Book 2 of Red Dwarf
Language: English
Computers Computers - Fiction Fiction Games - Fiction General Interplanetary Voyages - Fiction Library - Science Fiction and Fantasy Novel Psychological games Psychological games - Fiction Science Fiction _isfdb
Publisher: Viking UK
Published: Oct 2, 1990
Description:
Based on the TV series, this book is a sequel to "Red Dwarf". The characters of Rimmer, Cat and Kryten are trapped in a computer game which can transport players directly to the world of imagination, a world where each player can enjoy fabulous success. The only catch is that the game kills.
A wild and wacky SF series--based on the popular BBC-TV series--reminiscent of The Hitchhiker's Guide to the Galaxy. Lister--who passed out drunk in London and awakened in a locker on a moon of Saturn--now finds himself trapped in a computer game that transports players to the perfect world of their imaginations--a game people are literally dying to play.
A wild and wacky SF series--based on the popular BBC-TV series--reminiscent of The Hitchhiker's Guide to the Galaxy. Lister--who passed out drunk in London and awakened in a locker on a moon of Saturn--now finds himself trapped in a computer game that transports players to the perfect world of their imaginations--a game people are literally dying to play. Original.
Product Description
When Holly, the Red Dwarf's computer, suddenly goes dumb, David Lister, the holographic Arnold Rimmer, Cat, and Kryten, the cleaning robot, become trapped in a game called ""Better Than Life,"" and it is up to a talking Toaster to save them all.