light-colored material of the crater floor. The
hypothesis is that the dark material heats the underlying ice,
gradually converting a small crater into an enormous suncup, many
kilometers deep and wide.
For this process to work at this scale, you need two
things: an ice that vaporizes at the right temperatures, and a small
moon. If the moon is too large, you wouldn't get the deep,
honeycomb-shaped craters because gravity would cause it to relax into a
more spherical shape.
* * * *
Titan: Cryovolcanic Badlands
As the largest moon in the Solar System, and the
only Saturnian satellite with a dense atmosphere, Titan will always be
an object of special interest. Partly that's because of its atmosphere,
which blocks visibility like a bad day in Los Angeles: not being able
to see what's down there makes it all the more intriguing. But it's
also because Titan is big: 5,150 kilometers in diameter—slightly
bigger than Mercury. It was discovered in 1655 by Dutch astronomer
Christiaan Huygens, and is big enough to be a planet in its own right.
Titan is also interesting because of the methane in
its atmosphere. Chemically, it shouldn't be there because, in Titan's
upper atmosphere, ultraviolet light from the Sun should long ago have
destroyed it. The fact that there is methane means it's being
replenished from somewhere, probably via cryovolcanism, about which
we'll say more in a moment.
The methane is also interesting because, at Titan
temperatures, it pays a role similar to water in the Earth's
atmosphere: forming clouds (which can be seen on Cassini flybys) and
precipitating as rain or snow. Methane rain and melting methane snow
should scour the landscape like flowing water, before evaporating back
into the atmosphere.
But the ultimate fate of the methane is even more
interesting. As it is destroyed by ultraviolet light, it should form
reactive organic species that recombine into more complex hydrocarbons
like ethane and propane. These would fall with the methane rains, but
unlike methane, they wouldn't re-evaporate. Rather, they should collect
in lakes or seas, at a rate of about four inches every million years.
Over the life of the Solar System, enough ethane and propane should
have rained out of Titan's atmosphere to create at least one large
ocean.
Looking at Titan in cloud-penetrating infrared, we
see light areas and dark areas. For some time, the leading theory (and
everyone's hope) was that the dark areas were hydrocarbon seas, while
the bright ones were continents made of water ice or something
similar.[12]
[FOOTNOTE 12: 1/29/07]
Unfortunately, it's not that simple.
Part of the Cassini mission is to map as much of
Titan as possible from space, with a total of 45 flybys scheduled by
mid-2008. These mapping missions use two basic instruments: radar, and
infrared cameras that use wavelengths that provide at least
semi-transparent “windows” through Titan's haze.
One of the mappers’ goals is to look for
impact craters. But by October 2005, they had found only two, says
Elizabeth Turtle, a planetary scientist at the University of Arizona.
"We expected many more,” adds Rosaly Lopes, a
volcanologist with NASA's Jet Propulsion Laboratory in Pasadena,
“especially compared to the other satellites of Saturn, where
craters are plentiful."
The paucity of craters means that Titan's surface
(or at least the portion surveyed so far) is geologically
young—constantly being weathered away by wind and rain. The
emerging picture, Lopes says, is of a surprisingly young,
“incredibly dynamic” landscape, constantly being altered by
wind, rain, and volcanic activity. There may also be earthquakes. The
imaging team has found long lines that look like scarps or rift
valleys, presumably created by motions in the planet's crust similar to
those that occur along California's San Andreas Fault.
One of the most exciting early discoveries was a
suspiciously lake-shaped feature near the South Pole, about the size of
Lake Ontario. “Its perimeter is intriguingly reminiscent of the
shorelines on Earth,” says Turtle, “smoothed by erosion and
deposition."
More evidence that it might be a lake comes from the
fact that it lies in Titan's cloudiest region, where methane rainstorms
might be particularly common. But it could also be a dry lakebed, where
liquid once stood but is now long gone. The acid test would be to catch
the glint of reflected light from its surface, but so far that's not
been seen.
Infrared observations can only determine the shapes
of features. It's hard to determine their topography because even in
the infrared “windows,” looking at Titan is like looking at
an earthly landscape under the flat light of a very hazy day, with no
shadows to define the local relief.
Radar mapping does better. It confirms much of what
the infrared images appear to show: that the dark areas are smooth
lowlands, while the bright ones are uplands. One particularly
interesting find is something that looks a lot like a coastline, with a
bay surrounded by uplands. Other features include river channels that
appear to spill outwash onto the plains, much like earthly river deltas.
Then on late July radar-mapping flyby, the Cassini
team struck gold, finding a region with dozens of large, dark patches
that looked like lakes. Lots and lots of lakes, up to 70 kilometers in
diameter. The discovery made Titan the only body in the Solar System
other than Earth appearing to have bodies of liquid at its surface.
Some were fed by river-like channels from the
surrounding highlands. But others showed had no such inlets. This
probably means that they're fed by methane
aquifers—"methanofers” is the term used by Ellen Stofan,
lead author of a study announcing the find in the January 4, 2007 issue
of Nature—not far below the surface.
"Just like on Earth, if you dig deep enough, the
depression fills up,” says Stofan, who shares her time between
Proxemy Research, in Virginia, and University College of London,
England. “There's a subsurface methane table."
Other researchers have generated weather models
showing how methane “moisture” could evaporate from the
lakes to fuel rainstorms, ranging from gentle drizzles to mammoth,
gully-washing thunderstorms.
* * * *
Cat Scratches
The radar images also revealed vast expanses of
thin, parallel striations, up to 100 miles long. “We called them
cat scratches because they look like what cats do to furniture,”
Lopes says.
Initially, the cat scratches puzzled the imaging
team. Then someone realized that parts of Earth look very similar from
space. There is still some debate, but the leading theory is that Titan
has extensive dune fields like those in parts of the Arabian Peninsula.
Though, of course, on Titan, the “sand” is probably
comprised of ice crystals.
The imaging team has also found one large volcano
and other possible lava flows. These are important because, if wind and
rain are constantly eroding the highlands, something must be creating
new material to be eroded. Otherwise, the entire planet would be flat.
The volcano, named Ganesa Macula for the Hindu god
of good fortune, takes a shape called a “pancake dome.”
That makes it similar to features on Venus, produced by the oozing of
high-viscosity lava with low gas content. But unlike earthly or
Venusian volcanoes, Ganesa Macula would erupt “cryolava,”
comprised of a gelatinous ammonia-water mix which, at 175 degrees K
(—140 degrees F), is “hot” only by Titan's frigid
norms. Despite the low gas content, these lavas could release enough
methane to the atmosphere to replenish that which is destroyed by
sunlight.
But we didn't merely study Titan from space. We also landed on it.
The Cassini mission carried a second probe, called
Huygens, which detached from the main one on Christmas Day, 2004, and
parachuted to the surface on January 14, 2005.
The landing didn't get as much news coverage as it
deserved, because the day after the two probes separated, Indonesia was
hit by the largest earthquake the world had seen in four decades, and
most people's attention was directed toward the ensuing tragedy. But
Huygens quietly did its job, and the results are now trickling into the
scientific journals.
With an atmosphere four times as thick as the
Earth's, Titan is a dream-world for exploring by
parachute—especially because, unlike the Solar System's other
hard-surfaced, dense-air planet (Venus), its atmosphere is cool, free
of corrosive chemicals, and basically friendly to electronics.
“The atmosphere that makes it so hard to see makes it one of the
easiest planets to land on by parachute,” says Laurence
Soderblom, an astrogeologist with the U.S. Geological Survey in
Flagstaff, Arizona.
It took the probe two-and-a-half hours to descend,
after which it survived on the surface for at least an hour. It may
have survived longer, but at that point, Cassini passed below the
horizon and telemetry was cut off.
The probe had a battery of cameras that rotated as
it fell, permitting them to scan in all directions. As the probe
drifted on the wind, the cameras could look at the same terrain from
different angles, allowing the pictures to be built into
three-dimensional images via a technique similar to that used for
converting aerial photos of the Earth into contour maps.
As of late 2005, only two sets of these images had
been produced, each covering upland areas of about 1 kilometer by 3
kilometers. One reveals a region of multiply-branched drainages, like
the headwaters of earthly creeks in well-watered regions. The other
shows a region where the drainages are stubbier and less intricately
branched, as is common in spring-fed canyonlands. In both cases, the
surrounding land is steep, rugged, and complex, with slopes of up to 30
degrees—the type of thing future astronauts would find difficult
to walk across, and another great setting for a science-fictional story
of high-stakes hide-and-seek. The steep terrain also means that when
the methane rains fall, they create flash floods with enough power to
carve deep valleys, despite a surface gravity that is only 13.9 percent
of Earth's.
"Even though the bedrock is water ice and the rain is methane,” Turtle says, “it could be a very earthlike place."
To the joy of the research team, the probe came down
in one of the dark plains, not far from a major “shoreline”
boundary with the adjacent highland.
The goal had been to hit one of the dark areas, in
the hope it might be a lake or ocean, but it was pure luck to come down
so close to a boundary.
When the probe touched down, Soderblom says,
“We didn't know whether it would go sploosh, splat, or tinkle.
Instead, it went thud, hitting moist sand, somewhat like crème
brûlée.” High levels of methane in the atmosphere
indicated that liquid methane was nearby, but apparently it was
underground, not in a pool on the surface. Perhaps some of the
hoped-for ethane is in the same place.
The landing site was close enough to one of the
river deltas that it's covered in rounded “rocks” of ice,
carried by floods running out of the nearby highlands. These rocks
range from about one to six inches in diameter. This means that by the
time they reached the landing site, the floods had slowed enough to
leave bigger rocks behind, but were moving fast enough to scour smaller
ones away: exactly what geologists see with earthly flash floods.
"The most striking finding,” says Soderblom,
“is that a place I expected to be alien and un-earthlike turned
out to resemble a modern textbook in geomorphology."
From a science-fictional perspective the Cassini/Huygens mission also teaches a broader lesson.
For years, science fiction writers have viewed gas
giants as uninteresting places. Perhaps they are. But their moons:
that's a different story. Gas giants, it would seem, have collected
some of the most interesting real estate in our own solar system, and
there's no reason to believe they wouldn't do so elsewhere, as well.
Based on the Cassini mission, if I were an
interstellar explorer looking to find strange new worlds, I wouldn't
waste time with the scattered rocks of the inner system: I'd head
straight for the nearest gas giant and start exploring its satellites.
Copyright ©2007 Richard A. Lovett
[Back to Table of Contents]
FATHER HAGERMAN'S DOG by SCOTT WILLIAM CARTER
People adopt new technologies at their own rates and in their own ways....
Rounding a bend on the gravel road, the low sun
momentarily blinding him, Marty finally came to the white picket fence
that was the edge of Father Hagerman's farm. Everybody called it a farm
even though it was only a few acres, because that's what Father
Hagerman wanted it called, and nobody in their right mind contradicted
Father Hagerman.
Marty's collar was damp with perspiration. The
dashboard fan blasted a steady stream of warm air. Turning onto the
dirt drive, he saw a white cottage nestled among a grove of birch
trees. A dozen chickens pecked at the ground next to a large, fenced-in
garden full of corn, cabbage, and other vegetables. He remembered
picking pumpkins there every October with his mother, back when they
lived down the road.
He killed the engine. The Gonzo curled in the
passenger seat—nobody would be able to tell it apart from a
golden retriever at a glance—opened its eyes and perked up its
ears. Marty checked his appearance in the mirror, straightening his tie
and brushing his unruly black hair out of his eyes. He frowned,
thinking about the con artist who got him into this mess. The Gonzos sell themselves! You'll not only make enough money for college, you'll be able to buy a house! What a bunch of garbage. After a month of trying, he was just hoping to break even on his investment.
He got out of the van, smiling his salesman's smile, and looked up as the screen door banged open.
His smile faded when he saw that Father Hagerman was dressed in nothing but white jockey undershorts.
The old man, over six feet tall and as thin and tan
as a copper wire, held his hand over his eyes to block the sun. Then he
threw his arms wide.
"Marty!"
He bounded down the wooden steps. Mortified, Marty
used the van door as a shield, thrusting out his hand in the hopes that
no other physical contact would be required.
Hagerman pumped Marty's hand furiously, his thick glasses glinting in the sunlight. “Marty, my boy,” he said.
"Hello, Father,” Marty said.
Even though Hagerman had been kicked out of the
seminary for seducing nuns some fifty years back, he still insisted on
being called Father. He was bald on top, but the hair on his chest was
thick and white. When Hagerman opened his mouth, Marty saw that most of
his teeth had been capped with gold. The last Marty had heard, Father
Hagerman was worth over ten million dollars, all of it inherited from
his parents’ oil drilling days. His chief occupation the last
fifty years, other than playing at being a farmer, had been writing
angry letters to the local Two Spoons Gazette.
Hagerman finally stopped shaking Marty's hand,
stepping back and appraising Marty as if he were livestock up for
auction. Marty did his best to keep his gaze at eye level.
"I remember you when you was just a pup,” Hagerman said, and put his hand out, waist-high. “Got kids yet?"
Marty laughed. “No, sir. I'm only twenty-one. Still in college."
"Well, sheeoot,” Hagerman said, which
was something Marty remembering him saying often. “That don't
stop most kids these days. How about this weather? Too damn hot for
clothes, I'll tell you that. What brings you here?"
Marty was trying to decide the best way to answer
that question when a mangy gray mutt, as fat as Hagerman was thin,
pushed open the screen door and slumped onto the porch. The animal's
mixture was impossible to guess. It looked out at Marty with glassy
eyes, a line of slobber dribbling from its mouth. The mutt's fur was
patchy and thin, and one ear was missing.
Marty smiled. If this was his competition, then selling the Gonzo was going to be easy.
"Well, sir,” he said, “I've got a little something I'd like to show you."
Hagerman's thin white eyebrows arched. Marty wasn't
sure how the old man was going to react when he found out why Marty was
there. He remembered the time Hagerman chased off a pair of Mormon
missionaries with a shotgun.
"Well, I see you have yourself a dog,” Marty
said, warming into his sales persona. “Now what I've brought with
me—"
"That there is Chib,” Hagerman chirped.
"That's an interesting name. What I also think you'll find interesting—"
"Stands for Cold-Hearted Insane Bitch. If you spend five minutes with her, I think you'll agree it's fitting."
Marty lost his train of thought. “Er..."
"Hell, you look positively piqued, boy,”
Hagerman said. “Why don't you come in and have some lemonade?
I'll read you some scripture. I'm doing Matthew."
He turned to the house. His bony back was even more tan than the rest of him.
"Sir,” Marty said, realizing he was going to
have to be more direct, “I've come to see if you might like to
buy a Gonzo 450."
The old man had put one foot on the creaking porch. He turned, confusion registering on his face.
Marty cleared his throat. “A Gonzo..."
"I heard you. What is it?"
Hagerman's lips were pressed into a thin line. Marty
wondered if he was making a mistake. This was, after all, the man who
had challenged the local postman to a duel after the postman informed
him the price of stamps had gone up three cents.
"Well, sir, it's a dog,” Marty said. “Not just any dog, mind you. A special kind of—"
"I got a dog,” Hagerman snapped.
"Yes, sir. I see that, sir. But this—"
"So you came all the way here to sell me a dog?"
"No, no. I came to see you. But this isn't an ordinary—"
"How long has it been since you've been here? Four,
five years? And you come trying to sell me a dog. I've always had one
dog. I'm always going to have one dog. No need for more."
Frustrated, Marty turned to the still-open van. “Gonzo, come!” he shouted.
The robot leapt out of the car, landing gracefully
next to Marty. It wagged its tail but otherwise stood motionless. Chib
raised her head for a moment, then slumped back onto the porch.
"Nice retriever,” Hagerman said. He squatted
next to the robot, scratching it behind the ears. “Obeys well.
But I'm still not buying it."
"It does more than obey well,” Marty said. “It obeys perfectly."
Hagerman stood. “All dogs crap on the carpet once in a while."
"As I was trying to say, sir, the Gonzo 450 isn't an ordinary dog. It's a robot."
Hagerman laughed. “A robot dog?"
"That's right."
"Kind of like them metallic-looking bag boys at the grocery store?"
"You got it. Only these robots are made to look and act like the real thing, only better."
"Hell, I wouldn't have known unless you said so. I read about these in the paper. How do I know you ain't joshing me?"
Marty looked back at the Gonzo 450. “Roll onto
your back, Gonzo,” he said. The dog complied, putting all four
feet in the air. Marty got down on his knees and popped open the chest
compartment, revealing the battery. He pulled out the plug, holding it
up so Hagerman could see it.
"You recharge him every night,” Marty said. “It's the only way to know he isn't real."
"Looks like a her."
"Oh, well, yeah. They come standard as females, but you can get males, too."
"With little peckers and everything?"
"Um ... yes, sir. That's right."
Hagerman slapped his knee. “Well, sheeoot. What will they think of next? A robot dog with a pecker. I thought I had seen it all. They don't hump other dogs, do they?"
Marty felt a flush spread across his face. “No, sir. No, they don't need to do that."
"Could you program them to do it?"
"Ah..."
"Just kidding,” Hagerman said, punching Marty
so hard in the arm that Marty stumbled back against the van. “So
you drove all the way up here to sell me a robot dog? They out of robot
vacuum cleaners or something? Look, son, you know I'm not going to buy
one, so I'm sorry to waste your time. You say hello to your mom and dad
for me."
He turned to go. Marty knew he needed to go for broke.
"Okay, sir,” he said. “Sorry to bother you and all. I'm just trying to earn some money for college."
The old man turned and looked at him, his expression
softening. Marty hated using the sympathy angle, but the truth was, he
needed any help he could get. If he didn't sell at least one of the
Gonzos, he wouldn't be going to school that September at all. He
climbed into the van as if he was going to leave.
"Isn't your daddy helping you?” Hagerman asked.
"Come, Gonzo,” Marty said. The dog leaped onto
his lap and stepped across him into the passenger seat. Marty looked up
at Hagerman. “He's trying. His company almost went under and he's
digging out from under a lot of loans."
"So you thought you'd sell robot dogs to pay your way through college?"
"Among other things,” Marty said. “I
work during the school year, too. But because my father's income was
good until lately, it's almost impossible for me to get financial aid."
Marty started the car. The electric engine buzzed, then settled into a quiet purr.
"Well, I better be going,” Marty said. “I'll use the daylight while I have it."
Hagerman sighed. “Hold on, now."
"Sir?"
"Come on and give me your sales pitch. I'll listen.” He leveled a bony finger at Marty. “But no promises, you hear?"
Marty smiled. “Sure, but I tell you, the Gonzo sells itself."
Hagerman grunted. Marty killed the engine and
climbed out of the car, then called for the Gonzo to follow. In the
fading light, the color of the pine trees was deepening from green to
black. Yet there was still enough light that Marty spotted a stick on
the ground by the porch. He picked it up, tossing it as far he could
down the drive. Chib raised her head but didn't move. Neither did the
Gonzo, but Marty knew that was because of the programming.
"Fetch, Gonzo,” he said.
The robot burst into a run, kicking up gravel in its wake. Its graceful stride was a beautiful thing to watch.
"Fast,” Hagerman marveled.
"You got that right,” Marty said. “All
the models can run about three times faster than their biological
counterparts. Not only that, but imagine having a dog that doesn't need
to eat, sleep, or produce waste. You plug it in nightly as a rule, but
it's got a two-week charge. You want to pull an all-nighter, your Gonzo
is right there with you."
The Gonzo returned, placing the stick at Marty's
feet. He picked it up and tossed it again. The robot took off after it.
Chib got up and sauntered down the porch, settling in the tall grass at
the edge of the gravel. She never once glanced at the stick.
"Notice how I didn't have to issue the command
again,” Marty said. “The robots have an intuitive
understanding of what is expected of them. But only the good things.
This dog won't bite children or tear up your drapes. It won't run in
front of a car chasing a squirrel. Plus they adapt easily. You want it
to pick up your newspaper, you only need to show it once."
The robot came back, depositing the stick. This time Marty ignored it.
"Sleep, Gonzo,” Marty said.
The dog sank to its belly and closed its eyes.
"It'll stay like that all day if I let it,” Marty said.
"Heck,” Hagerman said, “Chib will do that right now."
Marty ignored the comment. “They're programmed
initially with over two hundred tricks. Most of these commands are
intuitive—sit, roll over, shake—but there's a guidebook
included, too. Here's the kicker. With the 450, the programmers have
made a breakthrough. The robots are now able to adapt to your needs in
ways they never could before. In time, this dog will fit you just as
well as your ... er, personality.” He was going to say clothes,
then realized how stupid that would sound since Hagerman wasn't wearing
any.
The old man scratched the hair on his chest. The sky above the trees was going purple.
"They like being petted and all that?” Hagerman asked.
"Sure,” Marty said. “They respond to affection."
"Respond ... But do they like it?"
"I'm not sure I see the difference."
Hagerman shrugged. “How much they cost?"
Marty told him. Hagerman whistled.
"I know it seems like a lot,” Marty said,
“but it's really about the cost of a two-week vacation. Plus
Gonzo Incorporated backs every product with a hundred percent
guarantee. If you don't find this to be the most perfect dog you've
ever had, just send him in within ninety days, and they'll give you
your money back."
Hagerman made a noncommittal sound. He looked at Marty a moment, then gazed at his vegetable garden.
"Maybe you'd like to come up and get a pumpkin this year,” Hagerman said.
Marty tried to keep the impatience out of his voice. “That might be nice,” he said.
"No charge, of course."
"That's very generous."
Hagerman looked down at the Gonzo. “Well, I guess you convinced me. I'll be right back."
Hagerman headed into the house. His feet left footprints in the dust on the porch. Chib yawned but didn't get up.
Marty felt like crying out with joy. It was true that Father Hagerman was probably doing it out of pity, but Marty didn't care.
"You won't regret it at all,” he called after him.
The old man returned a few seconds later. Marty's smile vanished. Hagerman was carrying a black, double-barreled shotgun.
The old man stopped on the porch, the gun held
loosely at his side. It was a rusted-out thing, something that must
have been passed down to Hagerman through the generations.
"Sir...” Marty said, his voice cracking. He couldn't get himself to say anything else. His lungs refused to take in air.
When Hagerman came down the steps, Marty realized
that he had underestimated the insanity of the old man. If only the
Gonzo's self-defense protocols weren't turned off until a sale was
made...
Just when Marty was about to run, Hagerman suddenly
swung toward his scrawny dog lying in the grass. He pointed the shotgun
at the dog's head, the fading sunlight glinting off the black metal.
"Got to be done,” he said, cocking the hammer.
"Sir!” Marty cried.
Raising an eyebrow, Hagerman looked at him. “I told you I only need one dog,” he said.
Marty swallowed. The lump in his throat felt as big
as one of Hagerman's pumpkins. The mouth of the barrel was only inches
from Chib's head.
"But sir,” he said, realizing he had to tread lightly here, “you can't just ... kill her."
"Why not? Your dog is better in every single way."
He pressed the gun down on Chib's head, flattening the coarse fur. One of Chib's eyelids opened a crack, then shut.
"Please,” Marty said. “You can't do this ... I mean, don't you care about her?"
Hagerman turned to Marty, and for the first time,
Marty realized it was all an act. There was a gleam of amusement in
Hagerman's eyes. He lowered the rifle.
"So there's another reason to have a dog then?” he said, cracking a gold-toothed smile.
It was a strange mix of emotions that Marty
felt—relief that there would be no gunshot, and disappointment
that he was not going to make a sale.
"You see, son,” Hagerman said, “it's
hard to love a dog unless there's a chance it don't love you
back.” He opened up the barrel and turned it to face Marty.
“Empty. Just in case you were wondering."
Marty nodded. His heart was still racing, but he
attempted a smile. “I appreciate your letting me talk to
you,” he said, and turned back to the van. The drive home
suddenly seemed much longer. It would be all right, he told himself. He
would just have to work two jobs all year.
"Where you going, son?” Hagerman asked.
"Home,” Marty sighed, opening the door. He was about to call the Gonzo, which was still sitting quietly.
"Well, aren't you going to sell me the dog first?"
Marty looked at Hagerman. The old man didn't appear to be joking.
"Sir?"
"You heard me."
"But ... what about ... I thought you only needed one?"
Hagerman nodded. “That's right. I've got Chib. But I still need someone to watch my garden."
There was no doubt in Marty's mind that Father Hagerman was insane. It didn't matter. He wasn't going to argue.
Hagerman went into the house to get his money,
returning with a wad of cash. Hardly anyone used real money these days,
but it didn't surprise Marty that Hagerman did. The old man filled out
the necessary paperwork. Then, after issuing the proper voice commands
to program the dog to respond to Hagerman, the transaction was done.
"I'm really grateful,” Marty said.
"Don't thank me,” Hagerman said. “You just get on back here in October and get yourself a pumpkin, all right?"
They shook hands. Hagerman turned to the house, the
Gonzo following on his heels. Marty climbed into his van. He realized
he had forgotten to give Hagerman his user manual.
He rolled down the window. “Oh, Father!”
he called, holding up the manual with the other hand. “This is
yours."
"Keep it,” Hagerman said.
It wasn't until Marty returned on a cool Saturday in
October that he realized what Father Hagerman meant. Coming up the
drive, he saw that nestled among the tall cornstalks and the plump,
shiny pumpkins was the Gonzo. Marty almost didn't recognize it. It was
standing on its hind legs, braced against a wooden post. It was dressed
in a red plaid shirt, rolled up blue overalls, and a straw hat. Marty
knew, from how still it was, that the battery had long since died.
There wasn't a crow in sight.
Copyright ©2007 Scott William Carter
[Back to Table of Contents]
ON THE BUBBLE BY RAJNAR VAJRA
Illustration by Nicholas Jainschigg
* * * *
Every mode of communication has its own strengths and weaknesses—and emergency reserves.
August 16, 2028
Eve Horton, my youngest granddaughter, reeled in the
string tied to her wrist to pull my face down to her eye level. She
peered at me, then held my imaged mouth near her left ear. Evidently,
my smile wasn't enough and she wanted to hear me claim I was
having fun. A helium-filled balloon, even one sprayed with x-change
paint, makes a poor loudspeaker, so I gave her the white lie in as much
of a bellow as my dying lungs and senile vocal cords could manage.
Satisfied, she let me, or rather my point of view, float back up above
crowd level.
Despite the clear afternoon sun, lightbulbs were
glowing; thousands beaded tightly on high lines connecting each
fairground structure to its neighbors. To most people in the
cotton-candy sticky, Tilt-a-Whirl dizzy horde, this might've seemed
wasteful—assuming they noticed. And cared. But my engineer's eye
was still sharp enough to spot omni-voltaic foam sheathing rooftops and
tents. Ergo, this redundant illumination wouldn't add a penny to
anyone's electric bill and probably helped prevent overcharging
whatever batteries lurked in the park's power shed. Still, according to
Horton's Third Law, or maybe the Fourth, since I've never finalized my
list, every thrifty act has some hidden cost. In this case, checking
bulbs and replacing dead ones couldn't come cheap. And unlike me, not
one of the countless lights was burned out.
A boy, not yet a teenager but surely a good five
years older than my Evie, passed us towing a balloon displaying a
fellow sufferer's face: grandmotherly, age spotted, and friendly. Her
eyes were as pain lined as mine, but she winked at me just before two
bulky men with “Manny's Maintenance” emblems on their gray
coveralls stepped between us. I think she winked; could've been
a transmission glitch. With so many people around, some other x-change
tourist might be operating on a microwave frequency close enough to
cause interference....
I shifted attention to the translucent clock in my
peripheral display. Twenty miles from the fairground, in the hospice
wing of Saint Teresa Hospital, in the room I shared with the always
astonishing Juan Diego Lopez, I pressed the “attention”
button on my x-change remote to make the balloon flash rainbow colors.
Eve was too busy tugging both me and her mom toward a food stand
emblazoned with those appetizing words “Fried Dough” to
look up, but her mother, my daughter-in-law Amanda, was more alert.
"What is it, Fred?” she asked before
remembering she wouldn't be able to hear the answer. “Wait a
second, sweetheart,” she told Eve, “Grandpa's trying to
tell us something."
Frowning, Evie pulled me down again and turned the balloon so both of them could admire my wrinkles.
"Kids,” I shouted, triggering a juicy cough. I
gulped some water and continued. “Those custodians who passed a
moment ago reminded me. Got an appointment coming up with a technician
here at the hospice. Be offline for maybe twenty minutes.” Cough,
sip. “I'll flash hello when I return."
Evie's frown deepened. “But Grandpa! You promised!"
"I couldn't promise to be with you every single second today, honey. Honest, I'll be back before you know it."
"Well, I suppose."
"Listen to your mother, okay? And Amanda, please be careful."
"You know I will, Fred.” Poorly disguised
annoyance edged her voice. “Besides, my job here today isn't to
catch ‘em, just spot ‘em."
"Right. Sorry.” I turned off the feed, pushed
the featherweight x-change “glasses” onto my forehead, and
shoved the video lens staring at me to one side. I kept my expression
neutral, but with Lopez nearby I might as well have been wearing a
placard.
"You are troubled, amigo?" My roommate was
standing, practicing one of his Qigong exercises. Perhaps calming
himself before his scheduled afternoon surgery, although he never
seemed concerned about being sliced open.
"Troubled, yeah. Silly of me, I'm sure. It's just
that Amanda's using my granddaughter again as—as what we used to
call a ‘beard’ back in the day.” Come to think of it,
“back in the day” had long since gone belly-up.
Lopez smiled, spiraling one hand above his head,
palm upward, while the other twirled at his waist. I'd never met anyone
before who'd converse while doing Tai Chi, Qigong, Yoga, or the like,
but Lopez was one of a kind. Still, he didn't respond until completing
a slow inhalation. “I understand you. But you've told to me
Amanda is on duty most weekends, so how else could she enjoy these
hours with her daughter?"
"I know, I know. Just can't abide the idea of mixing police work with daycare. Not with my
granddaughter.” County ordinances require an official police
presence wherever enough people are gathered, but Amanda's team was
mainly on the prowl for drug trafficking. The park's hired security
guards could handle most pickpockets, flashers, molesters, and idiots
with overly short fuses.
"Honestly, Juan, I've never been quite sure about
Amanda. Don't say it! Knowing you, you're probably about to tell me I
should be grateful for the chance to get to know her better. Oh hell, I
am grateful. And I'm for sure grateful to be with Evie."
"This is good. Gratitude is my favorite of emotions."
"Really?” He was trying to distract me and I
appreciated it. “Would've thought you'd favor ... love or
compassion considering the way you go on about those two."
He began the leisurely arm swings of the form he
called “Dragón de la Natación.” “Love
and compassion, Fred, are wonderful and holy feelings, but may not of
themselves drive el cachorrodeleón from his castle."
"The lion cub?” Before rooming with Lopez, my Spanish had nearly rusted away.
His smile widened. “My affectionate way of
saying ‘ego.’ What emotion other than gratitude makes the
heart glow, yet pushes the self aside without pain?"
Smoothly, as if he'd completed his long Swimming
Dragon routine rather than just begun it, he slipped into his bed and
pulled the thin covers up.
"What's wrong?” I asked, surprised.
"I did not believe she was due for some time.” He chuckled. “My hope was to be in surgery by then."
"Jesus!” I muttered, turning to stare into my bedside water glass, half expecting the surface to display JurassicPark-style
compression ripples. But Mary Reed, our thrice-a-week in-room physical
therapist only had the personality of a T-Rex, not quite the mass.
Still, her tread was heavy enough to feel through my mattress now that
Lopez had alerted me. A moment later, the woman herself opened the door
and tromped in, three hours ahead of schedule.
"Afternoon, boys! Bill Meyer over at Cedars, bless
his sweet soul, passed away last night so's I'm free this morning and I
thought we'd get to you boys, hey, temprano. That means ‘early.’ Don't it, Juan?"
"Most certainly,” Lopez said in his smoothest caramel voice.
Mary wasn't one ounce overweight, but was a neutron
star of a woman: small and improbably dense with linebacker muscles
compressed onto a five-foot-five frame. Her race was anyone's guess;
her mop of hair was dyed white-blond with a scarlet streak in front;
her hands were short but thick as mittens. She clearly viewed me as a
particularly willful toddler but Lopez as a saint on his deathbed. In
fact, cancer notwithstanding, he only acted infirm when she was around,
his graceful way of avoiding certain exercises he considered “bad
for the chi.” Considering he'd already lived three years past his
doctors’ most optimistic prognoses, he seemed to be on to
something.
"Everyone ready?” Mary asked rhetorically.
"Perhaps some other time,” I offered. Given a
shred of hope she'd go easy on me, I would've confessed how far I'd cut
down on my pain meds this morning to keep a clear head for my
granddaughter's sake. But I knew Mary better than that.
Ignoring my comment, she deposited her case of
torture implements on my mattress and threw it open with her usual
violence. “You been out of that bed at all today, Freddy Horton?"
"Sure.” Twice, and only because I can't bear
to use a bedpan, and each twenty-yard trip to the john took fifteen
minutes. Each way. When I'm low on meds, it hurts just to stand.
She eyed me dubiously. “Let's change up the
order today. After our warm-ups, hey, we'll move on to stretching, then
the ankle weights, wrist weights, and you better believe we'll end with
more stretches. Okay?” She plucked the x-change glasses off my
head, tossing them onto my bedside table, snatched my blankets away,
and ordered me to start wiggling limbs. Of course, she respectfully
asked Lopez's permission before removing his covers.
Not being fond of either agony or embarrassment, I
didn't enjoy flailing my arms and legs. But it was fun and dignified
compared to what was coming up. Mary was a big fan of “resistance
stretching,” a somewhat counterintuitive technique developed by
one Bob Cooley, God knows how many decades ago. The idea was to stretch
muscles that were simultaneously contracting and fighting the stretch.
The technique supposedly reduced the pain of stretching and reduced the
chance of injuries, and I freely admit it didn't hurt nearly as much as
the Yoga stretches inflicted on me by my previous therapist. But it was
absurdly hard work and uncomfortable even on days I was pumped to the
gills with analgesics.
Naturally, Davis Preston, the hospice's handyman,
arrived to install the new TV screen while I was performing the most
humiliating stretch of the lot: a kind of leg press against a padded
board, which Mary pushed toward me with no apparent effort.
"If'n you don't shove harder than that, Freddy
Horton, you'll be bound to suffer decalficication.” I'm sure she
deliberately mispronounced the word, just to add aggravation to insult.
Dave, pretending not to hear my grunts, or see the
way my leg trembled, or notice my involuntary bursts of high-decibel
flatulence, peeled the old forty-five-inch screen off the wall with a
thin-bladed scraper. Flakes of paint behind the screen came off as
well, but not enough to create a problematic texture. He measured and
taped off the perimeter of a much larger rectangle, gave the area a
light sanding, and sprayed on a new screen in several light coats,
perfuming the room with the plastic sweetness of some water based
solvent—improving the usual reek. He squirted a blobette of gel
at one edge, stuck one end of a power cord into it, and the cord's far
end into a ceiling socket.
"This baby should be much easier to see,
Fred,” he said between my latest gasps. “Seventy-five
inches! And not only bigger, it's an updated model. Just let it set for
a good half hour before you turn it on and everything should be fine.
I'll come back to pull off the tape around suppertime. You remember how
to do the adjustments? This one'll be way too bright just out of the
can."
"I—damn it, Mary, stop that for just one damn moment!—of course I remember. Thanks, Dave."
"No problem."
When and why did people replace “you're welcome” with “no problem"?
"How you doin’ with those ankle weights,
Juan?” Mary asked, placing the padded board on my upper thighs
and gesturing for me to lift my legs.
"They get heavier every week, Maria."
"Well, maybe it's time I get you some lighter ones. Hey, c'mon Freddy, lift. You want total decalficication?"
* * * *
After the blessed moment of Mary's departure, I gave
my new and improved TV screen a nice glower before retrieving the
x-change specs. So often in our glorious world of competing businesses
and mutual lawsuits, everyone wins. Except for the public. The x-change
system, once invented, should've put ordinary TV screens on the
endangered technologies list. The glasses, streaming visual data
directly into human optic nerves, provide better clarity and control
than even scientific-grade Light Emitting Plastic because they surpass
limitations inherent in even the best human eye. But the entertainment
networks were already in bed with TV and microprocessor manufacturers
and wouldn't grant X-change Incorporated the relevant licenses....
I propped myself up on my pillows and pulled the
video lens and microphone toward my face. “Headed back to the
granddaughter, Juan."
From the corner of my eye, I saw him get out of bed and resume his exercises. “Have fun, amigo."
"Thanks."
* * * *
I winced as the system came online, leaving me
floating above and to the right of Eve's head, facing directly into the
sun. The automatic filters reacted fast, but left me in a
detail-obscuring sepia murk. So I had to override the filters. Eyes
tearing, lids at quarter mast, I pressed the attention button and this
time not even Amanda noticed. The sun had to be washing out the
balloon's flashes. I fumbled around for the camera control and rotated
the brightness dial to full.
That did it. Both my loved ones gawked up at me and joined me in squinting.
"Grandpa!” Evie shouted.
Amanda blinked and shook her head. “You might
want to turn that down a shade, Fred. You're blazing like an archangel
on a mission. You'll scare someone."
I adjusted the setting without bothering to reply; floating as high as I was, she couldn't have heard me over the crowd noise.
"Much better. You missed fried dough and the petting
zoo.” She grabbed my string and pulled me within easy hailing
range. “And some c-u-t-e things somebody said.” Amanda
glanced at her daughter, who was paying too much attention. “Tell
you later.” Her words sounded cheerful enough, but I thought her
tone was a bit distracted.
"I would've loved to see her at the petting
zoo,” I yelled. She pulled me even closer. “But it turned
out lucky I had that appointment.” All that anti-decalficication
had left my muscles shaky, but my voice, if nothing else, was stronger.
“My PT showed up hours ahead of time. So the good news is that
all my afternoon business is out of the way. Where are we going? Out of
the sun, I hope?"
"Glassblowing demonstration dead ahead. We're going
to watch someone making paperweights or vases, but I've been instructed
to ask if a unicorn might be in the offing."
"Oh? Well, speaking as a balloon, let's not get too intimate with any open furnace."
"Don't worry, we won't let you pop, Pop. But if you
do, I brought along whatever's left in the can. We can always buy a new
balloon."
I shook my head. “It's not that easy, Amanda,
with us this far away. The system has to set up phase-lock-loops
that—Amanda, are you listening?"
"Sure, Fred. Phase-lock-loops. You're forgetting
something. The equipment you've got at Saint Teresa's and the paint I'm
carrying aren't the kind you can buy at Sears. This is police issue,
military-grade equipment, with all sorts of bells and whistles. Believe
me, if we have to spray some more on, it'll hook up just fine."
She hadn't fooled me; I could tell her attention was
elsewhere. I was accustomed to her eyes constantly roaming while she
was on duty, and they were roaming now, but kept returning to a spot
somewhere behind me. Since she'd only sprayed one side of the balloon
with the paint, I couldn't dial around to see what she kept peering at.
Then a lucky gust of wind turned me just far enough. And I still
couldn't pick out anything unusual....
"Something wrong?” I asked.
"No. I don't think so."
"Talk to me, Amanda."
"Really, it's nothing.” She turned me around to face her. “I just keep noticing the fairground crew."
"Manny's Maintenance? What about them?"
She shrugged. “Never seen so many around. And
I don't recognize most of them. But they have to be legit, because the
ones I do recognize have no problems with the others."
"I suppose. Still ... they don't work directly for
the city, do they, but for a private company. Whichever put in the low
bid. Just like the security guards."
"C'mon, Fred! You're not suggesting the entire
company could be up to something shady? Feeling a bit paranoid, are we?
That's an occupational hazard of mine, and I try to keep it
under control. Anyway, right from here you can see a reason why there
might be some extra maintenance personnel around. Let me turn you
again. See all that activity near the power shed? They're probably
fixing or upgrading something."
"Amanda, I think you and Evie should go home. Now."
She frowned and glanced down at her daughter who seemed to be ignoring the adult conversation. “Why?"
"Those men leaving the shed aren't carrying any tools."
"So? They probably left them inside and plan to come
back and finish whatever job they're doing. You're overreacting. I'm
sorry I brought up the whole thing."
I tried to keep my voice calm and my expletives
deleted. “You're a good cop, Amanda, and I'll bet you've grown
some good instincts. Here's a secret: I've got some decent instincts
myself from parts of my life I've never told you about."
Her expression turned thoughtful. “Donny mentioned a few things. The army paid your way through college, didn't it?"
"My son talks. A lot. Did he mention they had me on
a bomb squad in the Mideast? And right now, on the back of my neck, I
feel something I haven't felt since a real close call in Syria: a cold spot smaller than a fingernail. Get out of here. Call in sick if you have to."
"I can't do that. Look, if it makes you feel better, we'll stroll past the shed and we'll see if my, um, cop-sense tingles."
"Don't do that! If you won't leave, for God's sake,
at least send one of the uniforms to ask questions. Or ordinary park
security."
She shook her head and her long dark curls, so like
her daughter's, followed her head movement like an afterthought.
“And let the doers know they've attracted official interest? I
mean, just on the very farfetched chance something illegal is happening?"
I knew it was time to shut up and I did. But I had
plenty of time to worry because we weren't going anywhere at record
speed. Evie was fascinated by everything from the art-glass demo, to a
hideous squeakfest surrounding a perpetrator of balloon animals outside
the glassblowing tent, to an unfortunate individual boiling to death in
a Big Bird costume, et very much cetera.
So we were still twenty or thirty yards from the power shed when I felt a tug on my arm.
"I deeply regret bothering you, amigo," Lopez
said from either two feet or twenty miles away, depending on viewpoint.
“But my surgery awaits, and the nurse will be here pronto. No,
you needn't leave your loved ones."
I disabled the x-change system and pulled off the glasses anyway to see my friend.
He was beaming at me. “Since anesthesia
general,” he continued, “has risks we both know well, I
wished to say good-bye and give you my blessings and love beforehand."
"Juan, you're going to be fine. You have to be, for
both our sakes. Honestly, you're the only thing that's made this place
bearable this last year."
"My life is not entirely in my hands, Fred, but I
will survive if offered a choice. You have been a great joy to me as
well. So I have one more foolish maxim to offer you if you will permit.
You needn't make a face so sour! Your Horton's Laws were the
inspiration for my maxims."
"Ha. The difference is that my rules are practical."
"The difference is my maxims are true.” He smiled to take the sting out of it, but I was a bit stung anyway.
"Name one that's false."
"Your first Law, por ejemplo. Conservation of Misery you call it, no?"
"Right. Misery never actually vanishes; if one part of your life improves, some other part—"
"I understand your concept, amigo, but it does not fit my experience."
"All right. Every rule has its exceptions and I admit you're exceptional. So what new truth were you going to lay on me?"
"One to explain why you will do beautifully even without me. Perhaps you remember that I once earned my pay as a carpintero?"
Despite minimal formal education, he'd uplifted his career from
subsistence fishing to rough framing to being one of LA's most popular
private contractors. “So it is natural for me to see the human
spirit as a building, a special house that becomes más—more strong through the years, even as the body weakens."
"Nice image, Juan, but what's your point?"
"A wise person comes to know which walls are load bearing and which can be torn away without harm. At our age, amigo, we need very few walls."
After Lopez had been wheeled away by Nurse Bob,
heading toward the surgical end of the hospital, which most of us
inmates call the “wrecking yard,” it dawned on me I hadn't
warned Evie or Amanda about my latest departure. So I hurriedly pushed
the glasses back in place and returned to my family. Apparently no one
had missed me, which might've been a trifle ego-denting, except we were
back in the sunlight, which made my face or its absence easy to
overlook. Besides, I was too concerned about Lopez to brood about
anything petty. This was the third time he'd gone under the knife in
the last five months, both for adhesions and to drain some fluid
build-up, but he'd never supplied such a formal farewell. I'd learned
to respect the man's intuition, maybe a little too much, and had the
miserable feeling I'd never see him again.
So between heartsickness and checking on my
granddaughter, it took me a few moments to realize we were only a few
yards from the chainlink fence surrounding the big shed.
"What do you suppose is going on in there, sweetheart?” Amanda prompted Evie. “You could ask those two guys if you want to."
"I will, Mommy."
Two heavyset men in gray coveralls were smoking
cigarettes in front of the fence's closed gate, its massive padlock
open and dangling from the highest link. As we moved past the first
DANGER: HIGH VOLTAGE sign, I could see how hard these boys were
puffing, perhaps trying to suck tar past the anti-cancer filters. They
eyed us warily, and I could almost smell the nervous sweat.
My daughter-in-law was no fool. “We'll ask
them later, sweetheart,” she said, taking a sharp left turn and
dragging along her little girl who was too surprised to protest.
“First, let's go back to the petting zoo! I think you missed one
of the lambs."
X-change paint uses any surface it's sprayed on as
both a loudspeaker and a piezoelectric audio pickup. It makes a much
better pickup than a speaker, but the stereo imaging is limited. So I
was only sure the husky, polite male voice was coming from behind us
because I couldn't see who was talking.
"Officer Horton, I have a hidden gun with a quite
remarkable silencer pointed at your child's head. Don't turn
around.” The phrasing almost sounded British but without the
accent. Instinctively, at the first few words, I'd punched the display
button on my remote, erasing my face from the balloon but maintaining
my sensory contact with the fairground. One of the maintenance men
pulled the gate open.
"Walk through,” said the un-Brit, “then fast through the shack's door if you want her to live."
Someone opened the door ahead of us, just barely
wide enough to accommodate my balloon, and I got the briefest glimpse
of a curtain ahead made of layers of hanging black plastic strips and
the trailing arm of a person just disappearing through it. Then the
door slammed behind us, and I couldn't see a thing. “Now push
through the screen and I'll tell you when to stop walking,” the
voice commanded with an unpleasant gentleness.
A moment later, “That's far enough."
The shed's interior was cave-dark and for one long
moment of pure stupidity, I waited for my eyes to adjust. I heard
several voices talking at once, rustling noises, and the unmistakable
sizzle of ripping duct tape—also a continual ambient sound, part
hum and part buzz. Finally I got smart enough to push the auto-contrast
control on my remote, triggering the photomultiplier function.
Suddenly, the plywood sheets blocking off the shed's two windows were
oozing light like thin porcelain, and I could see. Three men wearing
compact night-vision goggles were with us, not counting whoever had
forced us in here.
A huge goon with obscenely long arms was holding the
silver brooch Amanda had been wearing all day. Another goon had stolen
her purse and had pulled her .38 from its concealed compartment. He
casually placed weapon and purse on a nearby shelf as the third forced
Amanda's wrists behind her back and wrapped them in layers of tape. Her
ankles were already bound. Evie's eyes were huge, and she remained
unnaturally silent, even when the tape man bound her wrists in front of
her.
When they'd finished making my family helpless, the
trio of creeps strolled over to a folding table near one wall, sat down
in folding chairs, clapped on headset phones, hoisted small control
boxes of some sort, and started up low-voiced conversations, presumably
not with each other. I boosted my audio feed momentarily, but the only
thing I learned was that the three weren't telemarketing. Their talk
was incomprehensible, filled with grid this and grid that, and familiar
street names in downtown L.A. and Beverly Hills.
From inside, the shed was roomier than I'd expected,
despite holding so much equipment. The fairground evidently had dual
power systems. A low voltage setup involved chargers,
voltage-regulators, and an extended bank of deep-cycle batteries hung
in two tiers—probably for the miles of strung lights outside.
Hundreds of thin color-coded insulated cables running in neat lines
were stapled to the wall, and dozens of small metal boxes were spliced
into this highway of wires. The boxes seemed as appropriate to the
system as leeches on a human leg, and the many bright splashes of
solder hinted they'd been added recently and in haste. On the
high-voltage end, a massive bus fed two major-league Toshiba
transformers isolated behind steel meshwork, output cables vanishing
beneath the concrete floor but surely leading to the amusement park
area with its Ferris wheel and rides. For backup, a heavy-duty
gas-powered generator squatted near the rear wall, escorted by a gang
of truck batteries. Lawsuit avoidance, I guessed. Wouldn't do to have a
ride freeze up should city power brown out or fail completely.
Here and there, little pieces of black electrical
tape were stuck to surfaces. Covering the ready lights? The goons
wanted the place dark, and the possible implications chilled me
to the core. Had they been planning all along to kidnap Amanda and were
making sure she couldn't see their faces? But if so, wouldn't masks or
disguises have been far easier and cheaper?
A laptop resting on the shelf with Amanda's
possessions had a widescreen displaying a large green outline,
rectangular except for its pointed top, and a host of scattered red
dots with a few blue ones; the display must've been dimmed to the
limit, it was a bit bleary even to my augmented vision, and the dots
flickered as though about to gutter out. A box with a large hole in one
side sat between laptop and purse, probably how our host had kept his
weapon inconspicuous. A cheap condenser microphone was half hidden
behind the laptop.
All this attention to detail wasn't just an old
engineer's habit. It was my only way to keep panic at arm's length.
Even so, my heart was racing fit to burst, and my hands were colder
than ice.
"Mommy, I'm scared."
Eve's little chin was trembling, and the sight broke
though all my defenses. Without removing my glasses, I fumbled around
until I'd grabbed my bedside phone. My fingers were twitching to press
911, but something between fear and intuition made me hesitate.
"Mommy's here.” From reserves I couldn't
imagine, Amanda managed to keep her voice soft and soothing.
“Don't worry, Evie, everything will be all right."
"If you behave yourself, Officer, everything will
be all right,” said the husky voice. “But I must warn you.
We lack time to search you properly, although my ... employee Jimmy
always enjoys such opportunities.” From the table, Gorilla Arms
turned and grinned beneath his goggles, and I was glad Amanda couldn't
see it. “Hence, you may have a concealed means of communication
aside from that too-obvious broach, one that might not require the use
of hands. If so, I would strongly suggest you not use it. Be
advised: we are all wearing state-of-the-art nocturnal vision devices,
which use x-change-type nerve induction to provide ideal clarity. Even
if we fail to catch you in the act, we are monitoring these grounds
intensely and have, ah, an associate or two at your police department.
I see you shaking your head, but I assure you it's true. How would I
have known your name and occupation otherwise? You will come in handy
to aid in negotiations when we reach that point, but are hardly
indispensable. The moment I receive word any authorities have prematurely become aware of your situation, you and your daughter will die."
"Who are you? What do you want?"
"You may call me Mr. Blunt. Please sit down and make
yourselves as comfortable as possible. We shall be here for some hours
yet. I've a few things to do at the moment, but I promise we'll have a
little chat soon.” He moved forward and I could finally see him.
Tall and very thin with a narrow but protuberant nose. On him, the
coveralls somehow appeared almost elegant. His eyes were hidden behind
another pair of goggles.
He turned away, then turned back as if struck by an
afterthought. “I should also mention how well this building is
soundproofed to kill noise should the generator kick in. Still, I would
appreciate silence on both of your parts and I suggest you take every
least whim of mine most seriously.” He whirled and stepped up to
the laptop; a moment later I heard the faint swishing of someone using
a touchpad.
"I can't see, Mommy!"
"I know, sweetheart. Sit down with mommy and cuddle up close. It's very important for both of us to be very, very quiet."
As they lowered themselves, Amanda swung around so
that her back was touching her daughter's side. I didn't understand
what she was up to until her hands, bound at the wrist but still able
to grab, worked their way down Evie's arm far enough to snag the
string. She turned to face forward and pulled my balloon close to her
head in one smooth movement.
I was asking myself a key question: did Blunt know
about me? Was it coincidence he'd used the word “x-change"? Was
his threat aimed only at Amanda or was he also making sure I didn't
dare act? He'd obviously been following us, but x-change faces are hard
to see at any distance, particularly in bright light. And I'd had the
system disabled while my loved ones were walking to the shed. And
I'd flipped the picture off the instant Blunt started his abduction
routine. The gate goons hadn't even glanced at the balloon. The
purse-snatcher hadn't, thank God, seemed to notice the small spraycan.
Maybe they didn't know.
But in either case, I might be able to do something. The question was what. Contact the FBI? No, couldn't be sure they wouldn't call the cops.
I noticed a murmuring just at the edge of audibility
and boosted my audio. Amanda was repeating, “Fred, can you hear
me?” I could, but it wasn't easy. Her words were slurred because
she was barely moving her lips and the amplification was boosting every
other sound in the room.
Speaking so quietly I was confident the ambient
hum-buzz and the trio of phone conversations would keep anyone farther
than a foot away from eavesdropping, I said, “Okay. I hear
you.” She didn't react so I said it again just a tad louder. That
did the trick.
"Fred, thank God. Can you see anything?"
"Everything, dear. I've got the—"
"Anyone watching me right now?"
"No. Blunt's fiddling with a computer and the others are on phones."
"How many others?"
"Three. The one called Jimmy has to be the missing link and there's ... Thing One and Thing Two."
"Where's my purse?"
"On a shelf about ten feet in front of us, and your gun's right next to it. Thing One seemed to know exactly where it was."
"Oh sh—” she cut herself off, probably remembering Evie. “Anything behind me I can use to free my arms?"
"I don't—actually, yes! If you can scooch over about two feet to your left and back up just a bit."
"Nothing I'll bump into on the way?"
"No. You're clear."
Amanda leaned over and whispered into Evie's ear. A
moment later, the two of them slowly wriggled to the side, stopping
often so the balloon would float back to where I could supply new
instructions. Within two minutes, they'd reached the right spot.
"What now?” Amanda asked.
"Immediately behind you, a battery is hanging from a
metal strap that's edge-on to you and about the right height. I doubt
it's very sharp, but the strap's thin so the edge should eventually cut
the tape if you can force it between your hands and wiggle your arms up
and down."
"I'll try. First let's see if I can work this string
under my butt; I don't want us to lose contact.” Her hushed voice
remained steady.
"Amanda, I've got to say. I knew my son had done well, but I hadn't dreamed he'd done this well. I'm proud of you. And Evie too. You've got real courage."
"I wish. But your being with us makes all the
difference.” She rocked forward and managed to pin the string
under her rear end on the first try. Then she extended her arms
backward until they touched the strap, a little lower than I'd hoped
but high enough to get decent friction if she was flexible enough.
Before she could try my idea, Blunt left his laptop and headed our way.
"Amanda!” I cried. “Freeze!” Nothing wrong with her reaction time. “Blunt's coming back."
He stopped a few feet away and squatted down.
“Now, Officer, I will explain your role in today's
operation.” His voice was painfully loud in my ears until I
turned down the audio.
"What are you, Blunt? Some kind of terrorist?"
He chuckled. “Hardly. I consider myself a ...
creative entrepreneur. One very near retirement thanks to the proceeds
you will help us earn."
"Why do you keep it so dark in here?” my granddaughter blurted. “I don't like it."
Blunt frowned. “You're the youngest daughter, aren't you? Eve, as I recall."
"I'd like to know about the darkness, too,”
Amanda said quickly when Evie didn't respond. “Why go through so
much trouble?"
"I doubt the girl is old enough to understand such things, but in the spirit of cooperation, I'll tell you both. The answer is efficiency.
Efficiency is my personal god. More thought, effort, and time has gone
into this than you might believe and I've polished my plan to the
finest grit."
"So you're the one running the show."
"I see no harm in admitting it. Returning to the
girl's question: since we've needed to work between county inspections,
we've had to do considerable work in this shack over the last few
nights and couldn't risk any light showing should anyone ...
unauthorized pass by."
"Even with your blackout screen?"
"We only put that up this morning and largely for
your benefit. Wouldn't do to have had someone nosy and clever glimpse
something so odd when we've needed to open the door. You must admit,
the darkness keeps you conveniently harmless and ignorant, doesn't it?"
"You weren't worried about the night security guards hearing you?"
"Ah. You're a bit clever yourself, aren't you? I
must bear that in mind. Of course, you're right. I own both Manny's
Maintenance and the Confidence Security Agency. No harm in your knowing
that since both organizations will evaporate shortly. I think that will
be enough questions on your end."
"Can I make one comment?"
He stood up for a moment, rubbed his knees, and
returned to his squatting position. “Just one and only due to my
single vice: curiosity."
"If you're expecting to retire on what you'll get by
holding us hostage, I'm afraid you're going to be disappointed. The
LAPD has a policy—"
"No, no. Now I'm disappointed in you. I intend to hold every single soul in this park hostage, and we'll see how well your policy holds up. Almost all is in place, but we're waiting for the peak hour, when the grounds are sure to be busiest."
"How can you expect to hold that many people at gunpoint?"
"Gunpoint? We'll be relying very little on guns."
In an unpleasant flash, I understood the outline on
the laptop screen. It represented the fairground's perimeter. The dots
had to be bombs. And something else began nagging at me, which I
couldn't pin down.
"Sometime within the next several hours,”
Blunt continued, “I will push a button on my phone and then hold
the phone to your ear. You will find yourself talking to an operator at
your police department. At that time, you will say nothing on your own
but will simply repeat whatever I tell you to say. Word for word. The
smallest deviation, particularly when it comes to the numbers of
certain overseas accounts, will result in—let's say considerable
grief for you. Do you understand me?"
"Yes."
"Good. Do not speak again until I tell you to."
* * * *
I've never experienced time passing so slowly.
Amanda worked on cutting her wrists free, and I worked like hell trying
to figure a way out of this mess. Something about the image I'd seen so
briefly on the screen was still bothering me, and I still had no idea
what. And the minutes barely crawled. Blunt kept tinkering with
something beyond my view on the shelf behind the laptop, and the three
stooges blabbed constantly into their mouthpieces. At the hospice, a
nurse came into my room and went away when I told her things were just
dandy and I was busy.
"Boss!” Thing One called out, startling me and making Evie emit one forlorn cry. “We got a problem."
"I see that. Why, if I may ask, is grid ten suddenly filled with blue lights?"
"You know that excavator behind the carousel? Some
punk just moved it to grid nine. With the backhoe down. Took out most
of our remote—"
"Unbelievable. It's the bloody weekend! Canapka Construction doesn't work weekends. They barely work at all!"
"Easy, boss. Wasn't Canapka. Some smart-ass kid
hot-wired it and took it for a joyride. With our security team tied up
getting ready for crowd control, we don't got enough—"
"How many technicians can we put on this?"
"Um. I don't know.” Despite an obvious attempt to sound tough, his voice quavered.
"Then would it be too much trouble to find out?"
Thing One hastily punched buttons and had a quick
discussion over his headset. “Only four, boss, unless you want to
pull anyone off the fence crew or have fewer watchers."
"No. But four isn't enough. It seems we're going to
have to pitch in and get our own hands dirty. We'll leave Jimmy alone
to hold the fort."
"But boss—"
"Is that all right with you, J.C.?"
"Of course, sir.” Textbook sullen.
"And what about you, Zack? Can you bear to leave your station?"
"Sure."
"Officer Horton, you sit tight and keep your girl
quiet. Jimmy, what you do on your own time is your business, but right
now you keep your mind on my business or I'll shoot you myself. Got it?"
"Yeah. No problem."
Blunt and his Things stepped through the plastic curtain as if it was an airlock, and I heard the door open and slam shut.
Then we were alone with the Missing Link.
* * * *
For a while, the Link ignored Amanda and became
embroiled in a phone argument with someone called Eric who apparently
wasn't pushing his team hard enough to get whatever work they were
doing completed on time. Eric, I gathered, couldn't figure out how he
was supposed to increase his pushing while Jimmy was keeping him tied
up. I began to think Jimmy wasn't going to be trouble after all. Big
mistake.
I used one of those bells, or perhaps whistles, of
my police-issue x-change receiver to photograph the laptop's screen,
wishing the system had a zoom function. Checking the recorded image, I
was relieved to find the dots clear enough to provide a detailed map of
where every bomb was placed. For backup, I sent the image to Amanda's
e-mail account and my own before switching back to a live feed and, for
the first time, really studying the screen. The issue nagging my back
brain practically jumped out at me.
A profusion of red dots glimmered outside the
fairground, spread in a wide crescent near the front gate. I wondered
uneasily why they'd mined that particular area and closed my eyes to
think it through.
An impressively high and strong-looking chainlink
fence enclosed the entire park. Even if the main gate were closed and
locked, it would be still be the weakest part of the fence, the logical
place for a SWAT unit to mount an assault. Once Amanda relayed Blunt's
instructions, the entrance area would surely be swarming with
cops—Lord! Probably every available cop in the county, an
FBI contingent, various assault vehicles along with the usual police
cruisers, maybe even National Guard soldiers. If his bombs packed
enough wallop, Blunt could wipe out most of L.A.'s law enforcement
structure in an instant! Something told me the man had bigger plans
than just holding the local crowd for ransom....
I opened my eyes and found Jimmy staring at my
daughter-in-law. He remained on the phone, badgering someone new, but
his gaze kept shifting between the plastic-strip curtain and Amanda's
chest. He shifted his chair in tiny increments, seemingly tugged by
magnetic surges until he was facing her directly. Amanda's breasts were
bouncing as her arms worked at abrading the tape, but apparently the
Missing Link didn't realize what she was doing, or didn't care.
When the Link got to his feet, his chair creaked and Amanda froze. “What's happening, Fred?” she asked.
"Jimmy's walking toward you. No, keep working. I'm afraid you're going to need your hands."
At close range, the man appeared positively
subhuman. The headset seemed as out-of-place as it would've on a
gorilla. He sat down in front of Amanda, close, and stretched out a
long finger to gently tap the top button of her blouse. She shrank
back, but had no place to go.
For the first time in a long time, Eve spoke. “Something smells real bad, Mommy."
Jimmy turned slightly, tugged off his headset, and
tossed it behind him. Without warning, he moved faster than I'd ever
seen anyone move, lashing out with one of those ape arms to backhand
Evie across her forehead. The blow cannoned her skull into the concrete
wall behind her, and my little girl slumped over sideways as if her
bones had liquefied.
"What have you done?" Amanda cried. “Evie?"
"Don't you worry ‘bout her, pretty lady, she's breathing okay. But if you're not real sweet to me and keep your mouth shut tight afterwards, I'll stomp her neck flat. Maybe I should do that first...."
"No! I'll do whatever you want. Just don't hurt her."
"You and me gonna have some fun."
Something more solid than rage moved through me,
pushing through my horror and shock. I wanted to hurt this monster, and
I suddenly knew how to go about it. I reached for the flash dial on my
remote. Just in time, it occurred to me the sudden brightness would
hurt Amanda too. Then I started shaking. I'd come thisclose to blowing a real chance to rescue my loved ones. I refused to think it might be too late to rescue Evie.
My knowledge of night-vision goggles was
decades—hell, over a half century—out of date. But if
Jimmy's goggles had the kind of automatic filtering built into my
x-change system, he might've had no more than a moment of discomfort.
And then he would've known about me for sure. Even the best
auto-filters take several dozen milliseconds to work. If I wanted to
put Jimmy out of commission for long enough for Amanda to get the upper
hand, which I wanted with all my heart, I had to produce a light so
damn bright it would blind him for at least a few minutes in that one
instant.
And I had a way to do it! But I had to warn Amanda first. And I wasn't at all sure my body was strong enough for the job.
The Link was panting now as he unbuttoned Amanda
blouse. She was wearing a soft-looking bra underneath, and he tugged on
one cup until one breast was free. He started poking at her nipple like
someone trying to spear a fish, no longer bothering to even glance
toward the doorway.
I tilted my x-change glasses to uncover my left eye,
put the TV remote on my pillow, and forced myself upright onto the
floor. The glasses slipped back into place with the motion so I bent
the frames to keep it from happening again. One eye in the shed and one
twenty miles away in my room, I took a deep breath and got to work.
My plan required getting the x-change camera as
close as possible to the wall with the TV, but the camera was attached
to my bedframe and the damn hospital bed seemed to be glued in place.
You idiot, I told myself after a few futile pushes, the wheels must be
locked.
Sweat pouring off me in sheets, I had to stomp
repeatedly on each of the four wheel levers before the bed was ready to
roll. And then I still couldn't get the damn thing to budge!
Jimmy had one hand pawing between Amanda's legs now
while the other was fumbling with her belt. I heard myself swearing,
even over the Link's heavy panting and little chuckles.
If only Lopez were here! I didn't dare call for help
from anyone else. One thing you don't get at Saint Teresa's when you're
old and sick is respect. Any nurse that came in would have to be
convinced I knew what I was doing—which would take too much time
at best. At worst, they'd insist on calling the police.
I shoved with all my energy, and the bed moved maybe an inch.
And then it was all over. With the first rattle at
the door, Jimmy was moving with insane speed. He managed to get
Amanda's blouse partly buttoned and was back in his position at the
table as Blunt and Thing One pushed through the plastic strips. Jimmy
wasn't just brutal, he was stupid.
Blunt pulled on his goggles and took one quick glance around the room. His gaze froze when he came to Evie's unconscious form.
"Jimmy, lad,” he said very softly, “I'll
be dealing with you later. Right now, I'm advancing the schedule to
avoid anything else going wrong. J.C., kindly hand me Zack's headset
and put yours back on. Our guest will be using my phone. The minute
Zack tells me he's finished, I'll have you order the fence crew to
close the gates. Jimmy, at that point you'll notify our associates
downtown. The rest of the operation, I'll handle myself.” After
donning the headset, he moved the microphone in front of his laptop and
mumbled for a time. Probably rehearsing his threats for the fun-loving
crowd outside.
I couldn't bear it. Was one old man's weakness going to kill dozens, maybe hundreds
of people? But every day for months now I'd proved how feeble I'd
become, hardly able to drag myself to the toilet. Two years ago, I
could've carried the damn bed. Stupid old man tears kept merging with the sweat on my cheeks....
I can't explain what happened next, but I swear it
happened. Clear as though he was standing right next to me, I heard
Lopez repeating one of his little platitudes.
"The past is a sea anchor, amigo. In a storm terrible, it can hold your ship steady and preserve your life. At other times it is only a drag."
For the first time, I understood what he was getting
at. It wasn't just the bed resisting me, but the accumulated weight of
everything I'd learned about my cancer and chemo-induced physical
limitations. It didn't matter how weak I'd been last week or yesterday,
or even a second ago. What counted was right now, and right now I had
to move the bed. No matter what. Which meant I had to believe I could do it.
After the thing really started rolling, it was
easier to keep it moving. Then it banged against the TV with a loud
crash, and I was terrified something had broken. But when I grabbed the
TV remote and pressed the button, the unit came on instantly, the menu
appearing much too bright but UHD-sharp. I flipped to the test channel
and boosted the brightness all the way, forcing me to squint to find my
x-change lens, which I turned to face the blazing screen.
I preset the luminance control on my x-change remote to the max, pulled the mic near my mouth, and spoke quietly.
"Amanda, how you coming with the tape?"
"It's cut, but I don't know what good it will do me now that Blunt's back. How is Evie?"
"Still sleeping and still breathing. Listen
carefully. When I say ‘now’ I want you to close your eyes
as tight as you can and cover ‘em. I'm going to make one hell of
a flash. If it bursts the balloon, and it probably will, get that tape
off your ankles, then stand up facing exactly the way you are now. Take
maybe thirteen or fourteen short steps straight forward keeping your
arms just a bit ahead of you, but very low. With me so far?"
"Yes."
"Good. When you get near the shelf, you'll feel a
rubber pad under your feet. At that point move to your right about
three feet, which should put you safely past the laptop. We don't want
you touching that laptop! Reach straight ahead slowly and feel around,
about your shoulder level, until you find the shelf. Then slowly work
your way to the left until you locate your purse. Pull out the paint
can and just spray it anywhere on the shelf. That way I can make a
light for you. Got it?"
"Got it."
"Evie's going to be fine and so are you. I love you. NOW."
I disengaged my auto-contrast function and barely
remembered to shut my own eyes as I punched the display button. Even
then, the light in the shed stabbed like a dagger, turning the inside
of my right eyelid sun-bright yellow until my filters kicked in. My
left eyelid merely turned a blazing scarlet. Stupid of me not to have
taken my glasses completely off. I'm sure I made some kind of noise,
but it was drowned out by three truly horrific screams. With the
x-change projection multiplying the TV's brightness, God knows how many
times, I can't imagine how much candlepower hit that room. But somehow
it didn't burst my bubble.
I turned the TV off, dialed the x-change luminance
way down but still bright enough to illuminate the room, and
repositioned the lens toward my face. Blunt and company were flat on
the floor. Jimmy was groaning and thrashing as if his clothes were on
fire, but the other two were lying still as death. Then, mercifully,
Jimmy went limp and silent.
Amanda rubbed her eyes and gave her former captors one long cold stare. “What knocked them out, Fred? Sheer pain?"
"Could be.” Their night-sight gear wasn't
anywhere near them, sign of how desperately they'd clawed the devices
off. Maybe their “state-of-the-art” gear hadn't had
auto-filters after all....
I spotted one pair of goggles in a corner and I
knew. “More than pain, I think. Blunt bragged about how his
equipment uses direct nerve stimulation, right? Look just left of the
generator. See the goggles and that smoke coming off the battery
module? Even with a low-voltage power supply, the overload must've
given these boys one hell of a shock."
My wonderful daughter-in-law shook her head,
unwrapped her ankles, and leaped to the shelf, dragging me along. She
grabbed her gun and pulled her cell phone from her purse, then hurried
back to Evie, laying the weapon down within easy reach. Since she was
directly beneath me I couldn't see Amanda's face, but after too long a
moment, I heard her sigh. She pulled me down and close.
"Her heartbeat's strong, Fred. And her color, far as
I can tell by your light, doesn't look so bad. But we've got to get her
to a hospital.” She flipped her phone open.
"Wait, Amanda! I want Evie checked out as much as you do, but we've still got a situation."
"I know it. If all private security and maintenance here is on Blunt's payroll—"
"There's worse. See that laptop? What you can't see
with naked eyes is what's on the screen. While my vision was boosted,
it displayed a diagram of the park and an army of red dots."
She frowned. “Dots representing perps?"
"They never moved, so I doubt it. Remember what
Blunt said about not controlling the crowd with guns? I'm afraid each
dot means some kind of explosive. Amanda, I counted more than twenty outside the front gates."
"That's ... oh. Oh my God..."
"Exactly. I figure Blunt was using this fairground
stunt as a—a stepping stone. He would've had you make that ransom
demand and then waited until every cop within a fifty-mile radius was
on the way. Then he'd get the gates shut, patch that crappy microphone
into the local PA system, and warn all paying customers to keep still
or else. Maybe set off a bomb or two to underline his point."
She glanced at the unconscious men and I wouldn't
have cared to be on the receiving end of that look. “I'm not sure
you got the order straight, Fred, but I'm buying your list of events.
And when the cavalry showed up, Blunt would've blasted them to shreds.
And you heard him mention some ... associates downtown? Enough
‘associates’ and they would've had an easy shot at the
banks and jewelry stores and—but you don't think the bombs are still a problem?"
"They might be. I'd assume the laptop is set up as a
remote detonator. But I can't believe anyone who planned something this
elaborate would put all his eggs in a—a wireless basket. So I'm
thinking there's a hardwired backup, and I'm just praying it's in here.
Another thing: a man like Blunt would've wanted individual control over
each explosive, which rules out radio-triggered detonation from one
central transmitter—too many bombs involved."
"Don't you—"
"Now I'm just speculating, but see all those little boxes juryrigged to wires on the wall behind you?"
She turned briefly. “So?"
"My hunch is that each wire goes to a specific
string of lights and can be used to carry specific signals. Also, I
read an article last month about these new induction triggers. Maybe
some of the lights themselves have built-in—"
"Fred! Theorize later. What should we do about this?"
"Sorry. You're right. Hey, could we barricade the door somehow, maybe jam a chair under the knob?"
She gave the folding chairs a speculative look, then
sighed. “Might work, might not. We'd better not take the time to
experiment."
"Then get me close to that laptop, but not close enough to bump it by accident. And do not touch it yourself, not until I say when and how. Particularly avoid the keyboard."
"We are going to shut it off?"
"Better to go an extra step and disable it
completely. Which I suppose could mean losing some evidence, but at
least I already took a picture of everything on the screen. So we'll
know exactly where to dig up the bombs."
"That's good to hear."
"All right. After I get a good look at that machine
and see what kind of peripherals or memory cards are plugged in, we'll
turn this place upside-down if we have to—I mean you
will—until we find another controller or we're positive it's not
here. Meanwhile, maybe you could dream up a plan for handling Blunt's
people outside? They must be getting antsy by now."
"No dreaming needed ... Dad.” She'd never
called me that before, although I'd often asked her to. “There's
only one sensible way to deal with this kind of situation. Isn't it
obvious?"
Not to me it wasn't.
* * * *
If it hadn't been such a relief, finding the backup
controller would've been almost anticlimactic. An old-fashioned
breadboard festooned with a jungle of wires and hundreds of
micro-switches was right there on the shelf, lying flat behind the
laptop, not even hidden when you were close enough to that wall. Amanda
also spotted a small toolbox containing the usual soldering equipment,
including wire-cutters. I studied the homebaked circuit, cramming for
the most important test of my life before having Amanda shut down the
laptop and pull out its battery. Then I issued step-by-step
instructions for gelding the breadboard. Amanda's hands were steady and
precise as she cut the primary hot leads. But that wasn't the only
reason I was even prouder of her by the time we finished. From my own
feelings, I could guess how urgently she wanted to get her daughter
medical attention, but she'd only glanced at Evie twice while we were
working.
And she didn't give the curtain of strips even a
single look, although she was probably as scared as me about one of
Blunt's men coming in to check on the sudden lack of communications.
But with possible dirty cops infesting the LAPD—or moles or
whatever you're supposed to call such vermin—we didn't dare cry
for help without first defusing the explosives. No saying what kind of
help would've showed up.
But the instant I told Amanda the bombs had been
neutralized, she began making calls to her fellow officers on
fairground duty, contacting cops she trusted the most first. Apparently
she didn't care to risk any general announcement over official
frequencies, so she punched in cellphone numbers, briefly described the
situation, and commanded the surprised individual on the other end of
the line to reach the power shed ASAP to stand guard. After six such
conversations, she called for two ambulances and only then contacted
her watch commander.
* * * *
August 18, 2028
Got a heap of news to report so I'll put it in three columns: good news, news I'm not sure how to feel about, and the bad.
For me, the best part was when Evie woke up in the
ambulance, outraged we weren't headed toward the petting zoo. She seems
to have forgotten everything that happened in the shed—maybe for
the best. The doctors kept her overnight for observation, and Don, my
middle son, joined Amanda and me at the USC medical center, keeping
Evie company all night in her hospital room. Well, to be honest,
Grandpa was napping half the time, but I never took off my x-change
glasses. In the morning, the doctors released Eve but cautioned us to
keep alert for any odd behaviors, slurred speech, and the like. Of
course, I'd already planned to keep a remote, although close, eye on
her. The human brain is about as tough as a ripe avocado and the
long-term effects of concussion are unpredictable.
More good news: Amanda's plan for handling the
fairground crisis worked perfectly. No one was hurt or taken hostage or
even bothered. Her basic idea, based on SOP in similar situations, was
to do nothing but observe. And, I imagine, do some fancy tracking by
satellite. The police had cordoned off the power shed but hadn't
immediately arrested anyone outside the shed. I wasn't around to see
it, but apparently after an ambulance had taken Eve, Amanda, and me
away, and a more military kind of ambulance had removed Blunt and the
two Things, every member of Manny's Maintenance and Confidence
Security, one by one, drifted casually through the front gate and drove
off. I understand about thirty of the conspirators have already been
captured and are awaiting trial. And there's a former police dispatcher
in the same jail.
In column two, Blunt and his buddies are blind.
Permanently. I'm sure Lopez would feel great regret if he'd been the
one who'd ruined three pairs of eyes, but while I'm trying to be more
like Lopez, I'm not there yet. Not saying I'm overjoyed at this result,
but I sure as hell would do the same thing again in the same
circumstances.
Also in the gray column: I've been deluged with a
storm of publicity, and I hear more and heavier is coming my way.
Newswebs, newspapers, and TV news programs are already full of inflated
descriptions of our little ordeal. Apparently, I'm something called a
“hero,” a word that evidently means a person with no right
to any privacy. Supposedly, offers are about to flood in for everything
from exclusive interviews to movie rights. I'll probably milk it for
all it's worth—my children could use the money. And rumor has it
the governor is coming all the way from Sacramento to shake my
arthritic hand. I can't wait.
Then there's the bad news. No, not Lopez. I forgot
to put him in the good column. He's good; in fact his doctor's are
scratching their balding heads about his condition. The surgery showed
that while he hadn't exactly gone into remission, his cancer's rate of
growth has slowed to a crawl. Figures. I'm going to ask him to teach me
some of that Qigong.
The bad news is that we're not leaving this hospice
alive, Lopez or me. Maybe we'll hang around for longer than anyone
expects, as Juan already has, but we're still dying, however slow the
process. But then, aren't we all?
Copyright ©2007 Rajnar Vajra
[Back to Table of Contents]
A ZOO IN THE JUNGLE by CARL FREDERICK
* * * *
Illustration by Vincent DiFate
* * * *
The real purpose of a tool is not always its most obvious application...
As Yevgeny drove the moon buggy toward the distant
wall of the crater, Arthur Davidson, sitting beside him, stared away at
the Earth looming large just above the rim. Had he been home in New
York, Arthur would be celebrating his twenty-eighth birthday about now.
Not that it would be much of a celebration; as a loner, he had few
friends, and, a half year earlier, his mother had died. Yet her passing
had supplied him the emotional freedom to follow in his father's
footsteps—but hopefully, not too closely in them.
Arthur lowered his gaze to the crater wall, its
unrelenting blackness a silhouette against the star-pricked blackness
of the sky. Somewhere near that wall some nineteen years ago, on the
last lunar mission, his father had disappeared. As soon as he was old
enough, Arthur applied to the space program and, probably out of
respect for his father, they'd accepted him.
Now, despite his youth, here he was on the Moon, a
part of the joint U.S./Russia expedition. He knew he had his father's
reputation to thank for that. Of course, it helped that he was
proficient in Russian.
With its lights off to conserve power, the buggy's
large wheels rolled over the lunar landscape. The white-gray interior
of the crater reflected a soft bluish tint from the bright Earth above,
while basketball-sized rocks cast black shadows with fuzzy borders.
"You are as quiet as Moon,” said Yevgeny in English.
They conversed in English both because, as Yevgeny
said, “You not need practice Russian. I need practice
English,” and also because Commander Drummond said, “It
makes me nervous when people speak in languages I don't
understand,” which meant any language other than English.
"You concerned about what we find?” Yevgeny added after a few seconds.
"No, Zhenya,” said Arthur, using the Russian's
nickname. “My father died as he would have wanted—for the
sake of science and exploration.” He wondered if he was just
idealizing his father. When Arthur was six, his parents had divorced
and, despite his protestations, his mother had been awarded sole
custody. He loved his mother, of course, but he always felt the loss of
his dad.
Yevgeny nodded toward the disk of the Earth.
“I not think Mission Control considers this science
mission.” He threw up a hand. “For nineteen years, nobody
care about Moon, but now..."
Arthur blew out a breath in his helmet. He
appreciated that it would sound like a gale when transmitted to
Yevgeny's transceiver. “I know. As long as we set up a base
before the New Arabia mission arrives, they'll be happy. But I really
wish we had a more substantial mission."
Yevgeny shrugged. “How many people you need to plant flag?"
"Claiming the Moon.” Arthur balled a fist.
“It's stupid. It'll lead to war.” He let out another
breath, this time through his nose. “But as for exploration,
space is the only game in town."
"Only game in town?” said Yevgeny, turning his helmet and giving Arthur a quizzical expression. “Not understand."
"Sorry.” Arthur explained the idiom, then looked off at the blue-green disk. “Earth is like a jungle these days."
"Worse,” said Yevgeny.
"Oh, humanity will grow up."
"Or go extinct."
"I have faith in the future,” said Arthur, his words sounding to himself more like a wish than a belief.
"I have faith in future also"—Yevgeny switched
on the buggy's lights—"just not in near future.” As the
buggy pressed forward, the crater wall rose to cut off the view of the
Earth. Except for where the buggy's lights pointed, they could barely
see the shadowed ground.
"There!” Arthur pointed to where, in the distance, a glint of metal reflected the buggy's lights.
Yevgeny adjusted his course by a few degrees and,
gradually, the far glint resolved into another moon buggy sitting near
the crater wall.
"Amazing,” said Yevgeny, halting his vehicle
near the lifeless buggy. “Twenty years old and it look identical
to this one, and just as new."
Arthur jumped out of the vehicle. “I imagine it is
identical,” he said, “except that it couldn't be controlled
remotely.” He shook his head, all but imperceptibly even without
a spacesuit. “If it had been remote-controllable,” he said
softly, “maybe my dad could have been saved, or at least we might
have found out what happened to him."
Yevgeny turned off the buggy's power and everything
went dark save for the brilliant canopy of stars over the black sky. He
switched on the lamp attached to his helmet.
"No, leave it dark for a little while,” said Arthur, staring up at the heavens. “I want to look at the stars."
Yevgeny turned off the light. “You have Russian soul."
Arthur scanned the sky in the eerie silence broken
only by the soft hiss of the radio and the sound of his own breathing.
“Beautiful,” he said after a minute or so when his eyes had
dark-adapted. “I've never seen so many stars."
"They not look real,” said Yevgeny. “Stars should—what is word?—twinkle."
"Without an atmosphere,” said Arthur, “the stars do
look artificial. It's like a planetarium. A planetarium sky without the
music.” He imagined the music: grand, stately, lush, and
expansive.
He'd been watching the stars since he was a small
boy—since his father had first fired his imagination with the
grandeur of the universe. Arthur bit his lip; he was just deferring the
inevitable. He lowered his eyes, paused for a moment to gaze at the
distant, blinking, red signal light on the lunar lander, then turned
and switched on his helmet lamp. “Okay, Zhenya. Let's go."
Yevgeny switched on his lamp and walked toward the
long-dormant moon buggy. He gave the vehicle a quick examination, then
canted his head downward so the lamp illuminated the ground.
“Hah!” he said. “Footprint. Look."
Arthur bounded over, carefully avoiding stepping on
the footprints that surely must have been his father's. The single set
of tracks led off toward the crater wall. He threw a nod to Yevgeny and
the two of them began following the footprints.
Within five minutes, they had followed the trail almost up to the wall of the crater.
"I not see any return tracks,” said Yevgeny.
"He must have walked alongside the wall for some reason."
"Bozhe moi!" said Yevgeny in a startled voice as he played the beam of his lamp along the crater wall. “What that?"
The beam moved along the wall, disappeared, and then reappeared.
"An opening in the wall?” said Arthur. “Strange."
Yevgeny loped forward. "Da! Strange. Lava tube, maybe."
Arthur joined Yevgeny at the wall and peered into
the roughly meter-wide by two-meter-tall void. “I've never heard
of lava tubes in crater walls—and certainly not rectangular
tubes.” He walked tentatively into the opening and examined the
walls. “Smooth,” he said. “It doesn't look natural.
It looks almost as if it were constructed. Vertical walls and a flat
floor."
"By previous mission, maybe?"
"We weren't briefed about it.” Arthur directed his beam ahead. “And why?” He walked into the cave.
"Wait!” Yevgeny shouted from behind, the shout
unnecessary as they communicated by suit radio. “It perhaps
dangerous. In fact, definitely dangerous because your..."
"I know,” said Arthur, slowing down but not stopping. “Because my father must have—"
"I think we go back,” said Yevgeny from the cave entrance. “Make report. Wait for instructions from Commander."
"I'll go just a little farther,” said Arthur,
straining to see into the void. “Maybe I'll find something to
actually report."
"No!” came another voice. Arthur started. It
still felt strange that casual talk could travel over radio distances.
“No,” the voice repeated, Commander Drummond's voice.
“We must assume you are in danger. Return to the lander."
"Yes, sir,” said Yevgeny, quickly, as if by reflex.
Arthur stopped and turned back the way they'd come.
But he made no response to Commander Drummond. Yevgeny took a few
steps, then swiveled around and looked at Arthur with a curious
expression.
Arthur felt torn between his duty to honor Drummond's order and his duty to his father.
"I'm sorry, Zhenya,” he said in Russian after
a few seconds. “I've got to see where this tunnel leads.”
He turned and continued into the depths of the cave. After a few steps,
he looked over his shoulder and saw Yevgeny shrug—obvious even
through a spacesuit. Then Yevgeny followed Arthur into the cave.
"Davidson. Report!” came the commander's
voice. Arthur ignored it. “Davidson. Zhukov. Report!”
Drummond insisted.
Yevgeny caught up, tapped Arthur on the shoulder, and the two of them pressed forward.
After twenty meters or so, the cave sloped downward.
Arthur looked back and could no longer see the points of starlight
through the opening. They walked on in a silence broken only by
Commander Drummond's repeated orders. But as they pressed on and more
rock stood between them and the lander, Drummond's radio voice
crackled, faded, and finally became inaudible.
"You didn't have to come,” said Arthur once he realized the commander was well out of radio range.
"But I wanted to, my friend.” Yevgeny chuckled. “You are not only one who want adventure."
"Bolshoya spasiba," said Arthur. “I'm really glad you're with me. But we are disobeying a direct order."
"Is Russian system, Generals pretend give orders; we pretend obey them."
* * * *
After about a fifteen-minute walk, the downward
slope leveled out and, after a further five minutes, Yevgeny and Arthur
emerged from the passageway into a large circular chamber. They scanned
the room, their lamps illuminating swaths of the wall and ceiling. By
Arthur's estimation, the chamber was forty meters in diameter. The
wall, whitish-gray, stood just under two meters high and was topped by
a black hemispherical dome. The wall and dome were both smooth but not
shiny. In the middle of the room, Arthur could see a pedestal. It
looked to be about a meter and a half high.
Arthur, taking in as much of the scene as his lamp allowed, stood open-mouthed.
"This artificial,” said Yevgeny nervously. “Who build it?"
"No one from my country, certainly,” Arthur
whispered. He wondered why he felt comparatively calm in the face of
this discovery. He should be ricocheting off the walls with excitement.
Maybe because the Moon itself is so alien. He took a step forward. “It looks like an abandoned artifact of an ancient civilization."
"I not think abandoned. Your father came here, but
not here now.” Yevgeny pressed himself back against the wall.
“Maybe they take him,” he whispered. “Maybe they
still here."
"Come on, Zhenya. That was almost twenty years ago."
Yevgeny gave a quick, self-deprecating laugh.
“Sorry. I—what is phrase?—lost it for moment.”
He took a few steps away from the wall, then stopped and looked back.
“Maybe we should obey Commander Drummond's orders."
"Yeah, probably,” said Arthur, in a distant voice. He walked toward the pedestal.
The pedestal, round, had a rectangular, gently
sloping top like a lectern. As he leaned over it, Arthur saw symbols on
the surface and what seemed to be a large push-button with a legend
under it. As Yevgeny came close, Arthur studied the symbols.
"I not see any writing like this before,” said Yevgeny.
"Me neither.” Arthur jerked back as the
significance hit him. “This isn't an Earth writing system. I'm
sure of it.” He turned his helmet to illuminate Yevgeny's
faceplate. “Do you know what this means? This place isn't the
work of an earlier, advanced Earth civilization. It can't be."
"Why not possible?"
Arthur paused. “Well, maybe it can be. But
it's unlikely. Modern man has only existed for thirty or forty thousand
years. I can't believe we wouldn't have unearthed artifacts of an
advanced civilization.” He paused again. “I'm sure of
it.” He glanced once more at the symbols. “This is alien."
Yevgeny nodded.
Arthur regarded the pedestal with a sense of awe.
“This is wonderful,” he said. “Even though SETI never
found one, I've always believed there were other civilizations in the
galaxy.” Almost as an act of faith, he placed a hand over the
button and held it there. He more sensed than saw Yevgeny tense up
beside him. “Objections?” said Arthur.
Yevgeny didn't answer for a moment. Then he shrugged. "Nyet. No objection."
Arthur pushed down on the button.
The dome filled with stars.
"Jeez!” Arthur gazed upward. The stars shone
bright—but they shone blue. “Maybe,” he said,
tentatively, “the aliens see white stars as blue."
Yevgeny shook his head. “Is El Greco fallacy."
"What?"
"El Greco was Spanish artist who painted people very
thin and tall. Some said that maybe he saw people very thin and tall.
But that nonsense. If he look at his own painting, people would look
even thinner."
"Maybe the aliens see both white and blue as blue."
Arthur switched off his lamp and took in the blue,
starry sky. Yevgeny turned off his lamp as well and the illusion was
complete—the night sky viewed through blue-tinted glasses.
"A strange planetarium,” said Yevgeny.
"And it makes no sense,” said Arthur. “A
planetarium on the Moon. It's like a zoo in the jungle, or building a
swimming pool under water. What's the point?"
Yevgeny gave a short laugh.
"Wait a moment!” said Arthur. “This
isn't right.” He scanned the ersatz sky. “I don't recognize
this sky."
"You right.” said Yevgeny. “Maybe it sky of alien home planet."
"Could be."
"Arthur, look!” Yevgeny pointed at the
pedestal. Where before there had only been a single button, a
collection of buttons, what looked like a slider, and a display had
risen from the surface, all illuminated in various shades of blue and
violet.
"A planetarium, complete with a control panel,” said Arthur at a whisper. “But what is its purpose?"
He bent over the panel and tried to comprehend it. But close up, it
hurt his eyes. “I bet a lot of this display is radiating in the
ultraviolet."
The central display seemed to be a meter of some
sort, rich with information; a dark violet vertical bar showed at the
far left of the meter and another stood at the far right. A
half-height, deep blue bar, apparently a pointer, overlaid the right
violet bar. Above each of the two violet bars was a complex,
half-centimeter high emblem. Arthur pointed his finger at the one on
the left.
"Maybe picture of spaceship.” Yevgeny stared at the icosahedron-shaped insignia.
Arthur nodded, then turned his attention to another
section of the panel—a button under which lay a symbol that
obviously represented the Earth. On impulse, Arthur pushed the button.
Instantly, the blue-green brilliance of the crescent Earth appeared in
the sky. But, like the stars, the Earth looked bluer than it should.
Arthur smiled with the satisfaction of a control working the way he
thought it ought to. He looked back at the stars and bit his lip.
“You know,” he said after a few seconds, “maybe the
sky is the sky from the Moon, but as it looks either in the far future or in the distant past."
Yevgeny pointed at the little spaceship emblem at
the right side of the meter. He tapped on the half-height bar hugging
the limit of the display. “Maybe meter represent time, and this
when aliens landed on Moon."
"And the sky is as it appeared then?"
"Da," said Yevgeny. “Is possible."
Under the display was a control; it appeared to be a
slider. And a row of buttons were directly under the slider. The
rightmost button glowed a dark violet. “Ten buttons,” said
Arthur. “That suggests the aliens have ten fingers."
"Unless planetarium made for human benefit."
"Hmm.” Arthur glanced at the sky and then back
to the panel. “I wonder if their preference for blue and violet
indicates their vision peaks in the blue rather than in the yellow,
like ours. At any rate, it seems they have eyes."
"And their home star possibly more blue—O or B class. Not G class like Sun."
Arthur placed a hand on the slider. “And from
the shapes of the controls, they have hands not all that different in
size from ours."
"Unless for our benefit."
"In that case,” said Arthur, “the colors
would have been for our benefit as well; we don't see in UV.” He
ran a gloved hand softly over the panel. “We're deducing a lot
about these aliens of ours."
"Maybe it is test."
"Test?” Arthur smiled. “Fine. Then let's
take more of the test.” He tried to move the slider slowly to the
right, but it didn't move. He pushed it to the left. Still, it didn't
move, but the image of the Earth in the sky began to rotate. Arthur
pushed on it harder; the Earth rotated faster and exhibited phases.
“Interesting. This control uses force, not displacement."
Arthur started as the Sun, unnaturally bluish,
appeared in the sky, illuminating the full extent of the planetarium
chamber. Arthur, his eyes dark-adapted, squinted against the brilliance.
Arthur pushed the slider yet harder and the Earth's
features blurred to a featureless greenish blue. Day alternated with
night every few seconds while the Earth slowly cycled through its
phases from Full Earth to New Earth and back. The flickering of the
days made Arthur dizzy. He released the control. The flickering stopped
with the Sun high in the sky. In the brightness of day, Arthur noticed
another button with a bright blue circle displayed below it. Arthur
pushed it and the Sun went out.
"Good,” said Yevgeny. “I almost nauseous."
Arthur glanced at the sky. The stars had changed in
orientation, but not in position relative to each other. And the
pointer still seemed pinned against the right edge of the meter.
“This might take a long time."
Yevgeny pointed to the ten buttons. “Maybe they scale multiplier for time."
"Yeah. I bet they are.” The rightmost button
was illuminated, so Arthur pushed the leftmost one; it lit while the
rightmost button went dark. Again, he pushed the control toward the
left. Soon, the stars began to change their positions relative to each
other. Arthur gestured to a point in the sky. “That's starting to
look like the Big Dipper, isn't it?"
"Da," said Yevgeny. “And that mean sky go forward in time, not backward."
Arthur had his hand pressed against the control when
suddenly the stars snapped to an increased brightness. They no longer
shone blue, but appeared in their usual colors: mostly white. Arthur,
an amateur astronomer, observed that Antares and Betelgeuse were as
reddish as usual, and Zubenelgenubi had its expected green tinge.
"This is more like it,” he said. “But
everything's stopped.” The Earth had stopped rotating, and he
could clearly make out the continents. And the planets had ceased
whizzing through the sky. The light went off on the scale-multiplier
push button and the rightmost scale-multiplier button began flashing
blue.
Arthur pushed harder on the control, but nothing
changed—except a label over the control flashed a bright green.
He released the control and the lighted label went dark. Peering at the
meter-like display, he saw that the pointer stood at about a third of
the way from the left violet line.
Yevgeny pointed a gloved finger at that line.
“If other line when alien ship first arrive, maybe this line when
they come again."
"Maybe,” said Arthur. “I can't seem to advance the stars into the future. The control seems frozen."
Yevgeny laughed. “Maybe now they give harder test."
"But why?” Arthur pushed uselessly at the
control. “This sounds really crazy, but what if advancing the
stars forward in time advances us too?"
"Agreed,” said Yevgeny. “It crazy—and impossible."
"Why? Going backward in time is maybe impossible,
but going forward is okay. If we spent some time very near a black
hole, then when we backed away, a lot of time could have passed."
Yevgeny nodded. “I agree. Gell-Mann law say if
something not absolutely forbidden by physics, then it must happen. So,
not impossible—just very, very improbable."
Arthur studied the control panel. “Maybe the
flashing button means we can only use a times-one scale factor.”
He looked over his shoulder at Yevgeny. “This is sort of fun.
Like learning a language and actually communicating with an alien
culture.” He returned his gaze to the panel, stabbed at the
button, then pushed the slider control. Nothing happened.
"Maybe you have to hold button down."
Arthur held the button down. It stayed illuminated but the flashing stopped.
"And now maybe, push control."
"Okay,” said Arthur. “Here goes.”
With a finger still holding down the button, he pushed against the
slider with his other hand.
He let go the controls and grabbed the panel with
both hands for support. For an instant it seemed the planetarium itself
was spinning rapidly in multiple directions at once. Then Yevgeny fell
against him. Arthur felt a tide of dizziness, disorientation, and
nausea—but a second later, it was over.
"What happen?” said Yevgeny, regaining his footing.
Arthur gazed up at the dome. The stars had moved to later in the lunar day and the disk of the Earth showed a different view.
"I think...” Yevgeny spoke at a whisper. “I think we go back to moon buggy now."
"Yeah.” Arthur glanced back at the
entranceway, almost as if checking to make sure it was still there.
“Good.” He switched on his helmet lamp and then headed for
the entrance, consciously moving at a measured pace to avoid giving
evidence of his feeling of subsurface panic.
Yevgeny drew level, then when he'd passed in front of Arthur, he turned back. “You okay?"
"Yeah, fine.” Arthur picked up his pace to
match Yevgeny's. “You don't think we might actually have gone
into the future, do you?"
"No.” Yevgeny seemed to speak the word without conviction.
Arthur tried to hide his anxiety. “If there's
no ship out there,” he said, lightly, “we can go back to
the planetarium and step ahead. At some point in the future, there
should be a Moon colony."
"I hope there is ship out there,” said Yevgeny, softly, as if to himself.
They walked the rest of the way in silence.
About a quarter of an hour later, Arthur saw the
black ahead relieved by a white sprinkle of stars. Rushing to the
opening and then through it, he let out a breath as he saw the moon
buggy. Then he inhaled sharply and froze; he could see only one buggy.
"It not our buggy,” said Yevgeny, going up to examine it. “It old buggy."
Frantically, Arthur scanned the horizon. Seeing the
flashing red beacon of the lander off in the distance, he felt relief
and also an inexplicable sense of disappointment. “Well, the
lander's still there,” he said. “I wonder why they
commanded the buggy to return."
"Where the goddamned hell have you guys been?” came Commander Drummond's voice shouted over the radio link.
Arthur stiffened.
"Exploring the cave, sir,” said Yevgeny.
"What? For eighteen damned hours?"
Arthur and Yevgeny stared at each other. The
nondazed part of Arthur's mind speculated that the alien ship's planet
probably had a day of seventeen or eighteen hours.
"Zhukov, Davidson. Do you read me?” said Drummond after about ten seconds of silence.
"Yeah,” said Arthur absently, his mind occupied with the planetarium.
"Why didn't you obey my orders?” Commander Drummond barked.
"What orders, sir?” said Yevgeny.
"We thought you were dead,” Drummond went on.
“We brought back the buggy to see if you were inside. Goddamn it.
We were going crazy here."
"Sorry, sir,” said Yevgeny, showing by his smile that he wasn't in the least sorry.
"Sorry!” Drummond's sigh sounded loudly in Arthur's helmet. “How's your oxygen?"
"Fine, sir,” said Yevgeny.
"And you, Davidson?"
Arthur glanced at the suit dials. “About twelve hours remaining."
"That's impossible!"
"Sorry,” said Arthur.
Arthur heard another sigh. “I don't know
what's going on,” said Drummond, “but stay put. I'll send
the buggy to you at full speed."
"No hurry,” said Yevgeny. “We happy to wait for taxi."
"There is an extreme hurry,” said Drummond in
an angry voice. “The New Arabia mission will land near you in
four hours. And their mission may be armed."
"Armed?” The word sounded alien to Arthur; the Moon should be free of that kind of idiocy. It felt like sacrilege. I don't believe it.
"Mission Control was nice enough to tell me that a
few hours ago.” Drummond's voice oozed with sarcasm. “We've
been ordered to return to the orbiter while Mission Control explores
our options."
"What options?” said Arthur.
"You don't have a need to know.” Drummond
paused. “They might be monitoring our frequencies. So stay put
and stay quiet. I've got work to do. Drummond, out."
Arthur fumed. He could well guess the options. There
was a control panel on the orbiter that only Drummond had access to.
Arthur didn't think anything of it then, but now he was sure it was a
weapon firing system. Idiocy. “Defending the freedom of the Moon.” I can hear it now.
Arthur looked back toward the cave entrance.
“It looks very inviting.” He spoke softly, as if by doing
so, his conversation with Yevgeny could be private.
"I thought you had faith in future,” said Yevgeny equally softly and in Russian.
"Da"—Arthur switched to Russian as
well—"but not the immediate future.” He made a snap
decision. “I'm going back."
"I not surprised.” Yevgeny nodded. “If I not have wife and child I might—"
"What's going on?” Commander Drummond's voice thundered in Arthur's helmet. “And speak English, damn it."
"I'm going back,” said Arthur, “into the cave to ... to do a little more exploring."
"No. I order you to stay where you are."
"Sorry."
"What?"
"I have to go."
"Zhukov,” Drummond bellowed, “stop him. That's an order."
"Yes, sir,” said Zhukov while at the same time making go away motions with his hand. “I stop him."
Arthur smiled, waved farewell, and started for the
cave. As he walked, he heard sounds of a struggle punctuated by
Yevgeny's commentary. Again, Arthur smiled; he seemed to be acquitting
himself rather well considering that Yevgeny was taller and heavier.
“Take your hands off me,” said Arthur, helpfully, as he
passed into the cave. A few seconds later, he heard Yevgeny say,
“He got away, Commander. You want me go after him?” There
was a few second pause before Drummond said in a resigned voice,
“No. I can't afford to lose you both. Stay where you are."
Just as Arthur got to the limit of the radio reception, he heard Yevgeny whisper, “Arthur, my friend. Good luck."
"Good-bye, Zhenya."
As he ventured deeper along the passage, he began to
entertain second thoughts; had he just effectively committed
suicide—on a whim? He paused and thought about going back. He
shrugged, shook his head, and continued on. Yes, he'd taken the
decision on impulse, but he'd hold to it because of stubbornness. His
mother had often told him he'd inherited that trait from his father.
Darkness greeted him as he reentered the chamber.
The beam of his helmet lamp only served to emphasize the lack of
light—and his loneliness. “Probably an inactivity
timer,” he said aloud to break the silence. He padded to the
pedestal, pushed the button and, as bluish stars filled the sky,
switched off his lamp.
He looked down at the pedestal panel display.
“And an auto reset,” he said, seeing that the display
showed the same readings as when he'd first seen it. He pressed the
leftmost button and pushed the slider leftward until the stars turned
from blue to white and all motion stopped. He stared hard at the sky
but couldn't tell if it showed the eighteen-hour advance of time since
his first encounter.
Bracing himself against the pedestal for the
expected dizziness, he pressed and held down the rightmost button, then
pushed the slider.
It wasn't as bad this time, probably because he'd
expected it. Arthur looked at the sky. It had changed and no doubt
another eighteen hours or so had gone by. He felt very isolated; the
lander had probably launched by now, leaving him the only man on the
Moon. Then he remembered; the New Arabia mission should have already
landed. He thought briefly about going out and finding it. But,
relatively speaking, the Moon was a big place. Without at least a moon
buggy, a working buggy, the chances of locating the mission was
minuscule. Arthur shook his head. He knew he was temporizing—and
anyway, if he did locate the mission, he'd probably be arrested on the
spot. The space-faring nations weren't exactly the best of friends at
the moment.
Arthur gritted his teeth, pressed and held the leftmost button, then closed his eyes and pushed the slider.
The dizziness seemed no worse than before, and had
about the same duration. He'd expected something much more dramatic.
Opening his eyes, he clutched the pedestal in reaction to another kind
of dizziness—vertigo. As if in a hall of mirrors, Arthur saw
multiple, superimposed copies of the chamber. At the center of each, he
could see a spacesuited figure. The figures, clearly astronauts,
grabbed, clutched, or staggered back from one of the central pedestals
that vanished to infinity, like telephone poles along a Texas highway.
Then a doorway appeared in the dome—or
domes—on the opposite side from the original entrance. Arthur
noticed that the spacesuit technology seemed more advanced the farther
away he looked—going from his clunky-looking outfit to sleek,
almost form-fitting clothing with all but invisible helmets.
An idea was forming. Arthur examined the panel
display; the pointer hugged the left vertical line. Yes, the astronauts
must all be explorers who, like himself, had discovered the planetarium
and had used it to travel to the same point in the future. But a part
of his mind questioned his sanity; Zhenya had maintained that this was
impossible—and he was right.
Feeling detached, like a performer in a pageant, he turned his gaze to the chambers.
The astronaut who seemed to be the farthest away
started for the doorway. The other astronauts followed in a line.
Arthur joined the procession and walked toward the entrance.
Apparently, last in, first out.
When Arthur got to the entrance, he saw that it was
night on the Moon, but the crater was brightly lit. There were people
waving, clearly a welcoming committee—and they weren't wearing
spacesuits. Arthur thought he could make out a hint of a clear dome
over the crater.
Ahead, an astronaut took off his helmet. Arthur
watched him for a few moments. The man didn't collapse or anything, so
Arthur felt safe in removing his own headgear. As he lifted off his
helmet, he felt a breeze and inhaled a clean smell, very welcome after
the recirculated intimacy of his spacesuit. And he heard sounds of the
world again, voices of happy, laughing people and not just the tinny
voices from his transceiver or the sounds of his own breathing.
Just then, the talking and laughing stopped. People
stopped and gazed up to where a spacecraft, an enormous
icosahedron-shaped vessel, had suddenly appeared. Although it was night
in the crater, but just barely, the ship was high enough to catch the
rays of the sun. It looked magnificent: polished metal, angular
surfaces with large viewports, blue auroralike plumes from the engines.
Observing the craft coming to a landing outside the
domed crater, Arthur felt as if he were watching a sci-fi epic. He
could almost hear the music.
"That must be it!” Arthur realized the purpose
of the planetarium; it had to be a recruiting booth for
explorers—explorers with a talent for languages. Maybe not a
ability for languages so much as a flair for solving puzzles—or
an aptitude for solving anything. Or all of the above.
Then he saw the sun peek above the horizon, sending
the terminator across the crater at about the speed a man could run.
Night turned abruptly to day. In the Moon's gentle gravity, Arthur felt
like jumping and cavorting out of sheer excitement. It looked as if it
was going to be a nice day. It would be great if he had someone to
share it with.
Arthur heard a sound from behind and spun around.
Having thought he was the last in the line, he was surprised to see a
figure in an older-style spacesuit. As the figure began to remove his
helmet, Arthur sucked in a breath. He let his helmet thud to the ground
and rushed forward. The figure appeared startled for an instant, then
flung off his helmet and spread his arms.
Copyright ©2007 Carl Frederick
[Back to Table of Contents]
THE ALTERNATE VIEW: ROBERT HEINLEIN TURNS 100 by Jeffery D. Kooistra
Had life imitated art to the extent that Robert
Heinlein had lived just a slightly larger percentage of the life span
of his beloved character Lazarus Long, he would have been celebrating
his 100th birthday next month, on 7/7/7 (the “number of the Best," in my opinion). Since life didn't, we're just going to have to have a party without him, and, indeed, a big one is planned.
If you haven't heard about the party yet, then make
all haste to your computer and check out the following
website,—www.heinleincentennial.com—. Granted, the party
takes place over the weekend of July 6—8, and this is the June
issue, but publishing schedules being what they are, I figure you're
probably reading this sometime in April or May, so there's still plenty
of time to join in the festivities yourself. I'm certainly planning on
being there.
If you attend you can hang out with such luminaries
as Dr. Michael Griffin, the current administrator of NASA; X Prize
Chairman and Heinlein Prize Winner Dr. Peter Diamandis; Brian Binnie,
pilot of SpaceShipOne; authors Spider and Jeanne Robinson; and a bunch
of others—the list keeps growing. There will be events, there
will be shows, there will be tours—I'm not going to tell you what
all of them are, since I'm writing in December and, well, details can
change.
I'm also not going to tell you much about Heinlein.
I never met the man, and he died before I published anything. He's just
always been one of my all time favorites. If you want to know about
Heinlein, go get yourself a copy of his Expanded Universe (ISBN
0-441-21883-0). Therein you can read Heinlein stories and also read
what Heinlein had to say about Heinlein. You can also easily find books
written by others about Heinlein, people who knew him and people who
didn't, people who know what they're talking about, and people who
don't. And then there's the Internet.
What I am going to tell you is my own cute little
Heinlein related story, one that I think is unique in the SF world (and
if it isn't, one of you will be sure to tell me), but I'll save that
for the end.
I credit Heinlein for helping to turn me into an
Alternate View sort of author. Some of my earliest memories of adult
science fiction involve seeing Heinlein's name on books in my
elementary school library. I can still picture those exciting
illustrations in the juvenile novels, and summon up the feelings they
gave me then. Granted, the juveniles aren't exactly adult, but they did
serve to forever link the name of Heinlein with the concept of
“stuff I'm going to enjoy reading."
In preparation for writing this column, I felt the
need to reread Heinlein's novella “Waldo.” I hadn't read it
since high school, but I recalled there was some aspect to it that had
deeply influenced how I think. The story appeared in Astounding
back in 1942, and it was clear upon rereading it that Heinlein was
going for word count as well as quality when he wrote it, for it is
bloated. Still, it is immensely entertaining. The relevant plot point
for my purposes revolves around Waldo's (he's a high-paid consultant
genius) attempts to understand a mysterious phenomenon. It seems that
the broadcast power system the world relies upon is breaking down.
Power receptors stop working for no apparent reason. However, one man
had the power-receiving antenna on his flying car repaired by a
backcountry “witch doctor” of sorts. The problem is not
that the repaired antenna doesn't work—it works perfectly. But
the formerly stiff elements of the antenna now writhe and sway and move
around like a hand grasping power from the void.
Heinlein was very well educated in both science and
engineering, and understood better than most how scientists think and
work, or at least how they are supposed to. And in this story
he presents his hero with a phenomenon flagrantly unexplainable via
known science. Indeed, it looks and acts like magic.
What Heinlein understood was that an ordinary
scientist would have written the effect off as a trick, and probably
sight unseen. (Judging from the reaction I get whenever I bring up cold
fusion or flying saucers, they also get obnoxious and disdainful.) But
in this story he has Waldo proceed in a different way. First Waldo
validates the reality of the phenomenon, both its existence and its
inexplicability within the confines of known science. He then goes
ahead methodically investigating the phenomenon even though it requires
him to abandon concepts about reality that he knows to the core of his
being must be true.
I won't spoil the story for those of you who have
never read it. The point, and the value of this story for me, is that
Waldo provided for me an early model of how one should approach the
unknown, with a skeptical but open mind, not a skeptical and closed one.
* * * *
My second published story I owe almost entirely to Heinlein. Prior to writing it, I had been reading the collection Requiem: New Collected Works by Robert A. Heinlein and Tributes to the Grand Master
edited by Yoji Kondo (ISBN 0-312-85523-0), and had recently reread the
actual story “Requiem.” That is the story of how D. D.
Harriman, the man who sold the Moon in the story “The Man Who
Sold the Moon,” finally made it to the Moon himself and died
there. One night as I was leaving my girlfriend's apartment (Dorothy
and I weren't even engaged yet), I walked out into the parking lot and
saw this most beautiful crescent moon hanging low on the
horizon—a thin line of light, like two horns pointing upward. I
was so struck by the view that I felt compelled to pause and drink it
in.
A story idea came to me as I entered my car.
Fortunately, the drive out of the apartment complex
was mostly into the west, so I got to look at the Moon the entire time.
It wasn't a long drive—maybe a third of a mile—but by the
time I got out to the main road, I had the entire story plotted in my
mind. Then it just remained to go home and write it, and the result was
“The Return of the Golden Age” which appeared in the March
1993 issue of Analog. In it, I had my protagonists Max and Jimmy (Max was named after the character in Starman Jones)
take a special grave marker similar to that described in
“Requiem” to the Moon as a way of thanking Heinlein for
inspiring so many. Never before, nor since, has a story appear so
precisely in my mind, nor worked itself out so well when I wrote it
down.
But this story became linked with Mr. Heinlein even more closely than I had intended.
I had been very careful to make sure my protagonists
landed their ship in the same place on the Moon that Heinlein had his
heroes bring Harriman, and this was in the area of Mare Fecunditatis,
the Sea of Fecundity. How shocked and confused was I when the issue
bearing my story arrived and I discovered that Mare Fecunditatis had
been changed to Mare Imbrium. Why in the hell would anyone make a
change like that? This made no sense to me at all. It didn't really
make any difference to the enjoyment of the story, but this was just
the sort of inconsistency with the original that I disdain.
As it happens, I was in New Orleans that year for
the Nebula Awards Banquet, and to pick up the Analytical Laboratory
Award for best short story of 1992 for my first published story,
“Love, Dad.” I met Stan Schmidt for the first time, and one
of the first things I asked him was why the names of the seas had been
switched in my recent story. Even more confused was I when he answered
that “they” (meaning the Analog editorial staff) had wondered why it was that I'd switched seas from what was in the original story. For some reason, someone had been rooting around in the Astounding/Analog cellar and had noted the original incarnation of the story in the pages of Astounding,
and seen that therein Heinlein had placed the landing in Mare Imbrium.
Subsequently, the appropriate changes were made to my manuscript.
But the mystery didn't remain a mystery for long. At
least I don't think so. I suppose there could be another explanation
for what happened, but I really doubt it.
I was sitting around talking with some other
writers, amongst them Poul Anderson and his wife Karen, when I related
my curious story of the landing site name change. And then Karen
Anderson looked up from what she was doing (which I think was knitting,
but it could have been needlepoint), her eyes alight and said words to
this effect: “I bet it has something to do with Kay Tarrant."
By way of explanation, Kay Tarrant worked for years with John Campbell as assistant editor of Astounding and Analog. (Note that in the earliest issue of Analog
that I have, August 1973, she is listed as assistant editor Kay
Tarrant. I've also heard her referred to as “Katie” and
“Kate” and “Katherine,” and I don't know if her
title was assistant editor back in the Golden Age.) Over the years a
sort of game developed amongst the writers and Kay. You see, as
guardian of the public morality, Kay would edit out or change morally
suspect phraseology in stories prior to their seeing print. So of
course, Astounding and Analog authors would go out of
their way to include morally suspect double-entendres in their stories,
but written in such clever and stealthy ways that Kay Tarrant would
miss them. One of the most famous examples of a naughty expression that
got by Kay is from a George O. Smith story in which he referred to
“the original ball-bearing mousetrap,” by which he meant a
tomcat.
No doubt Heinlein attempted to slip one by Kay
Tarrant by having his spaceship land near the Sea of Fecundity,
“fecund” meaning “fruitful in offspring.” Or
perhaps he didn't and Kay just took it that way. After all, he didn't
make up the name—there really is a Mare Fecunditatis on the Moon.
Be that as it may, in subsequent publications,
Heinlein's original landing site was restored, for that is how it
appears in the Yoji Kondo book and also Heinlein's collection The Past Through Tomorrow.
Nevertheless, the holy hand of Kay Tarrant reached out from the past
and had it's way with my story, changing the name again so that my
tale, appearing more than fifty years later, would be consistent with
the original Astounding incarnation of “Requiem."
I doubt if anything like this has ever happened to
any other author. Yet that is how Kay Tarrant, that defender of public
morality, that paragon of editorial virtue, that scythe to the base of
the weeds in the fertile minds of the Golden Age giants we all revere,
did Robert Heinlein and me at the same time.
Copyright ©2007 Jeffery D. Kooistra
[Back to Table of Contents]
VECTORING by GEOFFREY A. LANDIS
Pay attention. This is information you need to know.
You read science fiction; I expect you've heard
speculation about uploading, copying a human brain onto a computer.
It's a popular meme in certain techno-geek circles. But the problem is
immense! Just how do you copy a brain? A human brain contains a hundred
trillion synapses, and replicating a brain in software means you'll
have to map them all. Sure, you say, use some kind of nanotechnology,
little milli-microscopic robots. But that makes no sense: the inside of
a human body is a very messy place for hypothetical nano-robots to
operate. It would be like trying to operate fine machinery in a swamp.
Well, there was a biologist. Call her Amanda Quinn.
That's not really her name, but she's dead now anyway. Dr. Quinn had
the revelation that you don't need to invent nanotechnology; bacteria
are little nanotech robots, and they're cheap. They reproduce on their
own, they're adapted to live inside the human body, and—here's a
neat little trick she figured out how to do with
reverse-transcriptase—they can record the synapse pattern right
into their DNA, just like writing data to a hard disk. Lots of data
storage available on DNA.
Amanda did the trick with a species of meningitis bacteria (specifically a strain of Neisseriameningitidis,
the classic meningococcus, that happened to be available in her lab, if
you care). The Neisseria weren't designed to work together, but she
tweaked that, and she rewrote their genome a little to help them pass
the blood-brain barrier a little easier. Evolution is good at exploring
a wide trade space, but when you know what you want, design is a lot
better: she could make bacteria do stuff that they could never do by
evolution. After all, birds can't fly 600 miles per hour, but jets do.
She did the work in her home lab, so the university
wouldn't grab the patent rights, and started out on rats. The
university safety office was always going on about safety protocols;
maybe she should have listened. Or talked to a rat scientist. Rats
bite, if you're not careful.
The original bacterium had coevolved with humans,
which meant that it wasn't very fast or very lethal, but when she was
making her changes she turned off a lot of the features that kept its
growth rate slow. Now it goes kind of crazy, reproducing way too fast
for its host's good. Other than that, the bacteria worked just the way
she'd planned; copying every nuance of her synaptic patterns while
eating her brain.
She could have been contrite, I guess, contacted the
authorities, spent her remaining few months helping search for a cure
to the disease she'd invented. She didn't think like that. Instead of a
cure, she worked on the revised version, 2.0, a little more contagious.
Oh, and she reversed it. Writing isn't much harder
than reading, it turns out; the 2.0 version takes that information
written in the DNA, and writes her synapse pattern into other brains.
So, here's the bottom line. Do you sometimes feel
like you're someone else? Forget what you were doing a couple of hours
of the day? More and more of the day you're not really all there?
You're dying. And your brain is being overwritten.
Too bad the infection is still deadly. Once it
finishes writing her into your brain, she'll have six months, maybe a
year, before it kills her. (You.) She'll progress a little in her
research. She might even get to the cure, using your brain (or what
used to be your brain), but probably not.
Her original body is dead by now, but she keeps all
her notes on the web. She can access them from anywhere, and by now
she's used to switching bodies. I think there's a few hundred of her
working on the problem.
And that's good, because right now, she's your only
hope. You see, you're infected with both of the strains she made, the
1.0 and 2.0 versions. Right now, about a hundred billion of the little
guys are writing her brain pattern into yours, and about a hundred
billion or so of the other kind are busy copying down your synapse
pattern before they eat it.
Some of her memories are yours now (soon enough all
of them will be). You'll discover you know your way around a lab. Do a
little work with plasmids, zip some DNA around. The 1.0 bacteria don't
propagate very well, but you can engineer them to deliberately infect
people. You'll still die—sorry—but if you make your little
passengers infectious, you'll wake up in somebody else's brain.
For a while, anyway. Then you'll have to move on.
Well, yes, that means you'll be a parasite. Is that
so bad? Intelligence has always been a parasite. But now you can pass
along more than just language, cultural values, and religions. Now you
can pass along your entire personality.
It's beginning to infect other animals too, I think.
The other day I saw a dog pawing at a computer, trying to log into
Amanda Quinn's files. And I'm a little worried about the raccoons.
But that doesn't matter to you now. You want to live? It's easy enough. Learn to be infectious.
It's your only hope.
Copyright ©2007 Geoffrey A. Landis
[Back to Table of Contents]
QUEEN OF CANDESCE by KARL SCHROEDER
* * * *
Illustration by George Krauter
* * * *
"The end of the world as we know it” means the beginning of the world as we don't know it....
The Story So Far
A woman is falling from the sky. She's taking a long time doing it, so
Garth Diamandis
, aging playboy and exile on Greater Spyre, takes his time in setting up her rescue.
Greater Spyre is circular, a vast open-ended
cylinder of metal at least twelve miles in diameter. Spyre is thousands
of years old and is slowly falling apart. Its inner surface is paved
with dirt and trees and dotted with strange, inward-turned pocket
nations. Garth's people have always lived here, either in the paranoid
miniature kingdoms of the cylinder, or in the rotating cities that
hover in the open air around which Spyre revolves. Few of them have
ever taken an interest in the world beyond Spyre; yet this woman has
drifted in on the weightless air from that very world.
Garth manages to catch her before she tumbles to
death on Spyre's inner surface and takes her home to the damp basement
he's called home for the past dozen years or so. It is here that
Venera Fanning
awakens a day later.
Ah, Venera: sociopath princess, pampered courtier, and spy-mistress; casual murderer, recent savior of the world, and wife of
Admiral Chaison Fanning
of Slipstream. Garth, ladies-man that he is, is immediately besotted
with her. But he can't puzzle out her strange story, which involves
pirates, betrayal, and ruin at the very heart of the world.
Some of what she says is familiar. Garth knows
that Spyre is one tiny object spinning in the immense artificial world
known as Virga. Virga is a hollow sphere—a balloon,
essentially—several thousand miles in diameter, orbiting on its
own somewhere in deep space. The balloon contains air, water, drifting
rocks—all the necessities of life, including man-made fusion suns
that light small parts of its vast volume. Nations coalesce around
these suns, and the greatest sun is Candesce, which lies at the very
center of Virga. There is no gravity in Virga, save that which you can
make using centrifugal force. Spyre is one of the most ancient of the
habitats built to take advantage of Virga's strange environment.
It is also a place where, once you have arrived,
you may never leave. Garth tries to convince Venera of this fact, but
she refuses to believe him. She comes from Slipstream, a nation of
mile-wide wood-and-rope town-wheels and free-floating buildings and
farms a thousand miles from Spyre. Born to privilege, used to
freedom—and ever sure of herself—she sneaks away from Garth
to attempt a grand leap off the edge of Spyre. Before she can reach
weightless air and escape, however, she is captured by soldiers of the
four-acre nation of Liris. Dragged inside the single cube-shaped stone
building that makes up the ancient nation, she is forcibly made into a
citizen and called on to serve
Margit
, Liris's “botanist” or ruler.
Serving the botanist is educational. Venera
learns that the claustrophobic principalities that dot the cylinder's
surface are ancient. Some are so old that they still possess treasures
taken from Earth when Virga was first made. Liris, for instance, is the
only place in the world where cherry trees grow. Liris and its
neighbors sell their rarities in the Great Fair of Spyre, and the
botanist intends for Venera to work there until the end of her days.
Margit is going to guarantee Venera's loyalty by
injecting her with a drug that will cause madness unless regular doses
of an antidote are provided. Venera knows that time is running out, but
there are things she must know. She visits the Fair to ask about
goings-on in the outside world. Almost immediately she learns that her
husband,
Admiral Chaison Fanning
, has been reported killed in a great battle on the far side of the world.
Overcome with ice-cold grief and outrage, Venera
confronts Margit in her bedchamber. The two women fight but Venera gets
the upper hand, injecting the botanist with her own diabolical drug and
sending her screaming into the night. Then, assembling the stunned
citizens of Liris, she declares Margit's most tragic victim to be the
nation's new botanist. Then she walks away from Liris, with no plan and
no home anymore to escape to. Alone, aimless and hopeless, she returns
to the one man in Spyre she can trust: Garth Diamandis.
* * * *
Venera has been listed as a traitor in her
adopted home of Slipstream and cannot return to the court intrigues of
her childhood home in Hale. For a while she drifts in a state of numb
despair, living like a vagabond with Garth Diamandis in the wilds of
Greater Spyre. When she learns there may be a way off of Spyre, though,
she's faced with making a choice. Either go home and confront the fact
of Chaison Fanning's death; or delay the inevitable. She decides to
delay, by telling herself that she needs power to exact revenge on
those responsible for Chaison's death. She will stay here in Spyre
until she has that power.
Garth knows of a way to get it. Observant as he
is, he's seen that she carries an ancient signet ring (taken from the
treasure of Anetene in the last book) marked with the symbol of a
horse. If the ring is what he thinks it is, vast riches may be theirs
for the taking. But it won't be easy: to learn the truth they have to
brave the deadly airfall, a region of Greater Spyre where the ground
has given way and torrents of wind blast down and out of the world.
Garth leads Venera along hidden paths to the gates of a forlorn tower
that stands alone in the midst of the airfall. There, her ring turns
out to work as a key, letting them in to Buridan Tower, which has not
been entered in two hundred years.
Venera takes the identity of
Amandera Thrace-Guiles
,
last heir of Buridan, and rises up the Buridan elevator to Lesser Spyre
to claim an inheritance that has been waiting for an heir for
centuries. Naturally the great powers of Spyre are skeptical of her
claim—none more so than
Jacoby Sarto
,
spokesman for the feared nation of Sacrus. Sarto does his best to
torpedo Venera's claim, an effort that culminates in a confrontation
during her confirmation interview. Sacrus, it turns out, is the
homeland of Margit. Sarto knows about the key to Candesce and reveals
that Sacrus has it.
During these escapades Venera also has a run-in with a local insurgent group, which is led by a young man she finds attractive:
Bryce
is of noble background but has adopted the Cause, which is to
reintroduce a form of emergent democracy to Spyre, and eventually Virga
itself. Venera thinks he's doomed to fail, but he emerges as a key ally
as events unfold.
So now she has the wealth and power she
craved—even if her hold on it is tenuous. What to do? Venera's
not willing to admit the growing sense of affection she feels for
Garth, or the equally unfamiliar sense of loyalty she's learning. She
decides to leave Spyre. At the same time, Garth is completing his own
quest, a search for someone named
Selene Diamandis
. They part ways, two battle-scarred veterans of long emotional wars, with no expectation that they will ever meet again.
* * * *
Free of Spyre at last, Venera feels a huge burden
lifted from her shoulders. She watches from a passenger ship as the
twelve-mile-diameter open-ended cylinder that is Virga's oldest nation
recedes among the clouds. But Spyre is not done with her yet.
Venera's ostensibly on a trade expedition to the
principalities of Candesce on behalf of Buridan House. In fact she
intends to jump ship at the nearest port and make her way back to her
adoptive home of Slipstream. There, she is planning regicide, for she
blames the sovereign Pilot of Slipstream for the death of her husband
Chaison. Venera's not one to plan small.
Just as she's about to put her plan into action,
Venera receives an unsigned letter telling her that her friend Garth
Diamandis has been abducted back on Spyre. The evil pocket nation of
Sacrus has him, and they will torture and kill him unless she returns
to Spyre and does what they say.
Venera pretends to be indifferent to Garth's
fate, but in reality she can't leave him. She has to invent an excuse
for herself, but in the end returns to Spyre to save him. Sacrus has
made her mad; assassinating Slipstream's king will have to wait.
Back in Buridan, Venera enlists the aid of the
insurgents led by the dashing if naive Bryce. She also returns to her
former home of Liris to gain their aid, and Liris's new Botanist
promises to bring in the powerful preservationist faction as well.
Venera intends a strike into the very heart of Sacrus territory to
rescue Garth. This would be impossible for any party traveling
overland, but she intends to go underland—below the skin of Spyre
and up through the basement of Sacrus's fortress, the Grey Infirmary.
What follows is a set piece of squad-scale combat
as Venera's group infiltrates the building and finds Garth. In the
course of this adventure, Venera has another run in with her former
employer, Margit of Sacrus, who is now completely mad (Venera's fault,
but something she refuses to feel guilty about). Margit has the key to
Candesce and is about to kill Garth when Venera intervenes. She escapes
Sacrus with both Garth and the key.
Back in safe territory, Venera complicates her
life by unexpectedly falling into bed with Bryce. Whether it's just an
adrenalin reaction or the sign of something deeper, she has no time to
find out because Sacrus has summoned the Spyre Council to announce that
Buridan, in the person of Venera Fanning, has started a war.
* * * *
17
reble was a musician by day, and a member of Bryce's
underground by night. He'd always known that he might be called upon to
abandon his façade of serene artistry and fight in the
Cause—though like some of the others in the secret organization,
he was uneasy with the direction things had taken lately. Bryce was
becoming altogether too cozy with the imposing Amandera Thrace-Guiles.
Not that it mattered anymore, as of this minute.
Clinging to a knuckle of masonry high on the side of the Lesser Spyre
Ministry of Justice, Treble was in an ideal position to watch the city
descend into anarchy.
Treble had gained access to the building disguised
as a petitioner seeking information about an imprisoned relative. His
assignment was to plant some false records in a Ministry file cabinet
on the twelfth floor. He evaded the guards adroitly, made his way up
the creaking stairs with no difficulty, and had just ensconced himself
in the records office when two things happened simultaneously: the
staccato sound of gunfire echoed in through the half-open window; and
three minor bureaucrats approached the office, talking and laughing
loudly.
This was why Treble found himself clutching a
rounded chunk of stone that might once have been a gargoyle, and why he
was staring in fascination at the streets that lay below and wrapped up
and around the ring of the town wheel. He hardly knew where to look.
Little puffs of smoke were appearing around the Spyre docks directly
overhead. The buildings there hovered in midair like child's toys
floating in a bathtub and seldom moved; now several were gliding
slowly—and ominously—in collision courses. Several ships
had cast off. Meanwhile, halfway up the curve of the wheel, some other
commotion had sprung up around the Buridan Estate. Barnacled as it was
by other buildings, he could never have identified the place had he not
been familiar with the layout, but it was clearly the source of that
tall pillar of smoke that stood up two hundred feet before bending over
and wrapping itself in a fading spiral around and around the inner
space of the wheel.
People were running in the avenue below. Ever the
conscientious spy, Treble shifted his position so that he straddled the
gargoyle. He checked his watch, then pulled out a frayed notebook and a
stub pencil. He dabbed the pencil on the tip of his tongue then
squinted around.
Item One: At four-fourteen o'clock, the
preservationists broke our agreement by attempting to prevent Sacrus
from occupying the docks. At least, that was what Treble assumed
was happening. The hastily scrawled note from Bryce that had mobilized
the resistance told of arguments during the Sacrus raid last night,
hasty plans made and discarded in the heat of the moment. Thrace-Guiles
wanted to rally the nations of Greater Spyre that had lost people to
Sacrus. The preservationists had their own agenda, which involved
cowing Sacrus into letting them run a railway line through the middle
of the great nation's lands. Sacrus itself was moving and activating
its allies. So much was clear; but in the background of this fairly
straightforward political situation, a greater upheaval was taking
place.
Bryce had said on more than one occasion that Spyre
was like the mainspring of a watch wound too tight. A single tap in the
right place might cause a vicious uncoiling—a snap. Many
in Spyre had read about the Pantry War with envy; over centuries a
thousand resentments and grudges had built up between the pocket
nations, and it was glorious to watch someone else finally try to
settle a score. Everyone kept ledgers accounting who had slighted whom
and when. Nothing was forgotten and behind their ivy- and moss-softened
walls, the monarchs and presidents of nations little bigger than
swimming pools spent their lives plotting their revenges.
The well-planned atrocities of the resistance were
little trip-hammer blows on the watch's case, each one an attempt to
break the mechanism. Tap the watch, shake it, and listen. Tap it again.
That had been Bryce's strategy.
Sacrus and Buridan had hit the sweet spot.
Shop-fronts were slamming all over the place, like air-clams caught in
a beam of sunlight, while gangs of men carrying truncheons and knives
seemed to materialize like smoke out of the alleys. It was time for a
settling of scores.
Item Two: chaos in the streets. Maybe time to distribute currency?
Treble peered at the line of smoke coiling inside the wheel. Item
Three: Sacrus seems to have had more agents in place in the city than
we thought. They appear to be moving against Buridan without council
approval. So ... Item Four: council no longer effective?
He underlined the last sentence, then thought better and crossed it out. Obviously the council was no longer in control.
He leaned over and examined the flagstoned street a
hundred feet below. Some of those running figures were recognizable. In
fact...
Was that Amandera Thrace-Guiles? He shaded his eyes
against Candesce's fire and looked again. Yes, he recognized the shock
of bleached hair that surmounted her head. She was hurrying along the
avenue with one arm raised to shoulder height. Apparently she was
aiming a pistol at the man walking ahead of her. Oh, that was
definitely her then.
Around her a mob swirled. Treble recognized some of
his compatriots; there were others, assorted preservationists, soldiers
of minor nations, even one or two council guards. Were they escorting
Thrace-Guiles, or protecting someone else Treble hadn't spotted?
Item Five: council meeting ended around four o'clock.
He sighted in the direction Thrace-Guiles's party
was taking. They were headed for Buridan Estate. From ground level they
probably couldn't tell that the place was besieged. At this rate they
might walk right into a crowd of Sacrus soldiers.
Treble could still hear voices in the room behind
him. He tapped the file folder in his coat pocket and frowned. Then
with a shrug he swung off his masonry perch and through the opened
window.
The three bureaucrats stared at him in shock. Treble
felt the way he did when he dropped a note in performance; he grinned
apologetically, said, “Here, file this,” and tossed his
now-redundant folder to one of the men. Then he ran out the door and
made for the stairs.
Garth Diamandis staggered and reached out to steady
himself against the wall of a building. He had to keep up; Venera
Fanning was striding in great steps along the avenue, her pistol held
unwaveringly to Jacoby Sarto's head. But Garth was confused; people
were running and shouting while overhead even lines of smoke divided
the sky. This was Lesser Spyre, he was sure of that. The granite voice
of his interrogator still echoed in Garth's mind, though, and his arms
and legs bellowed pain from the many burns and cuts that ribbed them.
He had insisted on coming today and now he regretted
it. Once upon a time he'd been a young man and able to bounce back from
anything. Not so anymore. The gravity here weighed heavily on him and
for the first time he wished he was back on Greater Spyre where he
could still climb trees like a boy. Alone all those years, he had
reached an accommodation with himself and his past; there'd been days
when he enjoyed himself as if he really were a youth again. And then
the woman who now stalked down the center of the avenue ahead of him
had appeared, like a burning cross in the sky, and proceeded to turn
his solitary life upside down.
He'd thought about abandoning Venera dozens of
times. She was self-reliance personified, after all. She wouldn't miss
him. Once or twice he had gotten as far as stepping out the door of the
Buridan estate. Looking down those half-familiar, secretive streets, he
had realized that he had nowhere to go—nowhere, that is, unless
he could find Selene, the daughter of the woman whose love had caused
Garth's exile.
Logic told him that now was the time. Venera was
bound to lose this foolish war she'd started with Sacrus. The prudent
course for Garth would be to run and hide, lick his wounds in secret
and then...
Ah. It was this and then that was the
problem. He had found Selene, and she had turned him over to Sacrus.
She was theirs—a recruit, like the ones Moss claimed had left
many of Spyre's sovereign lands. Sacrus had promised Selene something,
had lied to her; they must have. But Garth was too old to fight them
and too old to think of all the clever and true words that might win
his daughter's heart.
Selene, his kin, had betrayed him. And Venera Fanning, who owed him nothing, had risked her life to save his.
He pushed himself off from the wall and struggled to catch up to her.
A man ran down the broad steps of the Justice ministry. He waved his arms over his head. “Don't go that way! Not safe!"
Venera paused and glanced at him. “You're one of Bryce's."
"That I am, Miss Thrace-Guiles.” Garth half
smiled at the man's bravado; these democrats refused to address people
by their titles. Venera didn't seem to notice, and they had a hurried
conversation that Garth couldn't hear.
"There you are.” He turned to find the
preservationist, Thinblood, sauntering up behind him. He grinned at
Garth. “You ran off like a startled hare when she came out of the
council chamber."
Garth grunted. Thinblood seemed to have decided he
was an old man who needed coddling. It was annoying. He had to admit to
himself that it was a relief to have him here, though. The rest of this
motley party consisted mostly of Venera's other freed prisoners and
they made for bad company, for much the same reasons as Garth supposed
he did. They all looked apprehensive and tired. It didn't help that
their presence at council didn't seem to have made a dent in Sacrus's
support.
Garth and Thinblood had been talking under an awning
across the street when Venera Fanning appeared at the official's
entrance to the council chamber. She backed out slowly, her posture
strange. As she emerged further it became clear that she was holding a
gun and aiming it at someone. That someone had turned out to be Jacoby
Sarto.
Before he knew it Garth was by her side. “What
are you doing?” he heard himself shouting. She'd merely grimaced
and kept backing up.
"Things didn't go our way,” she'd said. Past
Sarto, the council guards were lining up with their rifles aimed at
her. At the same time, the commoners’ doors around the long curve
of the building were thrown open. A hoard of people spilled out, some
of them fighting openly. Venera's supporters ran to her side as Bryce's
agents appeared from nowhere to act as crowd control. And then a gasp
went up from the watching crowd as Principe Guinevera and Pamela
Anseratte pushed the council guards aside and came to stand at Venera's
side.
"The lines have been drawn,” Anseratte said to
the council guards. “Sacrus is not on the council's side. Stand
down."
Reluctantly, the guards lowered their rifles.
Garth leaned close to Venera. “Did he tell them your ... secret?” But she shook her head.
Maybe it was having Thinblood's reassuring hand on
his shoulder, but as Venera argued now with Bryce's spy, the fog of
fatigue and pain lifted enough for Garth to begin to wonder about that.
Jacoby Sarto had not told the council who Venera really was?
That made no sense. Right now Amandera Thrace-Guiles was the darling of
the old countries. She was the resurrected victim of Sacrus's
historical arrogance; she was a champion. If Sarto wanted to deflate
Sacrus's opposition all he had to do was reveal that she was a fake.
"Why did she do it?” he wondered aloud. Thinblood laughed.
"You're trying to second-guess our Amandera?”
He shook his head. “She's got too much fire in her blood, that's
clear enough. Obviously, she saw a chance to take Sarto and she went
with it."
Garth shook his head. “The woman I know
wouldn't see Sarto as a prize to be taken. She'd think him a burden and
be happy to be rid of him. And if he's a prisoner why doesn't he seem
more concerned?” Sarto was standing with his arms crossed,
waiting patiently for Venera to finish her conversation. He seemed more
to be with her than taken by her. Garth seemed to be the only one who had noticed this.
"Attention!” Venera raised her pistol and for
a moment he thought she was about to fire off a round. She already had
the attention of everyone in sight, though, and seemed to realize it.
“Buridan is under siege!” she cried. “Our ancient
house is surrounded by Sacrus's people. We can't go back there."
Garth hurried over. “What are we going to do? They've moved faster than we anticipated."
She nodded grimly. “Apparently, their ground
forces are moving to surround the elevator cables—the ones they
can get to, that is."
"Most of our allies are on Greater Spyre,” he
said. If Sacrus isolated them up here in the city, they would have to
rely on the preservationists, and a few clearheaded leaders such as
Moss, to organize the forces down there.
For a moment that thought filled Garth with hope. If
Venera was sidelined at this stage, she might be able to avoid being
drawn into the heart of the coming conflagration. A checkmated Buridan
might survive with honor, no matter who won.
Clearly Venera had no intention of going down that
road. “We need to get down there,” she was saying.
“Sacrus doesn't control all the elevators. Pamela, your country's
line, where is it?"
Anseratte shook her head. “It's two wheels
away from here. We might make it, but if Sacrus already has men in the
streets they've probably taken the axis cable cars as well."
Guinevera shook his head as well. “Our line
comes down about a mile from Carrangate. They're an old ally of Sacrus.
They could use us for target practice on our way down."
"What about Liris?” It was one of Moss's men,
standing alertly with a proud look in his eye. “Lady, we are the
only nation in Spyre that has recently fought a war. There may not be
many of us, but..."
She turned a dazzling smile on the man. “Thank you. Yes—but your elevator is above the Fair, isn't it?"
"And the Fair, m'lady, is six blocks up the wheel, that way.” He pointed off to the left.
"This way!” Venera gestured for Sarto to
precede her, then stalked toward the distant pile of buttresses and
roofs that was the Fair.
Garth followed, but as the fog of exhaustion and
pain slowly lifted from him he found himself considering their chances.
It was folly for Venera to involve herself in this war. Sidelined, she
might be safe.
Sacrus had known what to reveal about her to draw
her fangs, but they had chosen not to reveal it. The only person on
this side of the conflict who knew was Garth himself. If word got out,
Venera would naturally assume that it was Sacrus's doing. It would be
so simple...
Troubled but determined to follow this thought to
its conclusion, Garth put an extra effort into his footsteps and kept
up with Venera as she made for the Fair.
* * * *
Liris perched on the very lip of the abyss. At
sunoff the building's roof was soaked with light, all golds and purple
and rose. The sky that opened beyond the battlement was open to all
sides; Venera could almost imagine that she was back in the provinces
of Meridian where the town wheels were small and manageable and you
could fly through the free air whenever you chose. She leaned out, the
better to lose herself in the radiance.
Tents had been set up on the rooftop behind her, and
Moss was holding court to a wild variety of Spyre dignitaries. They
came in all shapes and sizes, masked and unmasked, lords and ladies and
diplomats and generalissimos. United by their fear of Sacrus and its
allies, they were hastily assembling a battle plan while their tiny
armies traveled here from across Greater Spyre. Venera had looked for
those armies earlier—but who could spot a dozen men here or there
making their way between the mazelike walls of the estates?
It would be an eerie journey, she knew. Garth had
shown her the overgrown gates to estates whose windows were slathered
with black paint, whose occupants had not been seen in generations.
Smoke drifted from their chimneys; someone was home. The soldiers of
her alliance might stop at one or two of those gateways and shout and
rattle the iron, hoping to find allies within. But there would be no
answer, unless it be a rifle shot from behind a wall.
For the first time in days, Venera found herself
idle. She was too tired to look for something to do, and so as she
gazed out at the endless skies that familiar deep melancholy stole over
her. This time, she let it happen.
She wanted Chaison back. It was time to admit it.
There were many moments every day when Venera longed to turn to him and
grin and say, “Look what I did!” or “Have you ever
seen anything like it?” She'd had such a moment only an hour ago,
as the first of the Dali horses were led into their new paddock in the
far corner of Liris's lot. The spindly steeds had been trained to be
ridden, and she had mounted up herself and trotted one in a circle. Oh,
she'd wanted to catch someone's eye at that moment! But she was
Amandera Thrace-Guiles now. There was no one to appeal to, not even
Garth, who was making himself scarce since their arrival.
She heard a footstep behind her. Bryce leaned on the
stones and casually reached out to take her hand. She almost snatched
it back, but his touch awoke something in her. This was not the man she
wanted, but there was some value in him wanting her. She smiled at him.
"All the pawns and knights are in play,” he
said. His thumb rubbed the back of her hand. “It's our opponent's
move. What would you like to do while we wait?"
Venera's pulse quickened. His strong fingers were kneading her hand now, almost painfully.
"Uh...” she said, then before she could talk herself out of it, “They've given me an actual room this time."
"Well.” He smiled ironically. “That's an honor. Let's go try it out."
He walked toward the stairs. Venera hesitated,
turning to look out at the dimming sky. No: the pang was still there,
and no amount of time with Bryce was going to make it go away. But what
was she to do?
Venera followed him down the stairs, her excitement
mounting. Several people hailed her, but she simply waved and hurried
past. “This way,” she said, grabbing Bryce's arm as he made
to descend the main stairs. She dragged him through a doorway hidden
behind a faded tapestry. This led to a narrow and dusty little corridor
with several doors leading off of it. Hers was at the end.
She barely had time to open the door before his arms
were around her waist. He kissed her with passionate force and together
they staggered back to the bed under its little pebbled-glass window.
"Shut the door!” she gasped, and as he went to
comply she undid her blouse. As he knelt on the bed she guided his hand
under the silk. They kept their mouths locked together as they
undressed one another, then she took his cock in her hands and didn't
let go as they sank back onto the cushions.
Later as they sprawled across the demolished bed, he turned to her and said, “Are we partners?"
Venera blinked at him for a moment. Her mind had been entirely elsewhere—or more exactly, nowhere. “What?"
He shrugged onto his side and his hand casually fell
on her hip. “Am I your employee? Or are we pursuing parallel
interests?"
"Oh. Well, that's your decision, isn't it?"
"Hmm.” He smiled, but she could tell he wasn't
satisfied with that reply. “My people have been acting as your
spies for the past few weeks. They're not happy about it. Truth to
tell, Amandera, I'm not happy about it."
"Aaahhh...” She stretched and leaned back. “So the past hour was your way of softening me up for this conversation?"
"Well, no, but if there's going to be a good
strategic moment to raise the issue, this has got to be it.” She
laughed at his audacity. He was no longer smiling, though.
"You'd be mistaken if you thought I was picking
sides in this war,” he said. “I don't give a damn whether
it's Sacrus or your faction that wins. It's still titled nobles, and
it'll make no difference to the common people."
Now she sat up. “You want your printing press."
"I have my printing press. I forged your
signature on some orders and it was delivered yesterday. Those of my
people who aren't in the field right now are running it. Turning out
bills by the thousands."
She examined his face in the candlelight. “So ... how many of your people really are in the field?"
"A half dozen."
"You told me they were all out!” She glared at
him as a knife of pain shot up her jaw. “A half dozen? Is this
why we had no warning that the estate was being attacked? Because you
were keeping a handful of people where they'd be visible to
me?—So I'd think they were all out?"
"That's about the size of it, yes."
She punched him in the chest. “You lost me my estate! My house! What else have you given to Sacrus?"
"Sacrus is not my affair,” he said. Bryce was
deadly earnest now. Clearly she had misjudged him. “Restoring
emergent democracy in Virga is my only interest,” he said.
“But I don't want you to die in this war, and I'm sorry about
your house, if it's any consolation. But what choice did I have? If
everything descends into chaos, when am I going to get my ink? My
paper? When were you going to do what I needed you to do? Look me in
the eye and tell me it was a priority for you."
Venera groaned. “Oh, Bryce. This is the worst possible time..."
"—The only time I have!"
"All right, all right, I see your point.” She
glowered at the plaster ceiling. “What if ... what if I send some
of my people in to run the press? We don't need trained insurgents to
do that. All I want is to get your people out in the field! I'll give
you as much ink and paper as you want."
He flopped onto his back. “I'll think about that."
There was a brief silence.
"You could have asked,” she said.
"I did!"
Venera was trying to think of some way to reply to
that when there was a loud bang and she found herself inside a storm of
glass, shouting in surprise and trying to jump out of the way, banging
her chin while shards like claws scrawled up her ribs and along her
thigh.
Scratched and stunned, she sat up to find herself on
the floor. Bryce was kneeling next to her. The candle had gone out, and
she sensed rather than saw the carpet of broken glass between her and
her boots. The little window gaped, the leading bent and twisted to let
in a puff of cold night air. “What was...” Now she heard
gunfire.
"Oh shit.” Bryce stood up and reached down to draw her to her feet. “We've got to get out there.
"Sacrus has arrived."
* * * *
18
There was still a splinter in the ball of her foot,
but Venera had no time to find it and dig it out. She and Bryce raced
up the stairs to the roof as shouts and thundering feet began to sound
on the steps below.
They reached the roof, and Bryce immediately ran off
somewhere to the right. “I need to get to the semaphore!”
he shouted before disappearing into the gloom. All the lanterns had
been put out, Venera realized; she could just see the silhouettes of
the tents where her people had been meeting. The black cut-out shapes
of men roved to and fro, and she made out the gleam of a rifle barrel
here and there. It was strangely quiet, though.
She found the flap to the main tent more by instinct
than anything else, and stepped in. Lanterns were still lit here, and
Thinblood, Pamela Anseratte, Principe Guinevera, Moss, and the other
leaders were all standing around a map table. They all looked over as
she entered.
"Ah, there you are,” said Guinevera in a strangely jovial tone. “We think we know what they're up to."
She moved over to the table to look at the map.
Little counters representing Sacrus's forces were scattered around the
unrolled rectangle of Greater Spyre. A big handful of tokens was
clustered at the very edge of the sheet, where Liris had its land.
"It's an insane amount of men,” said
Thinblood. He appeared strangely nervous. “We think over a
thousand. Never seen anything like it in Spyre."
Guinevera snorted. “Obviously they hope to
capture our entire command all at once and end the war before it
begins. And it looks like they stand a good chance of succeeding. What
do you think, Venera?"
"Well, I—” She froze.
They were all staring at her. All silent.
Guinevera reached into his brocaded coat and drew
out a sheet of paper. With shocking violence he slammed it down on the
table in front of her. Venera found herself looking at a poor likeness
of herself—with her former hairstyle—on a poster that said,
Wanted for Extradition to Gehellen, VENERA FANNING.
"So it's true,” said Guinevera. His voice was husky with anger, and his hand, still flattening the poster, was shaking.
She chewed her lip and tried to stare him down. “This is hardly the time—"
"This is the time!” he bellowed. "You have started a war!"
"Sacrus started it,” she said. “They started it when they—"
But he'd struck her full across the face, and she spun to the floor.
She tasted blood in her mouth. Where was Bryce? Why wasn't Moss rushing to her defense?
Why wasn't Chaison here?
Guinevera reared over her, his dense mass making her
flinch back. “Don't try to blame others for what you've done! You
brought this catastrophe on us, imposter! I say we hang her over the
battlement and let Sacrus use her for target practice.” He
reached down to take her arm as Venera scrambled to get her feet under
her.
Light knifed through the tent's entrance flap and
then miraculously the whole tent lifted up as though tugged off the
roof by a giant. The giant's cough was still echoing in Venera's ears
as the tent sailed into the permanent maelstrom at the edge of the
world, and was snatched away like a torn kerchief.
Another bright explosion, and everyone ducked. Then
everyone was running and shouting at once and soldiers were popping up
to fire their blunderbusses, then squatting to refill them as trails of
smoke and fire corkscrewed overhead. Venera's ears were still ringing,
everything strangely aloof as she stood up and watched the big map on
the table lift in the sudden breeze and slide horizontally into the
night.
Who had it been? she wondered dimly. Had Moss turned
on her? Or had Odess said something injudicious? Probably some soldier
or servant of Liris had spoken out of turn ... But then, maybe Jacoby
Sarto had become bored of his confinement and decided to liven things
up a bit.
Venera was half aware that the squat cube of Liris
was surrounded on three sides by an arcing constellation of torches.
The red light served to illuminate the grim faces of the soldiers
rushing past her. She raised her hand to stop one of them, then thought
better of it. What if Guinevera had remembered to order her
arrest?—Or death? As she thought about her new situation, Venera
began to be afraid.
Maybe she should go inside. Liris had stout walls,
and she still had friends there—she was almost sure of that. She
could, what—go chat with Jacoby Sarto in his cell?
And where was Bryce? Semaphore, that was it; he'd
gone to send a semaphore. She forced herself to think: the semaphore
station was over there ... Where a big gap now yawned in the side of
the battlement. Some soldiers were laying planks across it.
"Oh no.” No no no.
Deep inside Venera a quiet snide voice that had
always been there was saying, ‘Of course, of course. They all
abandon you in the end.’ She shouldn't be surprised at this turn
of events; she had even planned for it, in the days following her
confirmation. It shouldn't come as a shock to her. So it seemed strange
to watch herself, as if from outside, as she hunkered down next to the
elevator mechanism at the center of the roof, and wrapped her arms
around herself and cried.
I don't do this. She wiped at her face. I don't.
Maybe she did, though; she couldn't clearly remember
those minutes in Candesce after she had killed Aubri Mahallan and she
had been alone. Hayden Griffin had pulled Mahallan's body out of sight,
leaving a few bright drops of blood to twirl in the weightless air.
Griffin was her only way out of Candesce, and Venera had just killed
his lover. It hardly mattered that she'd done it to save the world from
Mahallan and her allies. No one would ever know, and she was certain
she would die there; she had only to wait for Candesce to open its
fusion eyes and bring morning to the world.
Griffin had asked her to come with him. He had said
he wouldn't kill her; Venera hadn't believed him. It was too big a
risk. In the end she had snuck after him and ridden out of Candesce on
the cargo net he was towing. Now the thought of running to the stairs
and throwing herself on the mercy of her former compatriots filled her
with a similar dread. Better to make herself very small here and risk
being found by Guinevera or his men than to find out that even Liris
now rejected her.
"There they are!” someone pointed excitedly.
Staccato runs of gunfire sounded in the distance—they were oddly
distant, in fact. If Venera had cared about anything at that moment she
might have stood up to look.
"We're gonna outflank them!"
Something blew up on the outskirts of Liris's
territory. The orange mushroom lit the whole world for a moment, a
flicker of estates and ornamental ponds overhead. Her ground forces
must have made it here just after Sacrus's.
Well. Not her forces, she thought bitterly. Not anymore.
"There she is!” Venera jerked and tried to
back up, but she was already pressed against the elevator platform. A
squat silhouette reared up in front of her and something whipped toward
her.
She cringed. Nothing happened; after a moment she looked up.
An open hand hovered a few inches above her. A
distant flicker of red lit the extended hand and behind it, the toadish
features of Samson Odess. His broad face wore an expression of concern.
“Venera, are you hurt?"
"N-no...” Suspiciously, she reached to take his hand. He drew her to her feet and draped an arm across her shoulder.
"Quickly now,” he said as he drew her toward the stairs. “While everyone's busy."
"What—” She was having trouble finding words. “What are you doing?"
He stopped, reared back, and stared at her. “I'm taking you home."
"Home? Whose home?"
"Yours, you silly woman. Liris."
"But why are you helping me?"
Now he looked annoyed. “You never ceased to be
a citizen of Liris, Venera. And technically, I never stopped being your
boss. You're still my responsibility, you know. Come on."
She paused at the top of the steps and looked
around. The soldiers who had crowded the roof all seemed to be leaping
off one side, in momentary silhouetted flashes showing an arm
brandishing a blunderbuss, another waving a sword. There was fighting
down in the bramble-choked lot that surrounded Liris. Farther out, she
glimpsed squads of men running back and forth, some piling up debris to
form barricades, others raising archaic weapons.
"Venera! Get off the roof!” She blinked and turned to follow Odess.
They descended several levels and Venera found
herself entering, of all places, the apartments of the former botanist.
The furniture and art that had borne the stamp of Margit of Sacrus was
gone, and there were still burn marks on the walls and ceiling. Someone
had moved in new couches and chairs, and one particularly charred wall
was covered with a crepuscular tapestry depicting cherry trees shooting
beams of light all over an idealized tableau of dryads and fairies.
Venera sat down under a dryad and looked around.
Eilen was there, and the rest of the diplomatic corps. “Bring a
blanket,” said Odess, “and a stiff drink. She's in
shock.” Eilen ran to fetch a comforter, and somebody else shoved
a tumbler of amber liquid into Venera's hand. She stared at it for a
moment, then drank.
For a few minutes she listened without comprehension
to their conversation; then, as if a switch had been thrown somewhere
inside her, she realized where she must be and she understood
something. She looked at Odess. “This is your new office,”
she said.
They all stopped talking. Odess came to sit next to
her. “That's right,” he said. “The diplomatic corps
has been exalted since you left."
Eilen laughed. “We're the new stars of Liris! Not that the cherry trees are any less important, but—"
"Moss understands that we need to open up to the
outside world,” interrupted Odess. “It could never have
happened under Margit."
Venera half smiled. “I suppose I can take some credit for making that possible."
"My dear lady!” Odess patted her hand.
“The credit is all yours! Liris has come alive again because of
you. You don't think we would abandon you in your hour of need, do you?"
"You will always have a place here,” said Eilen.
Venera started to cry.
* * * *
"We would never have told,” Odess said a few minutes later. “None of us."
Venera grimaced. She stood at a mirror where she was
dabbing at her eyes, trying to erase the evidence of tears. She didn't
know what had come over her. A momentary madness; at least it was only
the Lirisians who had witnessed her little breakdown. “I suppose
it was Sarto,” she said. “It hardly matters now. I can't
show my face up there without Guinevera putting a bullet in me."
Odess hmmphed, wrapping his arms around his
barrel chest and pacing. “Guinevera has impressed no one since he
arrived. Why should any of your other allies listen to him?"
She turned, raising an eyebrow. “Because he's the ruler of a council nation?"
Odess made a flicking motion. “Aside from that."
With a shake of her head Venera returned to the
divan. She could hear gunfire and shouting through the opened window,
but it was filtered through the roar of the world-edge winds that
tumbled above the courtyard shaft. You could almost ignore it.
In similar fashion, Venera could almost ignore the
emotions overflowing her. She'd always survived through keeping a cool
head, and this was no time to have that desert her. It was inconvenient
that she felt so abandoned and lost. Inconvenient to feel so grateful
for the simple company of her former coworkers. She needed to recover
her poise, and then act in her own interests as she always had before.
There was a commotion in the corridor, then someone
burst through the doors. He was covered in soot and dust, his hair a
shock, the left arm of his jacket in tatters.
Venera leaped to her feet. “Garth!"
"There you are!” He rushed over and hugged her fiercely. “You're alive!"
"I'm—oof! Fine. But what happened to you?"
He stepped back, keeping his hands on her arms.
Garth had a crazed look in his eye she'd never seen before. He wouldn't
meet her gaze. “I was looking for you,” he said.
“Outside. The rest of them, they're all out there, fighting
around the foot of the building. Sacrus has ringed us, they want
something here very badly, and our relief force is trying to break
through from the outside. So Anseratte and Thinblood are leading the
Liris squads in an attempt to break out—make a corridor..."
Venera nodded. The irony was that this fight was
almost certainly about her, but Anseratte and the others wouldn't know
it. Sacrus wanted the key, and they knew Venera was here. Naturally,
they would throw whatever they had at Liris to get it.
If Guinevera had tossed her off the roof half an hour ago, the battle would already be over.
Garth toyed with the ripped fringe of his coat for a moment, then burst out with, “Venera, I am so, so sorry!"
"What?” She shook her head, uncomprehending.
“Things aren't so bad. Or do you mean...?” She thought of
Bryce, who might be lying twisted and broken at the foot of the wall.
“Oh,” she said, a twisting feeling running through her.
He had just opened his mouth—doubtless to tell
her that Bryce was dead—when the noises outside changed. The
gunfire, which had been muffled with distance and indirection, suddenly
sounded loud and close. Shouts and screams rang through the open
windows.
Venera ran over, and with Odess and Eilen craned her neck to look up the shaft of the courtyard. There were people on the roof.
She and Odess exchanged a look. “Are those our...?” she started to say, but the answer was clear.
"Sacrus is inside the walls!” The cry was
taken up by the others and suddenly everyone was running for the doors,
streaming past Garth Diamandis who was speaking but inaudible through
the jumble of shouts.
Venera paused long enough to shrug at him, then grabbed his arm and hauled him after her into the corridor.
The whole population of Liris was running up the
stairs. They carried pikes, kitchen knives, makeshift shields, and
clubs. None had on more than the clothing they normally wore, but that
meant they were formidably armored. There were one or two soldiers in
the mix—probably the men who had been guarding Jacoby Sarto. They
were frantically trying to keep order in the pushing mass of people.
Garth stared at the crowd and shook his head. “We'll never get through that."
Venera eyed the window. “I have an idea."
As she slung her leg over the lintel Garth poked his
head out next to her and looked up. “It's risky,” he said.
“Somebody could just kick us off before we can get to our feet."
"In this gravity, you're looking at a sprained
ankle. Come on.” She climbed rapidly, emerging into the light of
flares and the sound of gunfire. Half the country was struggling with
something at the far end of the roof. Venera blinked and squinted, and
realized what it was: they were trying to dislodge a stout ladder that
had been swung against the battlements. Even as that came clear to her,
she saw the gray crosshatch of another emerge from the darkness to thud
against the stonework.
Withering fire from below prevented the Lirisians
from getting near the things. They were forced to crouch a few feet
back and poke at them with their pikes.
A third ladder appeared, and suddenly men were
swarming onto the roof. The Lirisians stood up. Venera saw Eilen raise
a rusted old sword as a figure in red-painted iron armor reared above
her.
Venera raised her pistol and fired. She walked
toward Eilen, firing steadily until the man who'd threatened her friend
fell. He wasn't dead—his armor was so thick that the bullets
probably hadn't penetrated—but she'd rattled his skull for sure.
She was five feet away when her pistol clicked
empty. This was the gun Corinne had given her; she had no idea whether
it took the same caliber of bullets as anything the Lirisians used.
Examining it quickly, she decided she didn't even know how to breach it
to check. At that moment two men like metal beetles surmounted the
battlement, firelight glistening off their carapaces.
She tripped Eilen, and when the woman had fallen
behind her, Venera stepped between her and the two men. She drop-kicked
the leader and he windmilled his arms for a moment before falling back.
The force of her kick had propelled Venera back ten feet. She landed
badly, located Eilen, and shouted, “Come on!"
Moss straight-armed a pike into the helmet of the
other man. Beside him Odess shoved a lighted torch at a third who was
stepping off the ladder. Gunfire sounded and somebody fell, but she
couldn't see who through the press of bodies.
She grabbed Eilen's arm. “We need guns! Are there more in the lockers?"
Eilen shook her head. “We barely had enough for the soldiers. There's that.” She pointed.
Around the corner of the courtyard shaft, the
ancient, filigreed morning gun still sat on a tripod under its little
canopy. Venera started to laugh, but the sound died in her throat.
“Come on!"
The two women wrestled the weapon off its stand. It
was a massive thing, and though it weighed little in this gravity, it
was difficult to maneuver. “Do we have shells?” Venera
asked.
"Bullets, no shells,” said Eilen. “There's black powder in that bin."
Venera opened the gun's breach. It was of a
pointlessly primitive design. You poured black powder into it and then
inserted the bullet and closed the breach. It had a spark wheel instead
of a percussion trigger. “Well, then, come on.” Eilen
grabbed up the box of bullets and a sack of powder, and they ran along
the inner edge of the roof. In the darkness and confusion Eilen
stumbled, and Venera watched as the bullets spilled out into the air
over the courtyard. Eilen screamed in frustration.
One bullet spun on the flagstones at Venera's feet.
Cradling the gun, she bent to pick up the metal slug. A wave of cold
prickles swept over her shoulders and up her neck.
This bullet was identical to the one that nestled
inside her jacket—identical save for the fact that it had never
been fired.
She couldn't believe it. The bullet she
carried—that had sailed a thousand miles through the airs and
clouds of Virga, avoiding cities and farms, adeptly swerving to avoid
fish and rocks and oceanic balls of water, this bullet that had lined
up on Slipstream and the city of Rush and the window in the admiralty
where Venera stood so innocently; had smashed the glass in a
split-second and buried itself in her jaw, spinning her around and
nailing a sense of injured outrage to Venera forever—it had come
from here. It had not been fired in combat. Not in spite. Not for any
murderous purpose, but for tradition, and to celebrate the calmness of
a morning like any other.
Venera had fantasized about this moment many times.
She had rehearsed what she would say to the owner of the gun when she
finally found him. It was a high, grand, and glorious speech that, in
her imagination, always ended with her putting a bullet in the villain.
Cradling this picture of revenge to herself had gotten her through many
nights, many cocktail parties where out of the corner of her eye she
could see the ladies of the admiralty pointing to her scar and
murmuring to one another behind their fans.
"Huh,” she said.
"Venera? Are you all right?"
Venera shook her head violently. “Powder.
Quick!” She held out the gun, and Eilen filled it. Then she
jammed the clean new bullet into the breach and closed it. She lofted
the gun and spun the wheel.
"Everybody down!” Nobody heard her, but
luckily a gap opened in the line at the last second. The gun made a
huge noise and nearly blew Venera off the roof. When the vast plume of
smoke cleared she saw nearly everybody in sight recovering from having
ducked.
It might not be powerful or accurate, but the thing was loud. That fact might just save them.
She ran toward the Lirisians. “The cannons!
Start shouting stuff about cannons!” She breached the smoking
weapon and handed it to Eilen. “Reload."
"But we lost the rest of the bullets."
"We've got one.” She reached into her jacket
pocket. There it was, its contours familiar from years of touching. She
brought out her bullet. Her fingers trembled now as she held it up to
the red flare light.
"Damn you anyway,” she whispered to it.
Eilen glanced up, said, “Oh,” and held
up the gun. There was no time for ceremony; Venera slid the hated slug
into the breach and it fit perfectly. She clicked it shut.
"Out of my way!” She crossed the roof in great
bounding steps, dodging between fighting men to reach the battlement
where the ladders jutted up. The gunfire from below had stopped; the
snipers didn't want to hit their own men as they topped the wall.
Venera hopped up onto a crenel and sighted nearly straight down. She
saw the startled eyes of a Sacrus soldier between her feet, and half a
dozen heads below his. She spun the spark wheel.
The explosion lifted her off her feet. Everything
disappeared behind a ball of smoke. When she staggered to her feet some
yards away, Venera found herself surrounded by cheering people. Several
of Sacrus's soldiers were being thrown off the roof, and for the moment
no more were appearing. As the smoke cleared she saw that the top of
the ladder she'd fired down was missing.
"Keep filling it,” she said, thrusting the gun
at Eilen. “Bullets don't matter—as long as it's bright and
loud."
Moss's grinning face emerged from the gloom. “They're hesitating!"
She nodded. Sacrus didn't have so many people that
they could afford to sacrifice them in wave attacks. The darkness and
confusion would help; and though they had probably heard it every day
of their lives, the thunderous sound of the morning gun at this close
range would give pause to the men holding the ladders.
"It's not going to keep them at bay for long, though,” she said. “Where are the rest of our people?"
Now Moss frowned. “T-trapped, I fear.
Guinevera l-led them into an ambush. Now they have their backs to the
open air.” He pointed toward the edge of the world and the night
skies beyond.
Venera hopped up on the edge of the elevator
platform and took a quick look around. Sacrus's people were spread in a
thin line around two of the approaches to Liris. On their third side,
ragged girders and scoured metal jutted off the end of the world. And
on the fourth—behind her—a jumble of brambles,
thorn-bushes, and broken masonry formed a natural barrier that Sacrus
wasn't bothering to police.
In the darkness beyond, hundreds of torches lit the
contours of an army small by Venera's standards, but huge for Spyre.
There might be no more than a thousand men there, but that was all the
forces that opposed Sacrus on this world.
Spreading away behind that army was the maze of
estates that made up Greater Spyre. Somewhere out there was the long
low building where the hollowed bomb hung, with its promise of escape.
She turned to Moss. “You need to break through
Sacrus's lines. Otherwise, they'll overwhelm us, and then they can turn
and face our army with a secure fortress behind them."
He nodded. “But all our leaders are t-trapped."
"Well, not all.” She strode across the roof to
the battlements that overlooked the bramble-choked acres. He came to
stand at her side. Together they gazed out at the army that lay
tantalizingly out of reach.
"If the semaphore were working—” She stopped, remembering Bryce. Moss shook his head anyway.
"S-Sacrus has encircled the t-tower. They would read every letter."
"But we need to coordinate an attack—from outside and inside at the same time. To break through..."
He shrugged. “Simple matter. If we c-can get one p-person through the lines."
She speculated. If she showed up there among the
brambles, would the generals of that army have her arrested? How far
had news of her deceptions spread?
"Get them ready,” she said. “Everyone
into armor, everyone armed. I'll be back in two minutes.” She
headed for the stairs.
"Where are you g-going?"
She shot him a grim smile. “To check in on our bargaining chip."
* * * *
Venera ran through empty halls to the old prison on the main floor.
As she'd suspected, the guards had deserted their
posts when the roof was attacked. The main door was ajar; Venera slowed
when she saw this. Warily, she toed it open and aimed her pistol
through. There was nobody in the antechamber. She sidled in.
"Hello?” That was Jacoby Sarto's voice. Venera
had never heard him sound worried, but he was clearly rattled by what
was happening. He's never been in a battle before, she realized—nor had any of these people. It was shocking to think that she was the veteran here.
Venera went on her tiptoes to look through the
door's little window into the green-walled reception room. Sarto was
the sole occupant of a bench designed to seat thirty; he sat in the
very center of a room that could have held a hundred. He squinted at
the door, then said, “Fanning?"
She threw open the door and stepped in. “Did you tell them?"
He appeared puzzled. “Tell who what?"
She showed him her pistol; he wouldn't know it was
empty. “Don't play games, Sarto. Someone told Guinevera who I
really am. Was it you?"
He smiled with a trace of his usual arrogance. He
stood up and adjusted the sleeves of the formal shirt he still wore.
“Things not going your way out there?"
"Two points,” said Venera, holding up two
fingers. “First: I'm holding a gun on you. Second: you're rapidly
becoming expendable."
"All right, all right,” he said irritably. “Don't be so prickly. After all, I came here of my own free will."
"And that's supposed to impress me?” She leaned on the doorjamb and crossed her arms.
"Think about it,” he said. “What do I have to gain from revealing who you are?"
"I don't know. Suppose you tell me?"
Now he scowled at her, as if she were some common
servant girl who'd had the temerity to interrupt him while he was
talking. “I have spent thirty-two years learning the ins and outs
of council politics. All that time, becoming an expert—maybe the
expert—on Spyre, learning who is beholden to whom, who's
ambitious and who just wants to keep their heads down. I have been the
public face of Sacrus for much of that time, their most important
operative, because for all those years, Spyre's politics was all that
mattered. But look at what's happening.” He waved a hand to
indicate the siege and battle going on beyond Liris's thick walls.
“Everything that made me valuable is being swept away."
This was not what Venera had been expecting to hear
from him. She came into the room and sat down on a bench facing Sarto.
He looked at her levelly and said, “Change is inconceivable to
most people in Spyre; to them a catastrophe is a tree falling across
their fence. A vast political upheaval would be somebody snubbing
somebody else at a party. That's the system I was bred and trained to
work in. But my masters have always known that there's much bigger game
out there. They've been biding their time, lo these many centuries. Now
they finally have in their grasp a tool with which to conquer the
world—the real world, not just this squalid imitation
we're standing in. On the scale of Sacrus's new ambitions, all of my
accomplishments count for nothing."
Venera nodded slowly. “Spyre is having all its
borders redrawn around you. Even if they never get the key from me,
Sacrus will be facing a new Spyre once the fighting stops. I'll bet
they've been grooming someone young and malleable to take your place in
that new world."
He grimaced. “No one likes to be discarded. I could see it coming, though. It was inevitable, really, unless..."
"Unless you could prove your continuing usefulness
to your masters,” she said. “Say, by personally bringing
them the key?"
He shrugged. “Yesterday's council meeting
would otherwise have been my last public performance. At least here, as
your, uh, guest, I might have the opportunity to act as Sacrus's
negotiator. Think about it—you're surrounded, outgunned, you're
approaching the point where you have to admit you're going to lose. But
I can tell you the semaphore codes to signal our commanders that we've
reached an accommodation. As long as you had power here, you could have
functioned as the perfect traitor. A few bad orders, your forces
ordered into a trap, then it's over the wall for you and I, the key
safely into my master's hands, you on your way home to wherever it is
you came from."
Venera tamped down on her anger. Sarto was used to
dealing in cold political equations; so was she, for that matter. What
he was proposing shouldn't shock her. “But if I'm disgraced, I
can't betray my people."
"Your usefulness plummets,” he said with a
nod. “So, no, I didn't tattle on you. You're hardly of any value
now, are you? All you've got is the key. If your own side's turned
against you, your only remaining option is to throw yourself on the
mercy of Sacrus. Which might win me some points if I'm the one who
brings you in, but not as much, and—"
"—And I have no reason to expect good treatment from them,” she finished. “So why should I do it?"
He stood up—slowly, mindful of her
gun—and walked a little distance away. He gazed up at the room's
little windows. “What other option do you have?” he asked.
She thought at first that he'd said this rhetorically, but something about his tone ... It had sounded like a genuine question.
Venera sat there for a while, thinking. She went
over the incident with the council members on the roof; who could have
outted her? Everything depended on that—and on when it had
happened. Sarto said nothing, merely waited patiently with his arms
crossed, staring idly up at the little window.
Finally she nodded and stood up. “All
right,” she said. “Jacoby, I think we can still come to an
... accommodation. Here's what I'm thinking..."
* * * *
19
As sometimes happened at the worst of moments,
Venera lost her sense of gravity just before she hit the ground. The
upthrusting spears of brush and stunted trees flipped around and became
abstract decorations on a vast wall she was approaching. Her feet
dangled over sideways buildings and the pikes of soldiers. Then the
wall hit her, and she bounced and tumbled like a rag doll. Strangely,
it didn't hurt at all—perhaps not so strangely, granted that she
was swaddled in armor.
She unscrewed her helmet and looked up into a couple
of dozen gun barrels. They were all different, like a museum display
taken down and offered to her; in her dazed state she almost reached to
grab one. But there were hands holding them tightly and grim men behind
the hands.
When she and Sarto had reached the rooftop of Liris,
they found a theatrical jumble of bodies, torn tenting, and brazier
fires surrounded by huddling men in outlandish armor. At the center of
it all, the thick metal cable that rose up and out of sight into the
turbulent mists; that cable glowed gold now as distant Candesce awoke.
She had spotted Moss and headed over, keeping her
head down in case there were snipers. He looked up, lines of exhaustion
apparent around his eyes. Glancing past her, he spotted Sarto.
“What's this?"
"We need to break this siege. I'm going over the wall, and Sarto is coming with me."
Moss blinked, but his permanently shocked expression revealed none of his thoughts. “What for?"
"I don't know whether the commanders of our
encircling force have been told that I'm an imposter and traitor. I
need to bring Jacoby Sarto in case I need a ... ticket, I suppose you
could call it ... into their good graces."
He nodded reluctantly. “And how do you p-propose to reach our force? S-Sacrus is between us and them."
Now she grinned. “Well, you couldn't do this with all of us, but I propose that we jump."
Of course they'd had help from an ancient catapult
that Liris had once used to fire mail and parcels over an enemy nation
to an ally some three miles away. Venera had seen it on her second day
here; with a little effort, it had been refitted to seat two people.
But nobody, least of all her, knew whether it would still work. Her
only consolation had been the low gravity in Spyre.
Now Venera had two possible scripts she could
follow, one if these were soldiers of the Council Alliance, one if they
owed their allegiance to Sacrus. But which were they? The fall had been
so disorienting that she couldn't tell where they'd ended up. So she
merely put up her hands and smiled and said, “Hello."
Beside her Jacoby Sarto groaned and rolled over.
Instantly another dozen guns aimed at him. “I think we're not
that much of a threat,” Venera said mildly. She received a kick
in the back (which she barely felt through the metal) for her humor.
A throb of pain shot through her jaw—and an
odd thing happened. Such spasms of pain had plagued her for years, ever
since the day she woke up in Rush's military infirmary, her head
bandaged like a delicate vase about to be shipped via the postal
system. Each stab of pain had come with its own little thought, whose
content varied somewhat but always translated roughly to either I'm all alone or I'm going to kill them.
Fear and fury, they stabbed her repeatedly throughout each day. The
fierce headaches that often built over the hours just added to her
meanness.
But she'd taken the bullet that struck her jaw and
blown it back out the very same gun that had shot her. So, when her jaw
cramped this time, instead of her usual misery, Venera had a flash of
memory: the morning gun going off with a tremendous explosion in her
hands, bucking and kicking and sending her flying backward into the
Lirisians. She had no idea what the feeling accompanying that had been,
but she liked it.
So she grinned crookedly and stood up. Dusting
herself off, she said with dignity, “I am Amandera Thrace-Guiles,
and this is Jacoby Sarto of the Spyre Council. We need to talk to your
commanders."
* * * *
"You have a reputation for being foolhardy,”
said the army commander, his gray mustaches waggling. “But that
was ridiculous."
It turned out that they'd nearly overshot both
Sacrus and Council Alliance positions. Luckily, several hundred pairs
of eyes had tracked their progress across the rolled-up sky of Spyre
and it was her army that had gotten to Venera and Jacoby first. Sarto
didn't seem too upset about the outcome, which was telling. What was
even more significant was that everyone was calling her “Lady
Thrace-Guiles,” which meant that word of her deceptions hadn't
made it out of Liris. Here, Venera was still a respected leader.
She preened at the commander's backhanded
compliment. He stood with his back to a brick wall, a swaying lamp
nodding shadows across the buttons of his jacket. Aides and colonels
bustled about, some shoving little counters across the map board,
others reading or writing dispatches.
Venera smelled engine oil and wet cement. The
alliance army had set up its headquarters in a preservationist
roundhouse about a mile from Liris; these walls were thick enough to
stop anything Sacrus had so far fired. For the first time in days,
Venera felt a little safe.
"I wouldn't have had to be foolhardy if the
situation weren't so dire,” she said. It was tempting to upbraid
this man for hesitating to send his forces to relieve Liris; but Venera
found herself uninterested anymore in taking such familiar pleasures.
She merely said, “Tell me what's been happening out here."
The commander leaned over the board and began
pointing at the little wooden counters. “There've been
engagements all across Greater Spyre,” he said. “Sacrus has
won most of them."
"So what are they doing? Conquering countries?"
"In one or two cases, yes. Mostly they've been
cutting the preservationist's railway lines. And they've taken or
severed all the elevator cables."
"Severed?” Even to an outsider like her this was a startling development.
One of the aides shrugged. “Easy enough to do.
They just use them for target practice—except for the ones at the
edge of the world, like Liris. The winds around those lines deflect the
bullets."
She raised her eyebrows. “Why don't they just use more high-powered guns on them?” The aide shook his head.
"Ancient treaty. Places limits on muzzle velocities. It's to prevent accidental punctures of the world's skin."
"—Not significant, anyway,” said the
commander with an impatient gesture. “The war will be decided
here on Greater Spyre. The city will just have to wait it out."
"No, it can't wait,” she said. “That's what this is all about. Not the city, but the docks."
"The docks?” The commander stared at her. “That's the last thing we're going to worry about."
"I know, and Sacrus is counting on that.” She
glared at him. “Everything that's happening down here is a
diversion from their real target. Everything except...” She
nodded at Liris.
Now they were looking at each other with faintly
embarrassed unease. “Lady Thrace-Guiles,” said the
commander, “war is a very particular art. Perhaps you should
leave such details to those who've made it their careers."
Venera opened her mouth to yell at him, thought
better, and took a deep breath instead. “Can we at least be
agreed that we need to break Sacrus's hold on Liris?"
"Yes,” he said with a vigorous nod. “We
need to ensure the safety of our leadership. For that purpose,”
he pointed at the table, “I am advocating a direct assault along
the innermost wall."
A moment of great temptation made Venera hesitate.
The commander was proposing to go straight for the walls and leave the
group trapped at the world's edge to its fate. He didn't know that his
objective was actually there. They'd made themselves her enemies and
Venera could just ... forget to tell him. Leave Guinevera and the
others to Sacrus's mercy now that she had the army.
She couldn't claim not to have known, though, unless
the Lirisians went along with it. And she was tired of deceptions. She
sighed and said, “Liris is a critical objective, yes, but the
rest of our leadership is actually trapped with the Lirisian army at
the edge of the world.” There were startled looks up and down the
table. “Yes—Master Thinblood, Principe Guinevera, and
Pamela Anseratte, among others, are among those pinned down in the
hurricane zone."
The commander frowned down at the map. On it, Liris
was a square encircled by red wooden tokens representing Sacrus's army.
This circle squashed a knot of blue tokens against the bottom edge of
the map: the Lirisian army, trapped at the edge of the world. Left of
the encirclement was a no-man's land of tough brush that had so far
resisted burning. Left of that, the preservationist siding and army encampment where they now stood.
"This is a problem,” said the commander. He
thought for a moment, then said, “There are certain snakes that
coil around their victims and choke them to death.” She raised an
eyebrow, but he continued, “One of their characteristics, so I've
been told, is that if you try to remove them they tighten their grip.
Right now Sacrus has both Liris and our leaders in its coils, and if we
try to break through to one they will simply strangle the other."
To relieve the Lirisian army, they would have to
force a wedge under Liris, with the edge of the world at their right
side. To do this they would trade off their ability to threaten Sacrus
along the inner sides of Liris—freeing those troops up to assault
the walls of Liris. Conversely, the best way to relieve Liris would be
to come at it from the top, which meant swinging the army away from the
world's edge—thus giving Sacrus a free hand against the trapped
force.
Venera examined the map. “We have to fool them into making the wrong choice,” she said.
"Yes, but how are we going to do that?” He
shook his head. “Even if we did, they can maneuver just as fast
as we can. They have less ground to cover than we do to redeploy their
forces."
"As to how we'll fool the snake into
uncoiling,” she said, “it helps to have your own snake to
consult with.” She turned and waved to some figures standing a
few yards away. Jacoby Sarto emerged from the shadows; he was a
silhouette against Klieg lights that pinioned a pair of hulking
locomotives in the center of the roundhouse. He was accompanied by two
armed soldiers and a member of Bryce's underground.
The commander bowed to Sarto, but then said, “I'm afraid we cannot trust this man. He is of the enemy."
"Lord Sarto has seen the light,” said Venera. “He has agreed to help us."
"Pah!” The commander sneered. “Sacrus are masters of deception. How can we trust him?"
"The politics are complex,” she said. “But we have very good reasons to trust him. I do. That is why I brought him."
There were more glances thrown between the colonels
and the aides. The commander twitched a frown for just a moment, then
said, “No—I understand the dilemma we're in, but my
sovereign and commanding officer is Principe Guinevera, and he's in
danger. Politically, saving our leadership has to be the priority. I'll not countenance any plan that weakens our chance of doing that."
Jacoby Sarto laughed. It was an ugly, contemptuous
sound, delivered by a man who had spent decades using his voice to
wither other men's courage. The commander glared at him. “I fail
to see the humor in any of this, Lord Sarto."
"Forgivable,” said Sarto dryly, “as
you're not aware of Sacrus's objectives. They want Liris, not your
management. They haven't crushed the soldiers pinned down at the
world's edge because they're dangling them as bait."
"What could they possibly want with Liris?"
"Me,” said Venera, “because they surely
think I'm still there—and the elevator cable. They need to cut
it. All they have to do is capture me or make it impossible for me to
leave Greater Spyre. Then they've won. It will just be a matter of
time."
Now it was the commander's turn to laugh. “I
think you vastly overrate your own value, and underrate the potential
of this army,” he said, sweeping his arm to indicate the paltry
hundreds gathered in the cavernous shed. “You alone can't hold
this alliance together, Lady Thrace-Guiles. And I said it before, the
elevator cables are of little strategic interest."
Venera was furious. She wanted to tell him that
she'd seen more men gathered at circuses in Rush than he had in his
vaunted army. But, remembering how she had thrown a lighted lamp at
Garth in anger and his gentle chiding after, she bit back on what she
wanted to say, and instead said, “You'll change your mind once
you know the true strategic situation. Sacrus wants—” She
stopped as Sarto touched her arm.
He was shaking his head. “This is not the right audience,” he said quietly.
"Um.” In an instant her understanding of the
situation flipped around. When she had walked in here she had seen this
knot of officers in one corner of the roundhouse and assumed that they
were debating their plan of attack. But that wasn't what they were
doing at all. They had been huddling here, as far as possible from the men they must command. They weren't planning; they were hesitating.
"Hmmm...” She quirked a transparently false
smile at the commander. “If you men will excuse me for a few
minutes?” He looked puzzled, then annoyed, then amused. Venera
took Sarto's arm and led him away from the table.
"What are you going to do?” he asked.
She stopped in an area of blank floor stained over
the decades by engine oil and grease. At first Venera didn't meet
Sarto's eyes. She was looking around at the towering wrought-iron
pillars, the tessellated windows in the ceiling, the smoky beams of
light that intersected on the black backs of the locomotives. A deep
knot of some kind, loosened when she cried in Eilen's arms, was
unraveling.
"They talk about places as being our homes,” she mused. “It's not the place, really, but the people."
"I'm sure I don't know what you mean,” he said. His dry irony had no effect on Venera. She merely shrugged.
"You were right,” she said. He cocked his head
to one side, crossing his arms, and waited. “After the
confirmation, when you said I was still Sacrus's,” she went on.
“And in the council chamber, even when we talked in your cell
earlier tonight. Even now. As long as I wanted to leave Spyre, I was
theirs. As long as they've known what to dangle in front of me, there
was nothing I could do but what they wanted me to do."
"Haven't I said that repeatedly?” He sounded annoyed.
"All along, there's been a way to break their hold on me,” she said. “I just haven't had the courage to do it."
He grumbled, “I'd like to think I made the
right choice by throwing in with you. Takes you long enough to come to
a decision, though."
Venera laughed. “All right. Let's do this.” She started to walk toward the locomotives.
"There you are!" Venera stumbled, cursed, and then flung out her arms.
"Bryce!” He hugged her, but
hesitantly—and she knew not to display too much enthusiasm
herself. No one knew they were lovers; that knowledge would be one more
piece of leverage against them. So she disengaged from him quickly and
stepped back. “What happened? I saw the semaphore station blown
up. We all assumed you were..."
He shook his head. In the second-hand light he did
look a bit disheveled and soot stained. “A bunch of us got
knocked off the roof, but none of us were hurt.” He laughed.
“We landed in the brambles and then had to claw our way through
with Sacrus's boys firing at our arses all the way. Damn near got shot
by our own side as well, before we convinced them who we were."
Now she did hug him and damn the consequences. “Have you been able to contact any of our—your people?"
He nodded. “There's a semaphore station on the roof. The whole Buridan network's in contact. Do you have orders?"
As Venera realized what was possible, she grinned.
“Yes!” She took Bryce by one arm and Sarto by the other and
dragged them across the floor. “I think I know a way to break the
siege and save the other commanders. You need to get up there and get
Buridan to send us something. Jacoby, you get up there too. You need to
convince Sacrus that I'm ready to double-cross my people.” She
pushed them both away.
"And what are you going to do?” asked Bryce.
She smiled past the throbbing in her jaw. “What I do best,” she said. “I'll set the ball rolling."
Venera stalked over to the black, bedewed snout of a
locomotive and pulled herself up to stand in front of its headlamp. She
was drenched in light from it and the overhead spots, aware that her
pale face and hands must be as bright as lantern flames against the
dark metal surrounding her. She raised her arms.
"It is tiiiiiime!"
She screamed it with all her might, squeezed all the
anger and the pain from her twisted family and poisonous intrigues of
her youth, the indifferent bullet and her loss of her husband Chaison,
the blood on her hands after she stabbed Aubri Mahallan, the smoke from
her pistols as she shot men and women alike, all of it into that one
word. As the echoes subsided everyone in the roundhouse came to their
feet. All eyes were on her and that was exactly right, exactly how it
should be.
"Today the old debts will be settled! Two hundred
years and more the truth has waited in Buridan tower—the truth of
what Sacrus is and what they have done! Nearly too late, but not too
late, because you, here today, will be the ones to settle those debts
and at the same time, prevent Sacrus from ever committing such
atrocities again!
"Let me describe my home. Let me describe Buridan
tower!” Out of the corner of her eye she saw the army commanders
running from their map table, but they had to shoulder their way
through hundreds of soldiers to reach her, and the soldiers were raptly
attentive to her alone. “Like a vast musical instrument, a flute
thrust into the sky and played on by the ceaseless hurricane winds of
the airfall. Cold, its corridors decorated with grit and wavering, torn
ribbons that once were tapestries. Wet, with nothing to burn except the
feathers of birds. Never silent, never still as the beams it stands on
sway under the onslaught of air. A roaring tomb, that is Buridan tower!
That is what Sacrus made. It is what they promise to make of your homes
as well, make no mistake.
"That's right,” she nodded. “You're
fighting for far more than you may know. This isn't just a matter of
historical grudges, nor is it a skirmish over Sacrus's kidnapping and
torture of your women and children. This is about your future. Do you
want all of Spyre to become like Buridan, an empty tomb, a capricious
playground for the winds? Because that is what Sacrus has planned for
Spyre."
The officers had stopped at the head of the crowd.
She could see that the commander was about to order her to be taken off
her perch, so Venera hurried on to her main point. “You have not
been told the truth about this war! Before we leave this place you need
to know why Sacrus has moved against us all. It is because they believe
they have outgrown Spyre the way a wasp outgrows its cocoon. Centuries
ago they attacked and destroyed Buridan to gain a treasure from us.
They failed to capture it, but never gave up their ambition. Ever since
Buridan's fall they have bided their time, awaiting the chance to get
their hands on something Buridan has guarded for the sake of Spyre,
since the very beginning of time.” She was really winding herself
up now, and for the moment the officers had stopped, curious no doubt
about what she was about to say.
"Since the creation of Spyre, my family has guarded
one of the most powerful relics in the world! It was for the sake of
this trust that we kept to Buridan tower for generations, not venturing
out because we feared Sacrus would learn that the tower is not the
empty shell they believed—afraid they would learn that it can be
entered. The thing we guarded is so dangerous that my brothers and
sisters, my parents, grandparents, and their grandparents, all
sacrificed their lives to prevent even a hint of its existence from
escaping our walls.
"Time came when we could no longer sustain
ourselves,” she said more softly, “and I had to venture
forth.” Dimly, Venera wondered at this grand fib she was making
up on the spot; it was a rousing story, and if it proved rousing
enough, then nobody would believe Guinevera if he survived to accuse
her of being an imposter.
"As soon as I came forth,” she said, “Sacrus knew that Buridan had survived, and they knew why we had stayed hidden. They knew that I carried with me the last key to Candesce!"
She stopped, letting the echoes reverberate.
Crossing her arms, she gazed out at the army, waiting. Two seconds,
five, ten, and then they were muttering, talking, turning to one
another with frowns and nods. Some who prided themselves on knowing old
legends told the men standing next to them about the keys; word began
to spread through the ranks. In the front row, the officers were
looking at one another in consternation.
Venera raised a hand for silence. “That is
what this war is about,” she said. “Sacrus has known of the
existence of this key for centuries. They tried to take it once, and
Buridan and its allies resisted. Now they are after it again. If they
get it, they will no longer need Spyre. To them it is like the hated
chrysalis that has confined them for generations. They will shed it,
and they don't care if it unravels in pieces as they fly toward the
light. At best, Spyre will prove a good capital for the world-spanning
empire they plan—once they've scoured it clean of all the old
estates, that is. Yes, this cylinder will make a fine park for the
palace of Virga's new rulers. They'll need room for the governors of
their new provinces, for prisoners, slaves, treasure houses, and
barracks. They might not knock down all the buildings. But you
and yours ... well, I hope you have relatives in one of the
principalities, because rabble like us won't be allowed to live here
anymore."
The soldiers were starting to argue and shout.
Belatedly the officers had realized that they weren't in control any
more; several darted at the locomotive, but Venera crouched and glared
at them, as if she was ready to pounce. They backed away.
She stood up onto her tip-toes as she flung one fist
high over her head. “We have to stop them! The key must be
protected, for without it, Spyre itself is doomed. You fight for more
than your lives—more than your homes. You are all that stands
between Sacrus and the slow strangulation of the very world!
"Will you stop them?” They shouted yes. "Will you?” They screamed it.
Venera had never seen anyone give a speech like
this, but she'd heard Chaison work a crowd and had read about such
moments in books. It all took her back to those romantic stories she'd
devoured as a little girl in her pink bedroom. Outrageous
theatricality, but none of these men had ever seen its like either; few
had probably ever been in a theater. For most, this roundhouse was the
farthest they had ever been from home, and the looming locomotive was
something they had only ever glimpsed in the far distance. They stood
among peers, who before today had been dots seen through telescopes,
and they were learning that however strange and foreign they were, all
were united in their loyalty to Spyre itself. Of course the moment made
them mad.
Fist still raised, Venera smiled down at the commander who shook his head in defeat.
Bryce and Jacoby Sarto clambered along the side of
the locomotive to join her. “What's the news?” she asked
over the roar of the army at her feet.
Bryce blinked at the scene. “Uh ... they're on their way."
Sarto nodded. “I semaphored the Sacrus army
commander. Told him you realize your situation is hopeless, that you're
going to lead your army into a trap."
She grinned. “Good.” She turned back to the crowd and raised her fist again.
"It—is—tiiiiiiiiiime!"
* * * *
20
The sound of bullets hitting Liris's walls reminded
Garth Diamandis of those occasional big drops that fall from trees
after a rain. Silence, then a pat followed in this case by the
distant sound of a shot. From the gunslit where he was watching he
could see the army of the Council Alliance assembling next to the
rust-streaked roundhouse. In the early morning light it seemed like a
dark carpet moving, in ominous silence, in the direction of Liris.
Little puffs of smoke arose from the Sacrus line, but the firing was
undisciplined.
"Come away from there,” said Venera's friend
Eilen. They stood in a musty closet crammed with door lintels, broken
drawers, cracked table legs: useless junk, but impossible for a tiny
nation like Liris to throw away. Lantern light from the corridor shone
through Eilen's hair. She could have been attractive, a habitual part
of his mind noted. At one time, he could have helped her with that.
"I have a good view of the Sacrus camp,” he said. “And it's too dangerous to be on the roof right now."
"You'll get a bullet in the eye,” she said. He grunted and turned back to the view, and after a moment he heard her leave.
He couldn't tell her that he had recognized one of
the uniformed figures moving down there—maybe two of them, he
couldn't be sure. Garth was sure that Eilen would tell him he was
suffering an old man's delusions if he said he'd recognized his
daughter among the hundreds of crimson uniforms.
He could be imagining it. He'd had scant moments to
absorb the sight of her before she'd signaled her superiors and
Sacrus's thugs had moved in on him. Yet Garth had an eye for women, was
able to recall the smallest detail about how this or that one moved or
held herself. He could deduce much about character and vulnerability by
a woman's stance and habitual gestures, and he damned well knew how to
recognize one at a distance. That was Selene standing hipshot by that
tent, he was sure of it.
Garth cursed under his breath. He'd never been one
to probe at sore spots, but ever since they'd thrown him into that
stinking cell in the Gray Infirmary, his thoughts had pivoted around
the moment of Selene's betrayal.
He had told her that he was her father, just before
she betrayed him. In the seconds between, he'd seen the doubt in her
eye—and then the mad-eyed woman with the pink hair had come to
stand next to Selene.
"He said he's my father,” Selene murmured as the soldiers cuffed Garth. The pink-haired woman behind her laughed.
"And who knows?” she'd said. “He might
well be.” She had laughed again, and Garth had glimpsed a
terrible light in his daughter's eye just before he was hauled out of
her sight.
There it was again, that mop of blossom-colored hair
poking out from under a gray army cap. She was an officer. The last
time Garth had seen her had been in a bizarre fever dream where Venera
was whispering his name urgently. This woman had been there, among
glass cases, but she was naked and laved with crimson from head to toe.
Venera had spoken her name then, but Garth didn't remember it.
The sound of firing suddenly intensified. Garth
craned his neck to look in the direction of the roundhouse. Sacrus's
forces were moving out to engage the council troops on the inside of
Liris. Behind him, though, he could see an equally large contingent of
Sacrus's soldiers circling back around the building—headed toward
the edge of the world.
Garth had some inkling of what the council army was
doing. They were pressing up against the no-man's land of thorn and
tumbled masonry, a scant hundred yards from the walls of Liris. From
there they could turn left or right—inward or toward world's
edge—at a moment's notice. Sacrus would have to split their
forces into two to guard against both possibilities.
It was an intelligent plan and for a moment Garth's
spirits lifted. Then he saw more of Sacrus's men abandon their
positions below him. They were leaving a noisy and smoke-wreathed band
of some two hundred men to defend the inward side while the rest of
their forces marched behind Liris and out of sight from the roundhouse.
They clearly expected the council army to split right and try to
relieve Guinevera and Anseratte at the hurricane-wracked world's edge.
But how did they know what the council was planning?
He cursed and jumped down off the ancient credenza
he'd been perched upon. The corridors were stuffed with armed people,
old men and women mostly (strange how he thought of other people his
age as old, but not himself). He elbowed his way through them
carelessly. “Where the hell is Moss?"
Someone pointed down a narrow, packed hallway.
Liris's new botanist was deep in discussion with the only one of
Bryce's men left inside the walls. “I need semaphore
flags,” Garth shouted over two shoulders. “We have to warn
the troops what Sacrus is doing!"
To his credit, Moss didn't even blink. He raised a
hand, pointed to one man, then held up two fingers. “Forward
stores,” he said. He pointed to another man and then at Garth.
“Go with."
It took precious minutes for Garth and his new
helper to locate the flags. Then they had to fight their way to the
stairs. They emerged outside to the mind-numbing roar of the winds and
an almost continuous sound of gunfire. Ducking low, they ran for the
edge of the roof.
* * * *
"They expect you to act as if you don't know about
the key,” Venera was explaining for the tenth time. She was
surrounded by nervous officers and staffers; the gray-mustachioed army
commander stood with his arms crossed, glowering as she drew on the
ground with a stick. “If you don't know about it, then the
obvious strategic goal is to relieve Guinevera's force. Jacoby Sarto
has told them that we are going to do that. This frees Sacrus to take
Liris, their real objective."
The commander nodded reluctantly. A bullet whined
past somewhere too near for comfort. They stood behind a screen of
brush on the edge of no-man's land. An arc of soldiers surrounded them,
far too few for Venera's taste. This force would hardly qualify as a
company in Chaison's army. Yet Sacrus didn't have much more.
"So,” she continued. “We feint right,
then strike left. I humbly suggest that we start with sustained fire
into Sacrus's position on the edge side of no-man's land."
There was some talk among the officers—far too
much of it to suit her—then the commander said, “It's too
risky. And I remain skeptical about your story."
He didn't believe the key was real. Venera was
tempted to take it out and show it to him, but that might backfire. Who
could believe a whole war would be fought over an ivory wand?
While she and the commander were scowling at one
another Bryce ran up, puffing. “They're here!” Venera
turned to look where he pointed.
She turned back, grinning broadly. “Commander,
would you be more amenable to my plan if you had a secret weapon to
help with it?"
The commander and all the officers fell silent as they saw what was approaching. Slowly, the commander began to smile.
* * * *
"Damn it, they're ignoring us!” Garth ducked
as another volley of fire from below raked the edge of the roof. His
assistant slumped onto the flagstones next to him, shaking his head.
"Maybe they don't see us,” he said.
"Oh, they see us all right. They just don't believe
us.” Garth risked a glance over the stones. The council army was
pressing hard against the barricades hastily thrown up by Sacrus on the
inward side of Liris. The bulk of their army was hovering on the far
side of the building, ready to speed toward the edge as soon as they
were given the word.
Another ladder thunked against the wall. That made
four in as many seconds. Garth pushed his companion. “Back to the
stairs!” Sacrus was moving to take Liris. There was nothing
anyone could do to stop them.
Garth stood up to run, and hesitated for just a
second. He couldn't stop himself from looking down through the gunfire
and smoke to find his daughter. The ground around Liris was boiling
with men; he couldn't see her.
Something hit him hard and he spun around, toppling
to the flagstones. A bullet—was he dead? Garth clawed at his
shoulder, saw a bright scar on the metal of his armor but no hole.
"Sir!” Damn him, his helper was running back
to save him. “No, get to the stairs dammit!” Garth yelled,
but it was too late. A dozen bullets hit the man and some of those went
right through his armor. He fell and slid forward, and died at Garth's
feet.
Garth had never even learned his name.
Up they came now, soldier after soldier hopping onto
Liris's roof. One loped forward, ignoring rifle fire from the stairs,
and pitched a firebomb into the central courtyard. The cherry trees
were protected under a siege roof, but a few more of those and they
would burn.
Swearing, he tried to stand. Something hit him again
and he fell back. This time when he looked up, it was to see the black
globe of a Sacrus helmet hovering above him, and a rifle barrel inches
from his face.
Garth fell back, groaning, and closed his eyes.
* * * *
"We've lost our momentum,” said Bryce. He and
Venera were crouched behind an upthrust block of brickwork from some
ancient, abandoned building. A hundred feet ahead of them, men were
dying in a futile attack on the Sacrus barricade.
She nodded, but the council officers were already
ordering a retreat. For a few seconds she watched the soldiers
scampering back under relentless fire. Then she cocked an eyebrow at
Bryce, and grinned.
"We've lost our momentum? When did you decide this was your fight?"
"People are dying,” he said angrily.
“Anyway, if what you say is true, there's far more at stake than
any of us knew.” She shrugged and glanced again at the retreat,
but then noticed he was staring at her.
"What?"
"Who are you, really? Surely not Amandera Thrace-Guiles?"
Venera laughed. He hadn't been there for her moment
of humiliation at the feet of Guinevera—had, in fact, been flying
through the air over brambles and scrub just about then.
She stuck out her hand for him to shake. “Venera Fanning. Pleased to meet you."
He shook it, a puzzled expression on his face, but then a new commotion distracted him. “Look! Your friends..."
Through the drifting smoke, she could see a dozen
spindly ladders wobbling against the building's walls. Men were
swarming up them and there was fighting on the roof. In seconds she
could lose the people who had become most precious to her. “Come
on!"
They braved rifle fire and ran back. The army
commander was crouched over a map. He looked up grimly as Venera
approached. “Can you feel it?” When she frowned, he pointed
down at the ground. Now she realized that for some time now, she had
been feeling a slow, almost subliminal sensation of rising and falling.
It was the kind of faint instability of weight that you sometimes felt
when a town's engines were working to spin it back up to speed.
"I think Sacrus cut one too many cables."
"Let the preservationists deal with it when we're
finished,” she said. “Right now we need to cut down those
ladders."
He shook his head. “Don't you understand? This
is more than just a piece or two falling off the world. Something's
happened. It—we...” She realized that he was very, very
frightened. So were the officers kneeling with him.
Venera felt it again, that long slow waver,
unsettling to the inner ear. Way out past the smoke, it seemed like the
curving landscape of Spyre was crawling, somehow, like the itchy skin
of a giant beast twitching in slow motion.
"We can't do anything about that,” she said.
“We have to focus on saving lives here and now! Look, I don't
think there's more than three dozen men on those barricades. The rest
of their men are waiting on the far side for us to try to relieve
Guinevera."
With an effort he pulled himself together. “Your plan ... Can you do it?"
"They'll start to pull back as soon as they realize
we're concentrating here,” she said. “When they do, we'll
have them."
"All right. We have to ... do something.” He
got to his feet and began issuing orders. The frightened officers
sprinted off in all directions. Venera and Bryce ran back in the
direction of the roundhouse and as they passed the fringe of the
no-man's land she saw scores of men standing up from concealment in the
bushes. Suddenly they were all bellowing and as more popped up from
unexpected places Venera found herself being swept back by a vast mob
of howling armored men. She and Bryce fought their way forward as
hundreds of bodies plunged past them. She had no time to look back but
could imagine the Sacrus barricades being overwhelmed in seconds; the
ladders would tremble and fall, and when they rose again it would be
council soldiers climbing them.
A small copse of trees stood at the end of no-man's
land; bedraggled and half-burnt, they still made a good screen for what
hid behind them. Venera smelled the things before she saw them, and her
spirits soared as she heard their nervous snorting and stamping.
With murmurs and an outstretched hand, she
approached her Dali horse. A dozen others stood huddled together,
flanks twitching, their heads a dozen feet off the earth. All were
saddled and some of the horsemen were already mounted.
Bryce stopped short, a wondering expression on his
face. Venera put her hand on the rope ladder that led up to her beast's
saddle, then looked back at him. “See to your people,” she
said. “Run your presses. If I live, I'll see you after."
He smiled and for a moment looked boyishly
mischievous. “The presses have been running for days, and I've
sent my messages. But just in case ... here.” He dug inside his
jacket and handed her a cloth-wrapped square. Venera unwrapped it,
puzzled, then laughed out loud. It was a brand-new copy of the book Rights Currencies. She raised it to her nose and smelled the fresh ink, then stuffed it in her own jacket.
She laughed again as Bryce stepped back and the rest
of her force mounted up behind her. Venera turned and waved to them,
and as Bryce ran back toward the roundhouse and safety, she yelled,
“Come on! They're not going to be expecting this!"
* * * *
Garth could see it all. They'd tied his hands behind
him and stood him near the body of the man who'd come with him to the
roof. From behind him came the sounds of Sacrus's forces mopping up on
the lower floors of Liris. Prisoners were being led onto the roof under
the direction of the pink-haired woman, whose name, he now remembered,
was Margit. She had climbed up the ladder with ferocious energy a few
minutes before.
Garth had turned away when his daughter stepped onto the roof behind her.
Turning, he saw what was developing under the shadow of the building, and despite all the tragedy it made him smile.
A dozen horses, each one at least ten feet tall at
the shoulder, were stepping daintily but rapidly through no-man's land.
The closely packed thorn bushes and tumbled masonry were no barrier to
them at all. Each mount held two riders except the one in the lead.
Venera Fanning rode that one, a rifle held high over her head. Garth
could see that her mouth was wide open—Mother of Virga, was she
howling some outlandish battle cry? Garth had to laugh.
"What's so funny, you?” A soldier cuffed him
on the side of his head. Garth looked him in the eye and nodded in
Venera's direction.
"That,” he said.
After he finished swearing, the man ran toward Margit, shouting, “Sir! Sir!” Garth turned back to the view.
Sacrus had taken Liris with a comparatively small
force, and was now depleted on the Spyre side of the building. The bulk
of the council army was wheeling in that direction, pushing back the
few defenders on the barricades. They'd take the siege ladders on that
side in no time. It shouldn't have been a problem for Sacrus; they now
held the roof and could lower ladders, ropes, and platforms to relieve
their own forces from the other side of the building. Now that they
knew where the council army was going, their ground forces had started
running back in that direction from the world's edge. This seemed safe
because they had a large force below no-man's land to block any access
from the direction of the roundhouse.
But Venera's cavalry had just crossed over
no-man's land and were now stepping into the strip of cleared land next
to the building. Without hesitation they turned right and galloped at
the rear of the Sacrus line. Simultaneously, those council troops
fronting the roundhouse assaulted them head-on.
A hysterical laugh pierced the air. Garth turned to
see Margit perched atop the wall. She was staring down at the horses
with a wild look in her eye. “I'm seeing things in broad daylight
now,” she said, and laughed again. “This is a strange
dream, this one. Things with four legs ... taller than a man..."
Selene reached up to take Margit's arm, but the
former botanist batted her hand aside. Stepping back, her face full of
doubt, Selene looked around—and her eyes met Garth's. He frowned
and shook his head slowly.
Angrily, she turned away.
The twelve horses stepped over a barricade while
their riders shot the men behind it. The horses were armored, Garth
saw, although he was sure it wouldn't prove too effective under direct
fire. Sacrus's men weren't firing, though. They were too amazed at what
they were seeing. The beasts towered over them, huge masses of muscle
on impossibly long legs, festooned with sheet metal barding that half
hid their giant eyes and broad teeth. The monsters were overtop and
past and wheeling before the defenders could organize. And by then
bullets and flicking hooves were finding them, and they all fell.
Margit stood there and watched while the commanders
on the ground shouted and waved. The other men on the rooftop stared at
the fiasco unfolding below them, then looked to Margit. The seconds
dragged.
In that time the horses reached a point midway
between the bottled-up council leadership and the Sacrus force below
no-man's land. Now they split into two squads of six. Venera led hers
in a thunderous charge directly at the men who had pinned down
Guinevera and the Liris army.
Selene jumped onto the wall beside Margit. She
stared for a second, then cursed and whirling, shouted, “Shoot!
Shoot, you idiots! They're going to—"
Margit seemed to wake out of her trance. She stepped
grandly down from the wall and frowned at the line of prisoners that
had been led onto the roof. She strolled over, loosening a pistol at
her belt.
"Where is Venera Fanning?” she shouted.
A sick feeling came over Garth. He watched Margit
walk up and down the line, saw her pause before Moss, sneer at Samson
Odess, and finally stop in front of Eilen.
"You were her friend,” she said. “You'll
know where she is.” She raised the pistol and aimed it between
Eilen's eyes.
Garth tried to run over to her, but a soldier kicked
his legs out from under him and only the light gravity saved him from
breaking his nose as he fell. “She's right there!” Garth
hollered at Margit. “Riding a horse! You were just looking at
her."
Margit glanced back. Her eyes found Garth lying prone on the flagstones.
"Don't be ridiculous,” she said with a smile. “Those things weren't real."
She shot Eilen in the head.
Venera's friend flopped to the rooftop in a tumble
of limbs. The other captives screamed and quailed. “Where is
she?” shrieked Margit, waving the pistol. Now, too late, Selene
was running to her side. The younger woman put her hand on Margit's
arm, spoke in her ear, tugged her away from the prisoners.
As she led Margit away Selene glanced over at Garth. It was his turn to look away.
There was a lot of running and shouting then, though
little shooting because, he supposed, the men on the roof were afraid
of hitting their own men. Garth didn't care. He lay on his stomach with
his cheek pressed against the cold stone and cried.
Someone hauled him to his feet. Dimly he realized
that a great roaring sound was coming from beyond the roof's edge. Now
the men on the roof did start firing—and cursing, and looking at
one another helplessly.
Garth knew exactly what had happened. Venera had
broken the line around Guinevera's men. They were pouring out of their
defensive position and attacking Sacrus's force beneath no-man's land.
That group was now itself isolated and surrounded.
He wouldn't be surprised if Venera herself had moved
on, perhaps circling the building to connect up with the main bulk of
the council army. If she did that, then none of the ladders and
elevator platforms to this roof would be safe for Sacrus.
"Come on.” Garth was hauled to his feet and
pushed to the middle of the roof. He coughed and realized that smoke
was pouring up from the courtyard. The prisoners were wailing and
screaming.
Margit's soldiers had set the cherry trees alight.
"Get on the platform or I'll shoot you.” Garth
blinked and saw that he was standing next to the elevator that climbed
Liris's cable. Margit and Selene were already on the platform, with a
crowd of soldiers and several Liris prisoners including Moss and Odess.
He climbed aboard.
Margit smiled with supreme confidence.
“This,” she said as if to no one in particular, “is
where we'll defeat her."
* * * *
Venera looked down from her saddle at Guinevera, who
stared at her with his bloody sword half raised. “You spoke out
of turn, Principe,” she called down. “Even if I wasn't
Buridan before, I am now."
He ducked his head slightly, conceding the point. “We're grateful, Fanning,” he said.
Venera finally let herself feel her triumph and
relief, and slumped a bit in her saddle. Fragmentary memories of the
past minutes came and went; who would have thought that the skin of
Spyre would bounce under the gallop of a horse?
Scattered gunfire echoed around the corner of the
building, but Sacrus's army was in full retreat. Their force below
no-man's land had surrendered. No one had any stomach for fighting
anyway; Sacrus and council soldiers stood side by side, exchanging
uneasy glances as another long slow undulation moved through the
ground. Council troops were swarming up the sides of Liris, but there
was no sound from up there, and an ominous flag of smoke was fluttering
from the roof line.
Seeing that, Venera's anxiety about her friends
returned. Garth, Eilen, and Moss—what had become of them during
Sacrus's brief occupation? Her eyes were drawn to the cable that
stretched from Liris up to Lesser Spyre. It seemed oddly slack, and
somehow that tiny detail filled her with more fear than anything else
she'd seen today.
Closer at hand, she spotted Jacoby Sarto walking,
unescorted, past ranks of huddling Sacrus prisoners. He looked up at
her, his face eloquently expressing the unease she too felt.
Another undulation, stronger this time. She saw trees sway and a sharp crack! echoed from Liris's masonry wall. Some of the soldiers cried out.
Guinevera looked around. Ever the dramatist, his
florid lips quivered as he said, “This should have been our
moment of triumph. But what have we won? What have we done to Spyre?"
Venera did her best to look unimpressed, though she
was worried too. “Look, there's no way to know,” she said.
That was a lie: she could feel it, they all could. Something was wrong.
A captain ran up. He saluted them both, but it was
almost an afterthought. “Ma'am,” he said to Venera.
“It's ... they're waiting for you. On the roof."
A cold feeling came over her. For just a second she
remembered lying on the marble floor of the Rush admiralty, bleeding
from the mouth and sure she would die there alone. And then, curled
around herself inside Candesce, feeling the Sun of Suns come to life,
minutes to go before she was burnt alive. She'd almost lost it all. She
could lose it all now.
She flipped down the little ladder attached to her
saddle and climbed down. Her thighs and lower back spasmed with pain,
but there was no echo from her jaw. She wouldn't have cared if there
had been. As a tremor ran through the earth, Jacoby Sarto reached to
steady her. She looked him in the eye.
"If you come with me,” she said, “whose side will you be on?"
He shrugged and staggered as the ground lurched again. “I don't think sides matter anymore,” he said.
"Then come.” They ran for the ladders.
* * * *
21
All across Spyre, metal that had been without voice
for a thousand years was groaning. The distant moan seemed half real to
Venera, here at the world's edge where the roar of the wind was
perpetual, but it was there. Spyre was waking, trembling, and dying.
Everybody knew it.
She put one hand over the other and tried to focus
on the rungs above her. She could see the peaked helmets of some of
Guinevera's men up there and was pathetically glad that she wouldn't
have to face this alone.
Sarto was climbing a ladder next to hers. Even a
month ago, the very idea of trusting him would have seemed insane to
her. And anyway, if she were some romantic heroine and this were the
sort of story that would turn out well, it would be her lover Bryce
offering to go into danger at her side—not a man who until
recently she would have been perfectly happy to see skewered on a pike.
"Pfah,” she said, and climbed out onto the roof.
Thick smoke crawled out of the broad square opening
in the center of the roof. Ominous, it billowed up twenty feet and then
was torn to ribbons by the world's-edge hurricanes. The smoke made an
undulating tapestry behind Margit, her soldiers, and their hostages.
The elevator platform had been raised six feet. It
was closely ringed by council troops whose weapons were aimed at Margit
and her people. Venera recognized Garth Diamandis, Moss, and little
Samson Odess among the captives. All had gun muzzles pressed against
their cheeks.
A young woman in a uniform stood next to Margit.
With Garth's face hovering just behind her own, Venera could be in no
doubt as to who she was; she had the same high cheekbones and gray eyes
as her father.
Her gaze was fixed on Margit, her face expressionless.
"Come closer, Venera,” called Margit. She held
a pistol and had propped her elbow on her hip, aiming it casually
upward. “Don't be shy."
Venera cursed under her breath. Margit had managed
to corral all of her friends—no, not all. Where was Eilen? She
glanced around the roof, not seeing her among the other newly freed
Lirisians. Maybe she was downstairs fighting the fires; that was
probably it...
Her eye was drawn despite herself to a huddled
figure lying on the roof. Freed of life, Eilen was difficult to
recognize; her clothes were no longer clothes but some odd drapes of
cloth covering a shape whose limbs weren't bent in any human pose. She
stared straight up, her face a blank under the burnt wound in her
forehead.
"Oh no...” Venera ran to her and knelt. She reached out, hesitated, then looked up at Margit.
Smoke roiled behind the former botanist of Liris.
She smiled triumphantly. “Always wanted an excuse to do
that,” she said. “And I'd love an excuse to do the same to
these.” Her pistol waved at the prisoners behind her. “But
that's not going to happen, is it? Because you're going to...”
She seemed to lose the thread of what she was saying, staring off into
the distance for a few seconds. Then, starting, she looked at Venera
again and said, “Going to give me the key to Candesce."
Venera glanced behind her. None of the army staff
who knew about the key were here. Neither was Guinevera nor Pamela
Anseratte. There was no one to prevent her from making such a deal.
Margit barked a surprised laugh. “Is this your
solution? You thought to do a trade, did you?” Jacoby Sarto had
stepped into view, paces behind Venera. Margit was sneering at him with
undisguised contempt.
"That man-shaped thing might have been
valuable once, but not anymore. It's not worth the least of these
fools.” She flipped up the pistol and fired; instantly hundreds
of weapons rose across the roof, hammers cocking, men straining.
Venera's heart was thudding painfully in her chest; she raised a hand,
lowered it slowly. Gratefully, she saw the council soldiers obey her
gesture and relax slightly.
She ventured a look behind her. Jacoby Sarto was
staring down at a hole in the rooftop, right between his feet. His face
was dark with anger, but his shoulders were slumped in defeat. He had
nothing now, and he knew it.
"Your choice is clear, oh would-be queen of
Candesce,” shouted Margit over the shuddering of the wind.
“You can keep your trophy, and maybe even use it again if you can
evade us. Maybe these soldiers will follow you all the way to Candesce,
though I doubt it. But go ahead: all you have to do is give the order
and they'll fire. I'll be dead—and so will your friends. But you
can walk away with your trinket.
"Or,” she said with relish, “you can
hand it to me now. Then I'll let your friends go—well, all save
one, maybe. I need some guarantee that you won't have us shot
on our way up to the docks. But I promise I'll let the last one go when
we get there. Sacrus keeps its promises."
Venera played for time. “And who's going to use the key when you get to Candesce? Not you."
Margit shrugged. “They are wise, those that
made me and healed me after you...” Her brows knit as though she
were trying to remember something. “You ... Those that made
me—yes, those ones, not this one and his former cronies,”
she nodded to Sarto. “No, Sacrus underwent a ... change of
government ... some weeks ago. People with a far better understanding
of what the key represents, and who we might bargain with using it are
in charge now. Their glory shall extend beyond merely cowing the
principalities with some show of force from the Sun of Suns. The
bargain they've struck ... the forces they've struck it with ... well,
suffice it to say, Virga itself will be our toy when they're done."
An ugly suspicion was forming in Venera's mind. “Do these forces have a name? Maybe—Artificial Nature?"
Margit shrugged again, looking pleased. “A
lady doesn't tell.” Then her expression hardened. She extended
her hand. “Hand it over. Now. We have a lot to do, and you're wasting my time."
The rooftop trembled under Venera's feet. Past the pall of smoke, Spyre itself shimmered like a dissolving dream.
She'd almost had the power she needed, power to take
revenge against the Pilot of Slipstream for the death of her husband.
Enough wealth to set herself up somewhere in independence. Maybe she
was even growing past the need for vengeance. It was possible she could
have stayed here with her newfound friends, maybe in the mansion of
Buridan in Lesser Spyre. Such possibilities had trembled just out of
reach ever since her arrival among these baroque, ancient, and
inward-turned people. It had all been within her grasp.
And Margit was right: she could still turn away. The
key was hers and with it, untold power and riches if she chose to
exercise it. True, she would have to move immediately to secure her own
safety, else the council would try to take it from her. But she was
sure she could do that, with Sarto's help and Bryce's. Maybe Spyre
would survive, if they spun its rotation down in time and repaired it
under lesser gravity. She could still have Buridan, her place on the
council, and power. All she had to do was give up the prisoners who
stood watching her now.
The Venera Fanning who had woken in Garth Diamandis's bed those scant weeks ago could have done that.
She reached slowly into her jacket and brought out
the slim white wand that had caused so much grief—and doubtless
would be the cause of much more. Step by step she closed the distance
between herself and Margit's outstretched hand. Venera raised her hand
and Margit leaned forward, but Venera would not look her in the eye.
Selene Diamandis put her foot in Margit's lower back and pushed.
As the former botanist sprawled onto Venera,
bringing them both down, Selene pulled her own pistol and aimed it at
the face of the man whose gun was touching Garth's ear. “Father,
jump!” she cried.
Margit snarled and punched Venera in the chin. The
explosion of pain was nothing compared to the spasms she usually got
there so Venera didn't even blink. She grabbed Margit's wrist and the
two rolled over and away from the platform.
"Lower your guns,” Selene was shouting. Venera
caught a confused glimpse of men and women stepping out of the way as
she and Margit tumbled to the edge of the roof by the courtyard. Nobody
moved to help her—if anyone laid a hand on either her or Margit,
everyone would start shooting.
Margit elbowed Venera in the face and her head
snapped back. She had an upside-down view of the courtyard below; it
was an inferno.
"That red looks good on the trees, don't you
think?” Margit muttered. She struck Venera again. Dazed, Venera
couldn't recover fast enough and suddenly found Margit standing over
her, pistol aimed at her.
"The key,” she said, “or you die."
A shadow flickered from overhead. Margit glanced up,
said, “What—” and then Moss collided with her and the
two of them sailed off the roof. In the blink of an eye they were gone,
disappearing silently into the smoke.
No one spoke. On her knees, gazing into the fire,
Venera realized that she was waiting like everyone else for the end: a
scream, a crash, or some other evidence that Margit and Moss had
landed. It didn't come. There was only the dry crackle of the flames.
Someone coughed and the spell was broken. Venera took a proffered arm
and stood up.
It was Samson Odess who had helped her to her feet.
A short distance away Garth Diamandis was hugging his daughter fiercely
as the remaining Sacrus troops climbed down from the platform. The
building was swaying, its stones cracking and grinding now. The whole
landscape of Spyre was transforming as trees fell and buildings
quivered on the verge of collapse. Soldiers and officers of both sides
looked at one another in wonder and terror. Their alliances suddenly
didn't matter.
Odess pointed to the grandly spinning town-wheels
miles overhead. “Come on,” he said. “Lesser Spyre
will survive when the world comes apart. It'll all fall away from the
town-wheels."
Venera followed his gaze, then looked around. The
little elevator platform might hold twelve or fifteen people; she could
save her friends. Then what? Repeat the stand-off she'd just undergone,
this time at the docks? Sacrus's leaders were there. They probably held
the entire city by now.
"Who are you going to save, Samson?” she asked
him. “These are your people now. You're the senior official in
Liris—you're the new botanist now, do you understand? These
people are your responsibility."
She saw the realization hit him, but the result
wasn't what she might have expected. Samson seemed to stand a little
taller. His eyes, which had always darted around nervously, were now
steady. He walked over to where Eilen lay crumpled. Kneeling, he
arranged her limbs and closed her eyes, so that it looked like she was
sleeping with her cheek and the palm of one hand pressed against the
stones of Liris. Then he looked up at Venera. “We have to save
them all,” he said.
It seemed hopeless, if the very fabric of Spyre was
about to come apart around them. Even burying the dead in the thin
earth of their ancestral home seemed pointless. In hours or minutes
they would be emptied into the airs of Virga. The alternative for the
living was to rise to the city, to probably become prisoners in Lesser
Spyre.
The air...
"I know what to do,” Venera said. “Gather all your people. We might just make it if we go now."
"Where?” he asked. “If the whole world's coming apart—"
"Fin,” she shouted as she ran to the edge of the roof. “We have to get to Fin!"
* * * *
She mounted her horse and led them at a walk. At
first only a trickle of people followed, just those who had been on the
rooftop, but soon soldiers of Liris and Sacrus threw down their weapons
and joined the crowd. Their officers trailed them. Guinevera and
Anseratte appeared, but they were silent when anyone asked them what to
do.
As they passed the roundhouse Bryce emerged with
some of his own followers. They fell into step next to Venera's horse
but, while their eyes met, they exchanged no words. Both knew that
their time together had ended, as certainly as Spyre's.
In the clear daylight, Venera was able to behold the
intricacies of Greater Spyre's estates for the first and last time.
Always before she had skulked past them at night or raced along the few
awning-covered roads that were tolerated by this paranoid civilization.
Now, astride a ten-foot-tall beast walking the narrow strip of no-man's
land running between the walls, she could see it all. She was glad she
had never known before what lay here.
The work of untold ages, of countless lives, had
gone into the making of Spyre. There was not a square inch of it that
was untouched by some lifetime of contemplation and planning. Any
garden corner or low stone wall could tell a thousand tales of lovers
who'd met there, children who built forts or cried alone, of petty
disputes with neighbors settled there with blood or marriage. Time had
never stopped in Spyre, but it had slowed like the sluggish blood of
some fantastically old beast, and now for generations the people had
lived nearly identical lives. Their hopes and dreams were channeled by
the walls under which they walked—influenced by the same
storybooks, paintings, and music as their ancestors—until they
had become gray copies of their parents or grandparents. Each had added
perhaps one small item to Spyre's vast stockpile of bric-a-brac,
unknowingly placing one more barrier before any thoughts of flight
their own children might nurture. Strange languages never spoken by
more than a dozen people thrived. Venera had been told how the
lightless inner rooms of some estates had become bizarre shrines as
beloved patriarchs died and because of tradition or fear no one could
touch the body. More than one nation had died, too, as its own
mausoleum ate it from the inside, its last inhabitants living out their
lives in an ivy-strangled gatehouse without once stepping beyond the
walls.
Now the staggered rows of hedge and wall were
toppling. From the half-hidden buildings lurking beyond came the sound
of glass shattering as pillars shifted. Doors unopened for centuries
suddenly gaped revealing blackness or sights that seared themselves
into memory but not the understanding—glimpses, as they were, of
cultures and rituals gone so insular and self-referential as to be
forever opaque to outsiders.
And now the people were visible, running outside as
the ground quaked and the metal skin of Spyre groaned beneath them.
They were like grubs ejected from a wasp's nest split by some
indifferent boy; many lay thrashing on the ground, unable to cope with
the strangeness of the greater world they had been thrown into. Others
ran screaming, or tore at themselves or one another, or stood mutely,
or laughed.
As a many-verandaed manor collapsed in on itself
Venera caught a glimpse of the people still inside: the very old,
parchment hands crossed over their laps as they sat unmoved beneath
their collapsing ceilings; and the panicked who stood staring wide eyed
at open fields where walls had been. The building's floors came down
one atop the other, pancaking in a wallop of dust, and they were all
gone.
"Liris's cable has snapped,” someone said.
Venera didn't look around. She felt strangely calm; after all, what lay
ahead of them all but a return to the skies of Virga? She knew those
skies, had flown in them many times. There, of course, lay the irony:
for those who fell into the air with the cascading pieces of the great
wheel, this would not be the end, but a beginning. Few, if any, could
comprehend that. So she said nothing.
And for her? She had saved herself from her scheming
sisters and her father's homicidal court by marrying a dashing admiral.
In the end, he had lived up to her expectations, but he had also died.
Venera had been taught exactly one way to deal with such crises, which
was through vengeance. Now she patted the front of her jacket, where
the key to Candesce nestled once again in its inner pocket. It was a
useless trinket, she realized; nothing worthwhile had come of using it
and nothing would.
For her, what was ending here was the luxury of
being able to hide within herself. If she was to survive, she would
have to begin to take other people's emotions seriously. Lacking power,
she must accommodate.
Glancing affectionately at Garth, who was talking
intensely with his red-uniformed daughter, Venera had to admit that the
prospect wasn't so frightening as it used to be.
It became harder to walk as gravity began to vary between nearly nothing and something crushingly more than one g.
Her horse balked, and Venera had to dismount; and when he ran off, she
shrugged and fell into step next to Bryce and Sarto who were arguing
politics to distract themselves. They paused to smile at her, then
continued. Slowly, with many pauses and some panicked milling about as
gaps appeared in the land ahead, they made their way to Fin.
They were nearly there when Buridan finally
consigned itself to the air. The shouting and pointing made Venera lift
her eyes from the splitting soil, and she was in time to see the black
tower fold its spiderweb of girders around itself like a man spinning a
robe over his shoulders. Then it lowered itself in stately majesty
through the gaping rent in the land until only blue sky remained.
She looked at Bryce. He shrugged. “They knew
it might happen. I told them to scatter all the copies of the book and
currency to the winds if they fell. They're to seed the skies of Virga
with democracy. I hope that's a good enough task to keep them sane for
the next few minutes, and then, maybe, they'll be able to see to their
own safety."
The tower would quickly disintegrate as it arrowed
through the skies. Its pieces would become missiles that might do vast
harm to the houses and farms of the neighboring principalities; so much
more so would be the larger shreds of Spyre itself when it all finally
went. That was tragic, but the new citizens of Buridan, and the men and
women of Bryce's organization, would soon find themselves gliding
through a warm blue sky. They might kick their way from stone to
tumbling stone and so make their way out of the wreckage. And then they
would be like everyone else in the world: sunlit and free in an endless
sky.
Venera smiled. Ahead she saw the doors of the low bunker that led to Fin, and broke into a run. “We're there!"
Her logic had been simple. Fin was a wing,
aerodynamic like nothing else in Spyre. Of all the parts that might
come loose and fall in the next little while, it was bound to travel
fastest and farthest. So, it would almost certainly outrun the rest of
the wreckage. And Venera had a hunch that Fin's inhabitants had given
thought, over the centuries, about what they would do when Spyre died.
She was right. Although the guards at the door were
initially reluctant to let in the mob, Corinne appeared and ordered
them to stand down. As the motley collection of soldiers and citizens
streamed down the steps, she turned to Venera and grinned, just a
little hysterically. “We have parachutes,” she said.
“And the fin can be detached and let drop. It was always our plan
of last resort if we ever got invaded. Now...” She shrugged.
"But do you have boats? Bikes? Any means of
traveling once we're in the air?” Corinne grinned and nodded, and
Venera let out a sigh of relief. She had led her people to the right
place.
Spyre's final death agony began as the last were
stumbling inside. Venera stood with Corinne, Bryce, and Sarto at the
top of the stairs and watched a bright line start at the rim of the
world, high up past the sedately spinning wheels of Lesser Spyre. The
line became a visible split, its edges pulling in trees and buildings,
and Spyre peeled apart from that point. Its ancient fusion engines had
proven incapable of slowing it safely—it might have been the
stress they generated as much as centripetal force that finally did in
the titanium structure. The details didn't matter. All that Venera saw
was a thousand ancient cultures ending in one stroke of burgeoning
sunlight.
A trembling shockwave raced around the curve of the
world. It was beautiful in the blued distance but Venera knew it was
headed straight for her. She should go inside before it arrived. She
didn't move.
Other splits appeared in the peeling halves of the
world, and now the land simply shredded like paper. A roar like the
howl of a furious god was approaching, and a tremble went through the
ground as gravity failed for good.
Just before Bryce grabbed her wrist and hauled her
inside, Venera saw a herd of Dali horses gallop with grace and courage
off the rim of the world.
They would survive, she was sure. Kicking and
neighing, they would sail through the skies of Virga until they landed
in the lap of someone unsuspecting. Gravity would be found for them,
somewhere; they were too mythic and beautiful to be left to die.
Corinne's men threw the levers that detached Fin
from the rest of Spyre. Suddenly weightless, Venera hovered in the open
doorway and watched a wall of speed-ivy recede very quickly, and
disappear behind a cloud.
Nobody spoke as she drifted inside. Hollow-eyed men
and women glanced at one another, all crowded together in the thin
antechamber of the tiny nation. They were all refugees now; it was
clear from their faces that they expected some terrible fate to befall
them, perhaps within the next few minutes. None could imagine what that
might be, of course, and seeing that confusion, Venera didn't know
whether to laugh or cry for them.
"Relax,” she said to a weeping woman. “This is a time to hope, not to despair. You'll like where we're going."
Silence. Then somebody said, “And where is that?"
Somebody else said, “Home."
Venera looked over, puzzled. The voice hadn't been familiar, but the accent...
A man was looking back at her steadily. He held one
of Fin's metal stanchions with one hand but otherwise looked quite
comfortable in freefall. She did recognize the rags he was wearing,
though—they marked him as one of the prisoners she had liberated
from the Gray Infirmary.
"You're not from here,” she said.
He grinned. “And you're not Amandera Thrace-Guiles,” he said. “You're the admiral's wife."
A shock went through her. “What?"
"I only saw you from a distance when they rescued
us,” said the man. “And then lost sight of you when we got
here to Fin. Everyone was talking about the mysterious lady of Buridan.
But now I see you up close, I know you."
"Your accent,” she said. “It's Slipstream."
He nodded. “I was part of the expedition, ma'am—aboard the Arrest. I was there for the big battle, when we defeated Falcon Formation. When your husband defeated them. I saw him plunge the Rook
into the enemy's dreadnought like a knife into another man's heart. Had
time to watch the bastard blow up, before they netted me out of the air
and threw me into prison.” He grimaced in anger.
Venera's heart was in her throat. “You saw ... Chaison die?"
"Die?” The ex-airman looked at her incredulously. "Die? He's not dead. I spent two weeks in the same cell with him before Falcon traded me to Sacrus like a sack of grain."
Venera's vision grayed and she would have fallen
over had she been under gravity. Oblivious, the other continued:
“I might'a wished he were dead a couple times over those weeks.
It's hard sharing your space with another man, particularly one you've
respected. You come to see all his faults."
Venera recovered enough to croak, “Yes, I know how he can be.” Then she turned away to hide her tears.
The giant metal wing shuddered as it knifed through
the air. Past the opened doorway, where Bryce and Sarto were
silhouetted, the sky seemed to be boiling. Cloud and air were being
torn by the shattering of a world. The sound of it finally caught up
with Fin, a cacophony like a belfry being blown up that went on and on.
It was a knell that should warn the principalities in time for them to
mount some sort of emergency response. Nothing could be done, though,
if square miles of metal skin were to plow into a town-wheel somewhere.
To Venera, the churning air and the noise of it all
seemed to originate in her own heart. He was alive! Absurdly, the image
came to her of how she would tell him this story—tell him about
Garth rescuing her, about her first impressions of Spyre as seen from a
roofless crumbling cube of stone, about Lesser Spyre and Sacrus and
Buridan tower. Moments ago they had been mere facts, memories of a
confused and drifting time. With the possibility that she could tell
him about them, they suddenly became episodes of a great drama, a
rousing tale she would laugh and cry to tell.
She turned to Garth, grinning wildly. “Did you hear that? He's alive!"
Garth smiled weakly.
Venera shook him by the shoulders. “Don't you
understand? There is a place for you, for all of you, if you've the
courage to get there. Come with me. Come to Slipstream, and on to
Falcon, where he's imprisoned. We'll free him and then you'll have a
home again. I swear it."
He didn't move, just kept his grip on his daughter
while the wind whistled through Fin and the rest of the refugees looked
from him to Venera and back again.
"Well, what are you scared of?” she demanded. “Are you afraid I can't do what I say?"
Now Garth smiled ruefully and shook his head. “No, Venera,” he said. “I'm afraid that you can."
She laughed and went to the door. Bracing her hands
and feet on the cold metal she looked out. The gray turbulence of
Spyre's destruction was fading with the distance. In its place was
endless blue.
"You'll see,” she said into the rushing air. “It'll all work out.
"I'll make sure of it."
Copyright ©2007 Karl Schroeder
[Back to Table of Contents]
IN TIMES TO COME
Could our scientific revolution have happened three
hundred years earlier than it did? In our July/August Double Issue,
Michael F. Flynn looks at that question from two different angles and
comes to conclusions that may surprise you. Once again we have the
unusual phenomenon of a single author providing both a fact article and
a related story in the same issue. The titles are both in Latin, but
don't let that fool you; both pieces are most definitely in English,
albeit unusual in style. The fact article, “De Revolutione
Scientiarium in Media Tempestas,” is appropriately written in the
kind of debate format popular among scholars of the time it examines,
and the novelette, “Quaestiones Super Caelo et Mundo,”
conveys a vivid feel for the medieval atmosphere and just how exciting
discoveries we now take for granted would have been back then.
We'll also have quite a variety of other fiction,
including the penultimate story in C. Sanford Lowe and G. David
Nordley's Black Hole Project series, the ultimate (perhaps) Bubba
Pritchert story by Bud Webster, a new tale of Amy Bechtel's sea
monsters, and several totally new items by such writers as Joe
Schembrie, Richard A. Lovett, and John G. Hemry. It all adds up to a
really special midyear special.
[Back to Table of Contents]
THE REFERENCE LIBRARY by Tom Easton
The Silver Ship and the Sea, Brenda Cooper, Tor, $25.95, 396 pp. (ISBN: 0-765-31597-1).
Antagonist, Gordon R. Dickson and David W. Wixon, Tor, $27.95, 429 pp. (ISBN: 0-312-85388-2).
Mappa Mundi, Justina Robson, Pyr, $15.00, 514 pp. (ISBN: 1-59102-491-9).
Summer of the Apocalypse, James Van Pelt, Fairwood Press, $17.99, 259 pp. (ISBN: 0-9746573-8-7).
Starship: Pirate, Mike Resnick, Pyr, $25.00, 344 pp. (ISBN: 1-59102-490-0).
Measuring the World, Daniel Kehlmann, transl. Carol Brown Janeway, Pantheon, $23.00, 263 pp. (ISBN: 0-375-42446-6).
The Sam Gunn Omnibus, Ben Bova, Tor, $29.95, 704 pp. (ISBN: 0-765-31617-X).
* * * *
Among the classic tropes of SF are space travel, space colonies, Homo superior
(mutant or genetically engineered replacements for standard-issue
humanity; a.k.a. slans), insistence of standard-issue humans on
maintaining their purity, and mental powers. The classic slan story is
one of difference, rejection, and the struggle to find a niche into
which one can fit more or less comfortably. Set it in a space colony,
with the rest of those tropes, and you have Brenda Cooper's The Silver Ship and the Sea.
There's more to it, of course. The world is
Fremont, to which standard-issue humans came in search of a place where
they could be free of domination (and pressure to change) by the altered,
those who had embraced genetic engineering as a fount of enhancements
of many kinds, both physical and mental. They had just barely
established their colony when two shiploads of altered arrived, and before long there was war. The altered
had more advanced weaponry as well as modifications for strength,
speed, sensory acuteness, and more, but they were outnumbered. A few
fled in one of their ships, leaving one ship, the New Making,
aground, one adult, Jenna, missing an arm and an eye and lurking in the
wilderness, and six very young children whom the colonists could not
bring themselves to destroy. Chelo and Joseph were taken in by the
colony's leaders. Liam, Alicia, Bryan, and Kayleen were taken in by
others. Some were treated properly, as adopted children.
Some—notably Alicia—were not, for there remained a powerful
awareness that these kids were different, they had powers, and their
parents, their kind, were dangerous.
As the kids grow up, their powers develop and prove
useful. Joseph, for instance, can sense data flows and is invaluable
for maintaining the sensor network that helps the colony know when bad
weather is coming or predators are on the move. There are taunts from
“normal” kids, but life is tolerable. But then an
earthquake kills Chelo's and Joseph's adoptive parents. Joseph is
linked to the data net when it happens; the emotional blow leaves him
incapable of using his power. New leaders take over, even moving into
their home to take charge, and they are much less sympathetic. In fact,
since the data nets are down as a result of the quake and Joseph can't
fix them, his inability gets treated as a refusal.
The two Roamer bands come into town to trade. The
west band has Liam, where he is treated as the leader's heir apparent.
The east band has Alicia, who is all but kept in a cage. When that
becomes apparent, the kids discover that they do not have the rights
other kids do. They are not budding citizens; they are still
what they were years ago, prisoners of war. They are supposed to take
orders and say “Thankee, Massah” for whatever they are
given.
Enter Jenna, who gives the kids a bit of help and
encouragement and tells them something of their heritage. Joseph's
powers grow with astonishing speed, to the point where the colonists
are terrified. Chelo, who seems something of a born leader (and
considering her ancestry, that just may be more than a metaphor), must
struggle to reconcile the pressures and give everyone what they want,
which just may involve finding a way into that locked-up spaceship at
the spaceport.
The kids are on the cusp of puberty. In some
writers’ hands, that could mean a rather raunchy tale. In
Cooper's hands, there are budding relationships and romantic tensions,
but nothing more. The tale is thus suitable for school libraries and
other venues whose gatekeepers want good stories that won't get blue
noses out of joint. Not that it's a “young adult” novel.
The relationships and issues are more than intricate enough to satisfy
more mature readers. But the protagonists are young, and the themes are
ones that must necessarily speak to young adult readers.
Enjoy.
* * * *
Many years ago, the late Gordon R. Dickson embarked
on his “Childe Cycle,” a planned set of historical,
present-day, and science fiction novels about the conflict between two
opposing halves of the human species, the Responsible Man (and Woman),
the far-sighted rationalist who works for the good of humanity as a
whole, and the Selfish Man, the short-sighted rationalizer who works
solely for his own gratification. He had fragmented the human character
into three of its prime modes, reason, faith, and intuition, and given
each its own world or worlds, that of the strategically and tactically
adept Dorsai, those of the religious-fundamentalist Friendlies, and
those of the mystical Exotics. His novels had worked toward bringing
the three together in a unified, higher variety of human being in the
form of hero Hal Mayne, who was once Donal Graeme of the Dorsai. Yet he
recognized that the two halves he saw could be further divided. Hal
Mayne's opponent was Bleys Ahrens, one of that group called the Others,
mostly hybrids (e.g., Exotic-Friendly); Bleys thought the
species’ future was best served by withdrawing to Old Earth,
whose people are famous for their chaotic diversity, abandoning the
colonies, and taking whatever time was needed for the species to grow
up. Hal's vision was more expansive.
Bleys’ tale was told in Young Bleys (reviewed here in September 1991) and Other (March 1995). Now David W. Wixon, working from Dickson's notes, has completed the third volume, Antagonist,
in which Bleys’ shortcomings become clear as he grows to see that
only war will serve his purpose. He cares for his dream more than for
the people around him, much less those at further remove, and he
readily manipulates them all in furthering his plots and schemes. He is
clearly a destroyer, where Hal is a builder.
The novel begins with Bleys trapped in a bunker
while unnamed foes close in. Flashbacks reveal how he got there,
strengthening his political position by visiting Friendly mercenaries
on Ceta. Soon he is aware of a competing conspiracy, working to weaken
the worlds of the Dorsai and the Exotics. When he gains their
cooperation by helping them, his cause seems strengthened. The momentum
for war builds. But Hal Mayne is always one step ahead, until finally
they are nose-to-nose across a line in the sand, and Hal is saying,
“We will prevail."
But even though Bleys’ plans have been
inverted in more than one way, who will prevail is by no means certain.
If Dickson had lived, he would surely have planned another book. If Antagonist succeeds in the market, Wixon may do the same. But Antagonist
suffers from the same flaws as its predecessors of the 1990s. It is
wordy and didactic, even preachy, and characters are too thin to be
convincing. Nor does the pacing seem real, for the colonies’
readiness for war leaps forward with no more preparation than a wave of
the auctorial wand. Bleys faces far too little resistance for a reader
accustomed to modern politics to believe.
* * * *
SPOILER WARNING: I said Bleys’ plans wind up
inverted, which is a pretty cryptic statement. Recall that Bleys is
helping to destroy the Dorsai and the Exotics and that he wants to move
the people of the colonies back to Old Earth. The line in the sand is a
barrier around Earth, with Earth and the Dorsai and Exotics on one
side, and Bleys and the Friendlies on the other. If Earth is the pot in
which humanity grows up, the recipe is for adding reason and intuition
to chaotic diversity. Bleys’ preference would have been for
adding religious fervor to that diversity. Sound familiar?
* * * *
Science fiction has long loved such notions as
matterporting, where the basic idea is to scan something such as a
human being, generate a corresponding signal, send the signal, and then
reassemble the scannee, perhaps light-years away. As a notion, it
doesn't really matter whether the scanning uses matter-to-energy
conversion or nanotechnological disassemblers. The point is the signal,
which of course can be recorded and edited. So there have been stories
about doppelgangers and mind control.
The latter is particularly frightening. It
presupposes an extraordinarily intimate understanding of how the mind
works at both the software and hardware levels, but given that, it is
no great leap to think of editing beliefs and loyalties (not to mention
what it could do for education!). And you wouldn't need matterporting
to do the editing with. An injection (or infection) of nanobeasties
would be enough to do the trick, and we've seen those stories too.
Yet though the technology could be used for evil,
there are also great possibilities for healing, for freeing people of
their slavery to ideology, for helping people be the best they can be.
If and when such technology is developed, what will it be used for?
This is the question Justina Robson addresses in Mappa Mundi,
which begins (after a set of introductions of main characters which
seems to serve no real purpose except to establish the author's
credentials as a “character-oriented” writer) when a small
town next to a Native American reservation suffers an attack of
madness. White Horse, whose brother Jude is a government agent who
hunts down illicit “Perfectionist” technology (such as
genetic engineering), escapes an arsonist mob with the strange device
she had stolen from a car still in her possession. Now meet Natalie
Armstrong, who is involved in the development of NervePath nanotech,
which explores neural interconnections in the brain, and Mappa Mundi,
which aims to build a brain map that can be tweaked to—in
Natalie's clinic—heal brain damage such as that of Patient X, who
fell off a roof. She has also been trying to get funding to develop her
own variant, Selfware, which should boost personal potential. She is
dodging calls from someone named Jude.
Things get strange when Natalie's crew finally
tries their cure on Patient X, for someone has hacked the software. Now
he has Selfware, and though his brain is clearly repaired, he goes
transparent and vanishes. But not before passing through Natalie and
activating her own internal gadgetry.
Meanwhile it is becoming clear that there are far
too many schemes and conspiracies to keep straight. The US government
is trying hard to get its hands on the Mappa Mundi technology first, so
it can—of course—ensure that peace, democracy, and the
American Way dominate the world. Or so says one faction; others have
more sinister aims. The Russian genius who has been Jude's target for
years turns out to have a host of identities, including that of the
moving force behind Mappa Mundi, and his agenda is something quite
different. As Natalie and Jude figure out what is at stake, they must
face decisions. What can they do? What should they do? Is it even
possible to save the world? And here comes Patient X again, a genuine deus ex machina, to help them reach a more or less satisfactory resolution.
The book is interesting, but ultimately quite
bleak, especially for a reader who cannot accept the transcendence
represented by the deus. Nor is the final epilog or
“Update” much help, for it hints at a world where Mappa
Mundi has become blinders as effective at enforcing ignorance of the
real world as any ideology. No “solution,” says Robson,
works forever. Indeed, says her Russian genius, his Memetic Calculus
proves that. No matter what is done with Mappa Mundi, it is only a
matter of time before the status quo ante returns. Plus ca change, plus c'est la meme chose.
* * * *
You may recall James Van Pelt's short work from
these (and other magazine) pages. His collections have won praise as
fine fare for young adults. His first novel is Summer of the Apocalypse, a rather gentle, warm, and symmetrical tale of life after a plague nearly wiped out the human species.
Meet Eric. He's 75, one of the last survivors of
the Gone Times. He lives with a few hundred others in Littleton,
Colorado, and tries to sell the idea that literacy matters, that
regaining the lost knowledge and technology should be seen as just as
important as scavenging another shirt or knife from the ruins of the
past. His son Troy scorns all that guff. The important things are
planting and reaping, marrying and burying, day to day life, not the
future. But Eric knows that the miscarriage rate is high, and if no one
minds the future, the future will have no place in it for them.
Fortunately, his grandson Dodge and his skittish friend Rabbit seem
more interested in learning to read and listening to Grandpa's tales.
And when, after one more argument with Troy, Eric decides to set out on
one last trek, perhaps all the way to the University to see if its
books are still there, they follow him. And when he finally spots them,
they become his companions.
For the symmetry, Van Pelt has Eric recall his own
youth. He was just fifteen when the plague struck, and his own father
took his wife and son into the hills, where he had already stocked a
cave with supplies. But the plague is relentless, and soon Eric is left
alone to witness the collapse of civilization in flame, chaos, and
several kinds of barbarism. Despite the horror of the collapse,
however, the dominant mood is a very sad melancholy, underlined by a
cop who struggles to do his job, an ex-nurse who hopes desperately that
capturing healthy survivors and taking their blood can save her and her
lover, Eric's own determination to return to his suburban house and
find there his missing dad, and the patience with his obsession shown
by Leda, an older woman who will in due time become Troy's mother.
In the contemporary tale, Eric, Dodge, and Rabbit
trek onward. Eric's strength isn't what it used to be, so progress is
slow. But he is game, and when they meet a band of people who sneer at
“jackals,” scavengers like they and their people, Van Pelt
brings into focus an important question: In the wake of disaster,
should people scavenge for survival, or should they strike out anew?
Live in the past, or the present? Or perhaps, he says a little later
when he brings in still another group, should people plan for the
future?
The father-son thing is strong here. Eric and his
dad. Eric and Troy. Troy and Dodge. The generational tension is clear,
and so is Van Pelt's thought that the tension cannot be resolved
without remembering the past in the present and passing it to the
future. “Everything circled around."
Is this one, like the Van Pelt collections, fare
for young adults? I called it “gentle,” so it would
certainly fit that market segment, but it is not kid stuff. Give it a
try. I think you'll enjoy it.
* * * *
Mike Resnick's Starship: Pirate follows Starship: Mutiny
as space opera in the classic vein, but with plenty of touches of pure
Resnick. The earlier book introduced Wilson Cole as first officer
aboard the Theodore Roosevelt, a superannuated warship staffed
by misfits and screw-ups. Cole got there by embarrassing the brass by
being right too many times, and he soon did it again. In the process he
earned the crew's loyalty, and when he was court-martialed for his
sins, they busted him out of jail. They then stole the Teddy and it was heigh-ho for the Jolly Roger.
But Cole is one of the good guys. If he's going to
be a pirate, who should he prey upon? There's only one real
choice—the bad guys, meaning other pirates—and soon they
have a very nice haul in their hands. Alas, the fence they
find—an alien named David Copperfield who is quite enchanted to
find that Cole knows his Dickens—isn't about to give them any
sort of reasonable price. It seems that piracy, like any trade,
requires learning. Before long, Cole has found the beautiful and deadly
Valkyrie, a Pirate Queen who has lost her ship, needs help getting it
back, and is willing to coach Cole along in return for that help.
More problems ensue, and though Cole is more than competent at dealing with them, there remains the fate of the Teddy's
erstwhile owners who given the chance would blow it and all its crew to
space dust. The eventual solution ... Suffice it to say that the titles
of the books remaining in the series—Mercenary, Rebel, and Flagship—seem designed to sketch Cole's future path.
Few writers have Resnick's gift for pace and
momentum, nor his talent for producing a fast, smooth, utterly
effortless read. This one's light, to be sure, but you'll enjoy it.
* * * *
German author Daniel Kehlmann is a phenomenon. According to the press release that accompanied Measuring the World, the book has sold more than 600,000 copies in Germany and knocked Harry Potter and The DaVinci Code off the bestseller list. Foreign rights have sold to 32 countries, and all that's missing is a contract with Hollywood.
Who knows? Maybe that will come, for the film A Beautiful Mind, about mathematician John Nash, was a success, and Measuring the World
features not one but two—count ‘em!—eccentric
geniuses. The first is mathematician Carl Gauss, who could jump out of
bed on his wedding night to jot down a formula; from time to time Gauss
worked as a surveyor, literally measuring the world. The second is
geographer Alexander von Humboldt, who explored South America, climbing
mountains, sending back to Europe shiploads of specimens, and
constructing maps, thus also fitting the book's title. Both men were
driven and arrogant. Gauss in particular was contemptuous of those
around him, who thought more slowly and less deeply. Humboldt was
impatient with delay and human weakness, including his own, and
invented a breathing apparatus so he could go deeper into mines and
caves.
Kehlmann tracks their lives and careers, showing
how they created difficulties for themselves and those around them,
before bringing them together, both full of honors, in 1828 for a
journey across Russia, during which their attention is monopolized by
meet-and-greets while various hangers-on and assistants usurp all the
scientific work for which they had lived. The overall tone of the book,
despite a wealth of wit and irony, is thus quite sad. The theme is the
struggle to control one's destiny and how, after success, it escapes
once more. And then, well ... Gauss's son Eugen, fallen afoul of the
secret police, has been exiled. As the book ends, his ship is
approaching the coast of the New World, where the struggle will be
renewed.
Kehlmann, at least in translation and I presume in
the original, is an assured and skillful writer who deserves the
acclaim he has received. You could do much worse for yourself than to
pick up a copy.
* * * *
The first of Ben Bova's Sam Gunn stories appeared
many years ago, and they're still coming. If you've enjoyed them, you
want to get The Sam Gunn Omnibus, which collects them all, puts
them in chronological order (though Bova says “It isn't easy to
put all the tales ... in any sequence that even vaguely resembles
chronological order,” and adds enough new ones to get the total
count up to fifty. Unfortunately there is no listing of where and when
all the tales first appeared, so you won't find it easy to tell whether
a tale is new or you just missed it before.
Did you miss them all? Well, Sam Gunn is a
quintessential scalawag, con man, and letch. No scruples at all. But he
is also a hero bent on justice in his uniquely twisted way. He can sue
the Pope, rescue girls in a sex-trade jam, and finagle investors into
making the space program boom, all while having fun himself and making
the reader smile till it hurts.
Copyright © 2007 Tom Easton
[Back to Table of Contents]
BRASS TACKS
Mr. Schmidt:
This, with reference and in response to your January/February 2007 Analog editorial, “The Cheesesteak Nazi, etc."
You make a good point, but appear not to notice in
your fervent pursuit of declaiming individual rights to choose (and, I
hope, make such choice as an informed citizen) to have missed the fork
in the road that may lead to considering the validity, nay, necessity
of imposing requirements on those who provide for sale things about
which those decisions must be made: food, in particular, but I would
extend the list well beyond the making of gustatory choices that we
must make several times a day, to include other, non-food consumer
items, as well.
"...People have the right to decide for themselves
what to do with their own bodies—if they also accept ... And that
is something that our current culture has aggressively discouraged, to
the point of making it practically impossible."
Oh, so true, that part about our culture making it
virtually impossible to make such decisions! But, it seems that your
course is rather to decry imposing controls on the supply side, to the
detriment of what could be a balanced argument in the article.
The fork in the road (no pun intended) is this: the
purveyors of food containing transfats do not typically provide
information that allows one to make an informed decision that would
allow one to pursue an obviously available recourse to “going
elsewhere” to obtain a meal. This has changed a little since the
suit to which you make reference was filed—probably, in great
measure, as a consequence of the fact that the suit was filed!
Here is a question for you: When did you see the
fried chicken chain to which you make reference advertising that they
served chicken cooked with transfats and that those transfats might be
detrimental to the health of the consumer and if you (the potential
consumer of their faire) prefer to obtain a more healthy alternative,
you should consider dining elsewhere?
Have you ever known of any purveyor of food to
provide detailed recipes of their dishes for perusal by customers so
they can make their informed decisions?
Case in point, the restaurant that had peanut
butter as a “secret ingredient” in their chili and, as a
result, one of the customers with an allergy to peanuts died after
eating their chili. Could that customer have made an all-important
informed decision? The answer is obviously “no.” Would
anyone even suspect that peanut butter were one of the conceivable
ingredients of chili? Not I! That one hit me in the side of the
head—but, then, I am not a chef.
Yes, we should allow people to decide for
themselves, but we must give them the tools they need to make such
decisions intelligently, even if we have doubts that the majority of
the population is fully competent to make intelligent decisions. Still,
we have an obligation to make the effort.
I don't really want to get into an attempt to
address smoking—though you mention it in your article. But it
serves as a prime and “in your face” example of the
provider of a commodity making every effort to avoid disclosure of
essential information that would have helped at least one reasonably
intelligent individual to make a decision not to take a course of
action leading to emphysema, cancer, or a multitude of other drastic
consequences that could have been avoided, had the apparently
well-documented information, available to insiders for years, not been
hidden.
Enough of this, for me. Thank you for taking the
time to read and consider my comments. I wish you the best. I should
mention that I have found much pleasure in reading Analog and anticipate many more years of doing the same.
David Marciel
* * * *
Actually, many restaurants do make such information available on request, or by looking at a poster on the wall.
Even
if they don't, though, people who care can also take responsibility for
learning about the general nutritional content of types of food, and
asking about things that particularly concern them.
People
who know they have allergies can and should take it upon themselves to
ask, when ordering anything, whether it contains their particular
allergen.
Those with uncommon allergies have to do this, and
I'm not yet convinced that it's reasonable to expect everyone selling
food to list everything it contains that might conceivably be a problem
for somebody.
* * * *
Dear Stan,
I am writing to Jeffery Kooistra in regard to his
Alternative View column “Imagination” in the
January/February edition of Analog. Mr. Kooistra, I have
generally enjoyed seeing your column as a counterpoint to other views,
though I would not say that I have often agreed with everything you
say. This time I take particular exception to many of your arguments
and the general tenor of the piece. I believe you have fallen into the
same error that you have often accused others of, namely criticizing
things without checking facts. Your criticism of Ms. Kelley's article
is awkward and demeaning. You basically said that she is imagining the
motivation of many of the folks that overstay their visas. In fact,
this is borne out by interviews that I have heard with some of these
unfortunate folks. Often they are trying to finish getting their
degrees at an American university. The situation has been exacerbated
by our own government's policies, particularly with regard to the
Middle East, by refusing to allow people back into the country after
visits abroad and refusing to extend visas. Perhaps you should listen
to some of their stories yourself before you go off and berate others
who have checked out some facts. Just who has some mystic process here?
I would also say that it is not too much of a stretch of my imagination
to be concerned about a government which has at least a couple of
leaders who instituted torture as a policy and are likely to be charged
with war crimes by the international community at some time in the
future.
Your praise of racial/ethnic profiling is also very
disturbing. Rounding up people based on these factors alone is another
indication of totalitarian abuse. Do I even need to mention Nazi
Germany in this regard? Many other such regimes in current times do the
same, e.g. some of those in Latin America, Africa, and Indonesia.
Profiling is a poor law enforcement policy because it angers the entire
group that is targeted and makes a bad situation worse. I would like to
hear from some law enforcement folks what they think of the
effectiveness of profiling. Yes, the 9-11 attack was horrendous, but so
was the Oklahoma bombing and the long list of other bombings and
killings by white extremists, e.g. Timothy McVeigh, Ted Kaczynski,
David Lane, Michael Griffin, et al. Following your logic, we should
really be rounding up white males since they are much more likely to be
terrorists than men from the Mid East. My imagination is not so extreme
that I can imagine this happening in this country. Being a white male,
I know I would not care to be pulled from my car just because of my
race and gender. Would you? By the way, do you have any evidence
whatsoever that white males were ever rounded up en masse in this
country as suspects in a KKK lynching? I do not recall an event like
this.
Finally, I am dismayed by the use of imagination to
create and promote fear and paranoia, which seems to underlie your main
points. Certainly, many politicians in recent times have used this
tactic to further their own power and create a disturbing climate of
fear and hate in our country. Given your past articles I have read, I
doubt that this was your intent, but it sure comes off that way.
Ron Pehmoeller
Largo, FL
* * * *
The author responds...
In her piece, Ms. Kelly mentioned two high-profile
senators, Patrick Leahy (D-Conn.) and Russ Feingold (D-Mich.). Had I
wished to demean her, I would have pointed out that she got the home
states of both senators wrong, and argued that the rest of her article
wasn't worth reading since, obviously, attention to detail and simple
matters of fact isn't her strong suit. I didn't do this because the
bulk of her article did have merit, and her failure to fact check on
those senators’ home states was irrelevant to the points she
wanted to make.
However, I do think that lapse on her part suggests
that at points she was writing more from her heart than from her head,
but that's just my opinion. I mention it here because I think you're
doing the same thing.
It bothers you that I said Ms. Kelly “is
imagining the motivation of many of the folks that overstay their
visas.” Why? That is exactly what she's doing. No doubt some of
them are guilty of no more than overstaying their visas—perhaps
most of them are. But perhaps some of them are here for other reasons,
even bad reasons. The only way to know is to take them in for
questioning and then figure out if their answers are truthful or not.
This means sometimes people are scooped up who should not have been. Oh
well. Police work is messy and life isn't fair. Deal with it.
I did not praise racial/ethnic profiling. Used by
itself or used unwisely, or with no common sense about it, it can do
more harm than good. It is definitely a sledgehammer sort of approach.
But when a sledgehammer is needed or it is all you've got, then you're
stuck with it. And why is it that folks with your apparent mindset
always think they have to bring up Nazi Germany like no one else has
ever heard of it? Making note of the fact that all of the nineteen 9-11
terrorists were middle-eastern and taking that into account when
looking for additional threats does not mean the next step is death
camps.
Would I like being pulled from my car just because
I'm a white male? Hell no! But I also wouldn't like it if I was guilty
of drunk driving, and I do think the police should profile drivers who
are swerving back and forth across the road. And if you would read more
carefully, you will note that I never said KKK members were ever
rounded up en masse. I said, “white males are the
suspects.” Indeed, my guess is that many times white male KKK
members should have been rounded up but were not.
Finally, this is too ironic to pass up. You say you
are “dismayed by the use of imagination to create and promote
fear and paranoia.” Yet it is you and Ms. Kelly who are raising
the specter of the Nazis and the STASI and the Big Brother future.
I repeat what I said at the end of my article: We
can't let our imaginations get carried away by too much worrying about
what might happen when we need to sharpen our imaginations to deal with
what already is happening.
Jeffery D. Kooistra
[Back to Table of Contents]
UPCOMING EVENTS by ANTHONY LEWIS
17—21 May 2007
PHOENIX RISING (New Orleans Harry Potter
conference) at Sheraton New Orleans Hotel, New Orleans, LA. Guests of
Honor: Henry Jenkins, Jon Burlingame, Danny Bilson, Anne Hiebert Alton,
Victoria Dann. Registration: $180 until 10 April 2007, $200 at the
door. Info: www.thephoenixrises.org; help@ thephoenixrises.org; P.O.
Box 27642 Denver, CO 80227-0642.
* * * *
25—27 May 2007
OASIS 20 (Central Florida SF conference) at
International Plaza Resort, Orlando, FL. Guests of Honor: Larry Niven,
Joe Haldeman, Michael Bishop, Mike Resnick, Jack McDevitt, Kathleen Ann
Goonan, Robert J Sawyer, Linda Evans, Bruce Boston. Registration: $30
until 30 April 2007, $35 at the door. Info: www.oasfis.org;
sacole@mindspring.com.
* * * *
25—28 May 2007
BALTICON 41 (Baltimore area SF conference) at
Marriott's Hunt Valley Inn, Baltimore MD. Guests of Honor: Larry Niven
& Jerry Pournelle. Artist Guest of Honor: Joe Bergeron. Fan Guests
of Honor: Jeff & Maya Bohnhoff. Registration: $50 until 30 April
2007, $58 at the door. Info: www.balticon.org; balticoninfo@
balticon.org.
* * * *
25—28 May 2007
BAYCON (San Mateo area SF conference) at San Mateo
Marriott, San Mateo, CA. Guests of Honor: Alan Dean Foster, Diana L.
Paxson, Richard Hescox, Linda “Kitty” VonBraskat-Crowe. TM:
Seanan McGuire. Registration: $65 until 30 April 2007, $75 until 15 May
2007 and at the door. Info: www.baycon.org.
* * * *
1—3 June 2007
CONCAROLINAS 2007 (Carolina area SF conference) at
Marriott Executive Park, Charlotte NC. Guests of Honor: Barbara Hambly.
Elaine Cunningham, Teri Wachowiak, Robert Buettner. Info:
www.concarolinas.org; concarolinas@ concarolinas.org; ConCarolinas, Box
9100, Charlotte NC 28299-9100.
* * * *
30 August—3 September 2007
NIPPON 2007 (65th World Science Fiction Convention)
at Pacifico Yokohama, Yokohama, Japan. Guests of Honor: Sakyo Komatsu
and David Brin. Artist Guests of Honor: Yoshitaka Amano and Michael
Whelan. Fan Guest of Honor: Takumi Shibano. Registration: USD 220; JPY
26,000; GBP 125; EUR 186 until 30 June 2007; supporting membership USD
50; JPY 6,000; GBP 28; EUR 45. This is the SF universe's annual
get-together. Professionals and readers from all over the world will be
in attendance. Talks, panels, films, fancy dress competition—the
works. Nominate and vote for the Hugos. This is only the third time
Worldcon will be held in a non-English speaking country and the first
time in Asia. Info: www.nippon2007.org; info@nippon2007.org. Nippon
2007/JASFIC, 4-20-5-604, Mure, Mitaka, Tokyo 181-0002. North American
agent: Peggy Rae Sapienza, Nippon 2007, PO Box 314, Annapolis Junction,
MD 20701, USA. UK agent: Andrew A. Adams, 23 Ivydene Road, Reading RG30
1HT, England, U.K. European agent: Vincent Doherty, Koninginnegracht
75a, 2514A Den Haag, Netherlands. Australian agent: Craig Macbride, Box
274, World Trade Centre, Victoria, 8005 Australia.
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